Designer-RSI: Evolving Procedural Memory from User Traffic for Agentic Graphic Design
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Designer‑RSI presents a continual adaptation framework that lets a frozen frontier model operate professional design software while an external procedural memory learns natural‑language design skills from user traffic. Over five rounds on 1,406 real briefs and 1,869 graded trajectories, the memory grew from 76 to 139 skills, boosting execution success from 72.7% to 99.3% and improving win rates on four design benchmarks. The study shows that widening and deepening the memory, especially together, significantly outperforms a no‑skill baseline.
The paper investigates how large language model (LLM) agents can improve performance by storing and reusing experience in external memory. It identifies a problem called error reproduction, where mistakes in stored abstractions propagate through cycles of abstraction, execution, and re-abstraction, leading to persistent errors. To mitigate this, the authors propose Anti-Persistence, a memory design that retains raw trajectories and outcomes but reconstructs task-specific guidance on demand, discarding it after use. Experiments across multiple benchmarks show that Anti-Persistence yields higher held‑out success rates and lower LLM‑call costs compared to other memory designs, supporting the idea of separating experience accumulation from abstraction persistence.
Autonomous computer-use agents are increasingly applied to long-horizon tasks requiring coordinated application calls, persistent state tracking, and verifier-sensitive writes, yet they remain prone t...
arXiv:2608.22533v1 Announce Type: new Abstract: Autonomous computer-use agents are increasingly applied to long-horizon tasks requiring coordinated application calls, persistent state tracking, and v...
The paper introduces an online skill‑evolution framework that transforms interaction traces and evaluator feedback into a persistent, versioned library of reusable procedures for computer‑use agents. By executing each iteration against a frozen library snapshot, the system updates skills without altering the underlying model parameters. Experiments across four OSWorld domains show that the evolving library consistently outperforms an empty‑library baseline, with gains ranging from 5.7 to 18.6 percentage points, while also revealing domain‑specific temporal stability and challenges in skill retrieval and revision.
ChipMEM introduces a verification‑grounded memory layer for electronic design automation agents that combines cross‑task procedural memory with within‑trajectory statistical guidance. The procedural component stores a skill only after it passes synthesis, simulation, or formal checks, while a Bayesian component ranks recovery strategies based on tool‑call outcomes. Experiments on RTLRewriter‑Bench and CVDP tasks show that ChipMEM improves equivalence‑passing outputs and area metrics compared to agents without memory.