arXiv:2607. 04710v1 Announce Type: new Abstract: Inducing cooperation among distributed agents is still a difficult problem in the field of multi-agent reinforcement learning (MARL), particularly in social dilemma situations.
By Yu Wei, Yukiko Ogura, Yoshiyuki Ohmura, Ildefons Magrans de Abril, Hoshinori Kanazawa, Yasuo Kuniyoshi
arXiv:2604. 15267v2 Announce Type: replace-cross Abstract: It is increasingly important that LLM agents interact effectively and safely with other goal-pursuing agents, yet, recent works report the opposite trend: LLMs with stronger reasoning capabilities behave _less_ cooperatively in mixed-motive games such as the prisoner's dilemma and public goods settings.
By Emanuel Tewolde, Xiao Zhang, David Guzman Piedrahita, Vincent Conitzer, Zhijing Jin
arXiv:2606. 11284v1 Announce Type: cross Abstract: Real-world multi-agent systems, from traffic coordination to resource allocation, are often modeled as general-sum games where individual incentives conflict with collective welfare.
By Wongyu Lee, Francesco Lelli, Omran Ayoub, Massimo Tornatore
arXiv:2608. 08604v1 Announce Type: new Abstract: Multi-agent reinforcement learning (MARL) is a powerful framework for solving complex collaborative tasks, but it relies heavily on well-defined global reward functions.
By Ni Mu, Yao Luan, Yiqin Yang, Qing-Shan Jia
arXiv:2608. 20016v1 Announce Type: cross Abstract: Reputation is widely recognized as a key mechanism for sustaining cooperation.
By Chenyang Zhao, Jiqiang Zhang, Li Chen, Yong Zou
The paper introduces Preference-based Opponent Shaping (PBOS), a method that incorporates a preference parameter into an agent’s loss function to directly consider an opponent’s loss during strategy updates. By jointly learning strategy and preference parameters, PBOS aims to guide agents toward cooperative or competitive behaviors without relying on simple opponent predictions. Experiments on differentiable games demonstrate that PBOS enables agents to achieve better reward distributions across various environments.
By Xinyu Qiao, Yudong Hu, Congying Han, Weiyan Wu, Tiande Guo
arXiv:2606. 14693v1 Announce Type: cross Abstract: Cooperative multi-objective multi-agent reinforcement learning (MOMARL) models team decision making under multiple, potentially conflicting objectives.
By Pengxin Wang, Lihao Guo, Yi Xie, Bo Liu, Siyang Cao, Jingdi Chen
The paper introduces CURB, a reward‑shaping framework that penalizes the total variation distance between an agent’s action distributions under cooperation and defection histories, thereby preventing collusive equilibria in repeated games. By linking empirical Q‑learning collusion to Simple Penal Codes, the authors prove that any non‑trivial SPC can be neutralized, and demonstrate CURB’s effectiveness in both tabular and deep Q‑learning settings for Bertrand and Cournot competition.
By Karthik Sivachandran, Rohan Paleja
arXiv:2609.13469v1 Announce Type: cross
Abstract: Understanding how humans respond to incentives, both at the individual and collective levels, is crucial to the design of effective policies. Within...
By Haoyang Cao, G\"ok\c{c}e Dayan{\i}kl{\i}, Xiaofei Shi
arXiv:2608. 12125v1 Announce Type: cross Abstract: As LLM-based agents with user-instructed goals are becoming widely deployed, they increasingly encounter each other in strategic interactions, and face challenges of finding mutually beneficial outcomes.
By Akash Kundu, Emanuel Tewolde, Ratip Emin Berker, Samuel F. Brown, Vincent Conitzer
arXiv:2511. 02304v2 Announce Type: replace-cross Abstract: We study learning multi-task, multi-agent policies for cooperative, temporal objectives, under centralized training, decentralized execution.
By Beyazit Yalcinkaya, Marcell Vazquez-Chanlatte, Ameesh Shah, Hanna Krasowski, Sanjit A. Seshia
arXiv:2608. 10126v1 Announce Type: cross Abstract: Reinforcement Learning from Human Feedback (RLHF) aggregates heterogeneous preferences into a single reward model, assuming preference homogeneity.
By M P V S Gopinadh, Karthik Kamuju, Kummari Avinash, John Joshua, Srinivasa Raju Rudraraju