Professional graphic design is a long-horizon agentic task in which structured, editable artifacts emerge from many interdependent actions, yet outcomes admit no reliable programmatic oracle. We intro...
arXiv:2608.22533v1 Announce Type: new
Abstract: Autonomous computer-use agents are increasingly applied to long-horizon tasks requiring coordinated application calls, persistent state tracking, and v...
By Zheyuan Deng, Binghang Lu, Hanqi Feng, Shirley Huang, Dianzhuo Wang, Yuanda Xu, Zhiwei Zhang, Yige Sun, Changhong Mou, Runyu Zhang, Yuexing Hao, Barnabas Poczos, Xiaomin Li
Autonomous computer-use agents are increasingly applied to long-horizon tasks requiring coordinated application calls, persistent state tracking, and verifier-sensitive writes, yet they remain prone t...
ChipMEM introduces a verification‑grounded memory layer for electronic design automation agents that combines cross‑task procedural memory with within‑trajectory statistical guidance. The procedural component stores a skill only after it passes synthesis, simulation, or formal checks, while a Bayesian component ranks recovery strategies based on tool‑call outcomes. Experiments on RTLRewriter‑Bench and CVDP tasks show that ChipMEM improves equivalence‑passing outputs and area metrics compared to agents without memory.
By Abdulrahman AlRabah, Joshua Mabry, Dilek Hakkani-T\"ur, Abdussalam Alawini, Hamid Shojaei, Kartik Hegde, Sandesh Adhikary
The paper investigates how large language model (LLM) agents can improve performance by storing and reusing experience in external memory. It identifies a problem called error reproduction, where mistakes in stored abstractions propagate through cycles of abstraction, execution, and re-abstraction, leading to persistent errors. To mitigate this, the authors propose Anti-Persistence, a memory design that retains raw trajectories and outcomes but reconstructs task-specific guidance on demand, discarding it after use. Experiments across multiple benchmarks show that Anti-Persistence yields higher held‑out success rates and lower LLM‑call costs compared to other memory designs, supporting the idea of separating experience accumulation from abstraction persistence.
By Ruhan Wang, Kishan Panaganti, Dongruo Zhou
The paper introduces Recuris, a recursive Experiential‑Working Memory architecture that lets long‑horizon agents track task progress and select skills based on current needs rather than full history. By coupling working memory with experiential memory, execution becomes structured evidence that localizes failures to specific memory components, enabling a bounded recursive memory‑evolution loop. Across four benchmarks and ten models, Recuris improves task success in 35 of 37 model‑benchmark pairs, raising state‑of‑the‑art performance on tau‑bench and SkillFlow and reducing common long‑horizon failures by up to 80%.
By Zhaochen Yu, Yingcheng Wu, Zhenfei Yin, Kaiyuan Chen, Zhe Zhao, Mengdi Wang, Shuicheng Yan, Ling Yang
arXiv:2609.27717v1 Announce Type: new
Abstract: Human-written agent skills encode rich workflows for real-world problem solving, but are typically used as external inference-time instructions rather...
By Zhilong Ge, Yuting Shao, Yutao Yang, Yuxuan Cai, Jie Zhou, Kai Chen, Bo Zhang, Qin Chen, Liang He
arXiv:2607. 01480v1 Announce Type: new Abstract: Reinforcement learning with verifiable rewards (RLVR), along with recent selfdistillation variants such as SDPO, evaluates each rollout against a verifier and updates the policy from that episode-level signal.
By Ye Liu, Srijan Bansal, Bo Pang, Yang Li, Zeyu Leo Liu, Yifei Ming, Zixuan Ke, Shafiq Joty, Semih Yavuz
AgenticCADedit introduces a stateful, tool‑mediated approach to multimodal 3D CAD editing, transforming the process from generating a single complete program to executing a sequence of incremental, verifiable actions on a persistent CAD state. By committing each step, inspecting geometry, and selectively reverting faulty operations, the method preserves partial progress and builds upon earlier edits. Experiments across three large language models show substantial gains in validity and acceptance, with the weakest baseline model’s validity rising from 51.0% to 94.8% and a token‑cost reduction of 66.7% compared to neuralCAD‑Edit.
By Saptarshi Neil Sinha, Mika Silvan Goschke, Paul Julius K\"uhn, Arjan Kuijper, Michael Weinmann
EMMA is a framework that treats the configuration of a multi‑agent system—controller routing, specialist prompts, and procedural skills—as structured episodic memory. It explicitly assigns ownership and limits updates through a reflector and backbone‑independent guards, ensuring edits are scoped, incremental, and bounded. Experiments on KramaBench, AppWorld, and BBEH show EMMA outperforms four baselines, achieving up to 32.5% higher performance and reducing training executions by 17–38%.
By Ruijia Niu, Kaiwen Liu, Rose Yu, Kristina Klinkner
Recursive self-improvement (RSI) remains hard in long-horizon tasks, where growing histories obscure the task state and misalign skill invocation. We introduce Recuris, a recursive Experiential-Workin...
APEX-EM is a non‑parametric experience memory that stores full procedural‑episodic traces in a typed Procedural Knowledge Graph and retrieves them via semantic search, structural‑signature matching, and graph traversal. It uses a Plan‑Retrieve‑Generate‑Iterate‑Ingest workflow to produce, quality‑gate, and commit experiences, indexing both successes and failures so the agent learns what to reuse and what to avoid. Evaluations on five benchmarks with a shared GPT‑4o backbone show significant performance gains, such as +7.6 pp on BigCodeBench transfer and +1.4 pp on Lifelong Agent Bench, demonstrating that the memory adds to model capability rather than replacing it.
By Pratyay Banerjee, Masud Moshtaghi, Ankit Chadha