arXiv Computer Vision

Triangulation-Free Bundle Adjustment with Graduated Non-Convexity for Camera Pose Refinement from Coarse Priors

arXiv Computer Vision
3d ago

Look Where You Can: Active View Selection for CAD Reconstruction under Occlusion

The paper introduces SightCAD, a framework for parametric CAD reconstruction that explicitly handles view feasibility constraints in realistic indoor scenes. It learns a view selector to choose a small set of feasible viewpoints for a vision‑language model that generates executable CadQuery code, and jointly trains the selector and the VLM using a reward that depends on the final geometric fidelity. The approach outperforms baseline methods on several benchmarks, achieving higher intersection‑over‑union scores and a lower invalid‑code rate.

By Kartik Bali, Mahish Guru, Yiderigun Borjigin, Alexandra Starostina, Christian J. Cyron, Roland Aydin
arXiv Computer Vision
Sep 30

Does the VGGT Family Need All Its Layers?

The study investigates which layers of feed‑forward geometry models—specifically VGGT, π³, and VGGT‑Ω—are essential for preserving camera poses and dense 3D structure. By pruning 3,018 configurations and evaluating seven metrics across indoor and outdoor datasets, the authors identify two redundancy regions (early and late) and show that combined deletions degrade performance additively, enabling more efficient pruning. They also demonstrate that CKA can serve as a cheaper proxy for interval degradation, and that closed‑form linear calibration can recover accuracy without retraining, reducing aggregator parameters by up to 44% while maintaining comparable performance.

By Fengyi Zhang, Holger Caesar, Xiangyu Sun, Zheng Zhang, Zi Huang, Yadan Luo
arXiv Computer Vision
Sep 21

VideoReloc: Long-Term Indoor Video Relocalization against a Kilobyte-Scale Semantic Scene Graph

VideoReloc presents a method for long‑term indoor video relocalization that relies on a compact semantic scene graph rather than visual appearance. By adaptively selecting clip lengths based on odometry and object‑motion criteria, the system gathers spatial evidence, verifies poses through object triplets, and refines orientation using box faces and gravity cues. This approach achieves high localization accuracy with a tiny 100 kB map, outperforming traditional appearance‑based methods on RIO10 and ReplicaCAD datasets.

By Qianru Li, Xuyang Chen, Xuqin Wang, Zhenghao Zhang, Hongyi Luo, Tao Wu, Daniel Cremers, Lu Liu, Yanfeng Zhang
arXiv Computer Vision
Sep 25

One View Is Enough: In-the-Wild Monocular Pretraining for Novel View Generation

The paper introduces OVIE, a monocular novel-view synthesis method that eliminates the need for multi‑view training data. By using a frozen depth estimator to generate pseudo‑target views from single images and applying masked and adversarial losses, OVIE is trained on 30 million uncurated images. It achieves state‑of‑the‑art performance on RealEstate10K and DL3DV, produces highly consistent multi‑view trajectories, and runs at 116 FPS—over 600× faster than the fastest baseline.

By Adrien Ramanana Rahary, Nicolas Dufour, Patrick Perez, David Picard