arXiv Computer Vision

Metric-Bench: Exploring In-context Spatial Metric Reasoning in VLMs for Indoor Scenes

Metric-Bench introduces a new benchmark for Vision‑Language Models (VLMs) that focuses on metric‑spatial reasoning in indoor scenes by using in‑image reference objects with known dimensions. The accompanying MetricReasoner fine‑tuning recipe employs structured prompts and numerical rewards to implicitly learn 2D‑to‑3D mapping without camera intrinsics. Experiments show that this approach improves spatial metric understanding by 43.1 % over existing models and boosts downstream embodied tasks, while also delivering gains on general VLM benchmarks.

Hugging Face Trending Papers
Aug 3

SpatialQuery: Benchmarking Geometry-Grounded Multi-Instance Spatial Reasoning in Vision-Language Models

Vision-language models (VLMs) achieve strong semantic understanding but remain unreliable in metric spatial reasoning, particularly when queries require comparing multiple instances of the same object category. We study this problem through the Closest-Instance Distance Query (CIDQ), where a model must identify the nearest visible candidate to a unique reference object and estimate their gravity-aligned floor-plane distance.

arXiv AI
Sep 10

MV-STRIDE: Enabling MLLMs to Master Multi-View Spatial Reasoning via Hierarchical Capability Modeling

MV-STRIDE is a Multi‑View hierarchical Spatial Reasoning dataset that models dependencies among perception, scene understanding, and contextual reasoning to support 3D spatial cognition. It introduces a QA generation pipeline that enforces cross‑view constraints, producing multi‑level reasoning tasks with chain‑of‑thought supervision. Experiments show that training on MV‑STRIDE yields state‑of‑the‑art performance on multi‑view spatial benchmarks, enabling MLLMs to reason robustly across diverse viewpoints.

By Jin Xu, Xiaojian Huang, Zhuodong Luo, Zhihong Zhang, Xin Liu, Jiansheng Wei, Xinzhi Wang, Jie Zhao, Xuejin Chen
arXiv AI
Jul 28

Unified Embodied VLM Reasoning with Robotic Action via Autoregressive Discretized Pre-training

arXiv:2512. 24125v3 Announce Type: replace-cross Abstract: General-purpose robotic systems operating in open-world environments must achieve both broad generalization and high-precision action execution, a combination that remains challenging for existing Vision-Language-Action (VLA) models.

By Yi Liu, Sukai Wang, Dafeng Wei, Xiaowei Cai, Linqing Zhong, Jiange Yang, Guanghui Ren, Jinyu Zhang, Maoqing Yao, Chuankang Li, Xindong He, Liliang Chen, Jianlan Luo
arXiv Computer Vision
Sep 18

SceneTeract: Probing and Improving Agent-Aware Activity Reasoning in 3D Indoor Scenes

SceneTeract is a verification interface that separates semantic action understanding from physical feasibility in indoor 3D scenes. It decomposes activities into atomic actions and performs explicit geometric checks to determine executability, providing diagnostic traces for failures. The system reveals widespread functional and accessibility issues in synthetic scenes, shows that existing VLMs over‑predict action feasibility, and improves VLM performance through post‑training with verifier feedback, with benefits that generalize to real‑world scenes.

By L\'eopold Maillard, Francis Engelmann, Tom Durand, Boxiao Pan, Yang You, Leonidas Guibas, Maks Ovsjanikov
arXiv AI
Sep 7

MultihopSpatial: Multi-hop Compositional Spatial Reasoning Benchmark for Vision-Language Model

MultihopSpatial is a new benchmark for Vision‑Language Models that focuses on multi‑hop, compositional spatial reasoning with queries ranging from 1 to 3 hops across varied spatial perspectives. It introduces the Acc@50IoU metric, which jointly evaluates answer selection and precise bounding‑box prediction, and provides a large‑scale training corpus, MultihopSpatial‑Train, to improve spatial intelligence. Evaluation of 37 state‑of‑the‑art VLMs shows that compositional spatial reasoning remains a significant challenge, and reinforcement learning fine‑tuning on the corpus boosts both intrinsic spatial reasoning and downstream embodied manipulation performance.

By Youngwan Lee, Soojin Jang, Yoorhim Cho, Seunghwan Lee, Yong-Ju Lee, Sung Ju Hwang
arXiv AI
Sep 17

Mem2Ego: Empowering Vision-Language Models with Global-to-Ego Memory for Long-Horizon Embodied Navigation

Mem2Ego introduces a vision‑language model for embodied navigation that combines global memory with egocentric visual inputs. By adaptively retrieving task‑relevant cues from a global memory module and aligning them with local perception, the framework improves spatial reasoning and decision‑making over long horizons. The method outperforms prior state‑of‑the‑art approaches on the HSSD and HM3D benchmarks and shows strong performance on a real robot.

By Lingfeng Zhang, Yuecheng Liu, Zhanguang Zhang, Matin Aghaei, Yixin Xiao, Yaochen Hu, Mohammad Ali Alomrani, David Gamaliel Arcos Bravo, Hongjian Gu, Zhiyuan Li, Yangzheng Wu, Zhanpeng Zhang, Raika Karimi, Atia Hamidizadeh, Guowei Huang, Haoping Xu, Tongtong Cao, Weichao Qiu, Xingyue Quan, Jianye Hao, Yuzheng Zhuang, Yingxue Zhang
arXiv Computer Vision
Sep 4

Unfold The World: Factorize 4D Properties in Reinforcing Spatial Reasoning

The paper introduces FactoSR, a factorized reinforcement learning framework designed to improve spatial reasoning in Vision‑Language Models by addressing a dimensional mismatch between 2D visual inputs and the 3D+temporal nature of the physical world. FactoSR decomposes the reasoning task into three orthogonal geometric sub‑objectives—planar correspondence (XY), depth consistency (Z), and temporal reversibility (T)—and optimizes these constraints within a unified policy learning mechanism. Experiments on multi‑view and video benchmarks show that this decomposition yields significant performance gains, achieving a 5.9% improvement on VSI‑Bench and 4.5% on All‑Angles‑Bench.

By Yijun Yang, Shenghe Zheng, Wenbo Li, Jianhui Liu, Haoze Sun, Yanbing Zhang, Jiaxiu Jiang, Lin Song, Haoyang Huang, Nan Duan, Lei Zhu