arXiv:2609.14462v1 Announce Type: new
Abstract: Interactive video world models must maintain broad scene context under camera motion while producing high-fidelity observations with low latency. Exist...
By Jiaming Tan, Mingliang Zhai, Zhen Li, Yuwei Wu, Chuanhao Li, Kaipeng Zhang
arXiv:2510.01183v2 Announce Type: replace
Abstract: Humans possess a remarkable ability to mentally explore and replay 3D environments they have previously experienced. Inspired by this mental proces...
By Jiahao Wang, Luoxin Ye, TaiMing Lu, Junfei Xiao, Jiahan Zhang, Yuxiang Guo, Xijun Liu, Rama Chellappa, Cheng Peng, Alan Yuille, Jieneng Chen
arXiv:2610.25395v2 Announce Type: replace
Abstract: Turning a moving-camera perspective video into a 360{\deg} video means generating content outside the input frame under several constraints: observ...
By Michael Wakeham, Mrinmoy Kumar Das, Wenqi Wang, Ayush Tewari, Boqing Gong, Deepti Ghadiyaram
OmniShowcase introduces a method for generating omnidirectional videos of a specific subject from a handful of multi‑view images. It combines an automated data‑synthesis pipeline that creates training videos with diverse camera trajectories driven by the subject’s geometry, and a geometry‑conditioning technique that supplies the model with surface‑normal maps reconstructed from the reference views. The authors release Showcase‑4K, a large corpus of 3D‑asset‑based videos with 12 camera motions and 88 trajectory configurations, and ShowcaseBench, a held‑out evaluation set with source meshes and camera parameters.
By Junyeong Ahn, Geonwoo Kim, Kinam Kim, Gihwi Kim, Hoonjin Jung, Hyojin Jang, Jaegul Choo
arXiv:2607. 00832v1 Announce Type: cross Abstract: A single panorama captures the full visual sphere from one camera center, yet confines users to looking around in place without enabling true scene exploration.
By Zhenjia Li, Jinrang Jia, Yifeng Shi
arXiv:2611.07873v1 Announce Type: new
Abstract: Panoramic video depth estimation is pivotal for applications such as Virtual Reality and World Models. However, advancements in this field are impeded...
By Chuanxin Song, Peixi Peng
MUGEN is a large‑scale real‑world dataset of over 1,300 hours of 4K panoramic videos with rich semantic and geometric annotations, designed to support interactive 360° world exploration. Wan360 is a camera‑controllable panoramic video generation model built on MUGEN, featuring ERP‑aware components (periodic longitude RoPE, ERP‑aware padding, random roll yaw) and a panoramic Plücker embedding for camera motion. Together, they address gaps in data and model support for immersive, temporally coherent 360° video generation along user‑specified camera trajectories.
By Jiaming Tan, Zhen Li, Shuwei Shi, Minggui Teng, Siqi Yang, Yuwei Wu, Bo Zheng, Chuanhao Li, Kaipeng Zhang
arXiv:2610.07031v1 Announce Type: new
Abstract: Recent video world models have witnessed the paradigm shift from single-agent to multi-agent involvements, which can reveal more complicated dynamics a...
By Sitian Shen, Jiuming Liu, Mengmeng Liu, Yian Wang, Michael Ying Yang, Francesco Nex, Hao Cheng, Daniele De Martini, Ayush Tewari, Per Ola Kristensson
We present MoVerse, a real-time video world model that creates an interactively navigable scene from a single narrow-field-of-view image. This setting is challenging because the input observes only a small fraction of the environment, while interactive roaming requires a complete surrounding world, persistent geometry, controllable camera motion, and temporally coherent high-fidelity observations.
The paper introduces PanoVideoBench, a manually annotated benchmark with 1,000 questions covering five categories and 15 question types for panoramic video understanding, and identifies cross‑view tracking and sphere‑time evidence integration as weak points in existing models. To address these gaps, the authors create PanoVideoCoT, a dataset of 13,465 QA‑CoT pairs generated via sphere‑time‑grounded synthesis, and train PanoVideoReasoner using panoramic CoT fine‑tuning and evidence‑privileged on‑policy self‑distillation. The resulting model achieves 55.7% accuracy on PanoVideoBench, improving the baseline by 12.5 points and surpassing the previous state‑of‑the‑art by 2.6 points, particularly in spatial, cross‑view, and temporal reasoning.
By Lidong Lu, Lidong Zou, Xinyi Mao, Jiaxin Lv, Zhenquan Li, Liangrui Dong, Tong Lu, Guo Chen
arXiv:2512.22819v2 Announce Type: replace
Abstract: Panoramic depth estimation captures the complete 360$^\circ$ scene geometry, being essential for robotics and AR/VR applications. While perspective...
By Hualie Jiang, Ziyang Song, Zhiqiang Lou, Rui Xu, Minglang Tan
World Observer introduces a joint actor‑observer framework for persistent world modeling, decoupling the agent’s view from panoramic observers that track regions outside the actor’s field of view. By warping from a shared panoramic source and using an Observer Sink for high‑resolution references, the method maintains accurate object states and dynamics even when they leave and re‑enter the actor’s view. The approach is evaluated with new world‑space metrics and a benchmark across real and synthetic scenes, showing improved out‑of‑view dynamics while preserving visual fidelity, camera control, and 3D adherence.
By Hyunwook Choi, Dahyun Chung, Hyunsung Kim, Siyoon Jin, Jinhyeok Choi, Junyoung Seo, Seungryong Kim