arXiv:2609.25832v1 Announce Type: new
Abstract: Part segmentation is a fundamental problem in computer graphics and 3D vision. Recent works have expanded 3D part segmentation beyond fixed taxonomies,...
By Zhe Zhu, Yiheng Zhang, Peng Li, Zixing Zhao, Honghua Chen, Yaqing Zhang, Le Wan, Zhiyang Dou, Cheng Lin, Yuan Liu, Mingqiang Wei, Wenping Wang
FAMOS is a feed‑forward model that predicts movable‑part segmentation and joint parameters from a sparse, unordered set of partial point clouds. It jointly reasons over multiple observations using a Multi‑state Articulation Transformer that alternates state‑wise and global attention, and introduces an observed articulation span objective to supervise motion ranges across inputs. A procedural data generator supplies self‑annotated assets for training, and experiments on PartNet‑Mobility, ACD, and ArtiCraft‑10K show consistent improvements over existing feed‑forward and optimization‑based baselines.
By Kevin Qu, Tao Sun, Massimiliano Viola, Liyuan Zhu, Zhizhuo Zhou, Sayan Deb Sarkar, Konrad Schindler, Iro Armeni
Artic-O is an end‑to‑end, feed‑forward framework that reconstructs articulated objects from sparse images by learning latent geometry. It maps multi‑state observations into a pretrained latent geometry space, uses a frozen flow‑matching decoder for complete‑shape priors, and fuses visual tokens with geometry latents in an image‑grounded part‑reasoning module to segment active parts and predict articulation. Trained with a geometry‑to‑articulation curriculum and a decoupled two‑pass strategy, Artic‑O achieves high reconstruction quality and articulation accuracy while drastically reducing inference time from 9 minutes to about 0.3 seconds per object.
By Xuyang Wang, Zhenyu Li, Jian Ding, Habib Slim, Peter Wonka, Hongdong Li, Mohamed Elhoseiny
arXiv:2609.36918v1 Announce Type: new
Abstract: Part-level 3D assets are essential for editing, reassembly, and interaction, yet recovering such structure from a single image remains challenging due...
By Jiantao Lin, Meixi Chen, Yingjie Xu, Chenbo Fu, Leyi Wu, Hao Chen, Yinchuan Li, Ying-Cong Chen
arXiv:2608.20720v1 Announce Type: new
Abstract: Open-world 3D affordance grounding requires localizing functional object parts in 3D given free-form language queries. Existing methods typically assum...
By Junqi Wu, Kaihua Tang, Xuanwen Chen, Hongzhi Li, Jianqiang Huang, Xian-Sheng Hua
The key challenge in articulated 3D object generation from a single image is accurately predicting the underlying kinematic structure. Existing methods either infer kinematic parameters directly from a static image that lacks dynamic part-level kinematic relationships, or estimate parameters from visual dynamics generated from a single image, which is prone to accumulated errors of two steps.
GoDeep is an annotation‑free method for open‑vocabulary 3D scene understanding that uses a vision‑language model solely as a translator to generate structured, entity‑level descriptions of each image. These descriptions are projected and aggregated in a language‑only embedding space, eliminating the need for a 3D training corpus or domain‑specific encoder. The approach achieves competitive performance on ScanNet++ and a cultural heritage benchmark, accurately localizes out‑of‑vocabulary objects, and offers explainable, point‑level predictions.
By Thodoris Betsas, Anastasios Doulamis, Andreas Georgopoulos
Zero-WAM introduces a causal video-action model that enables robots to perform unseen manipulation tasks by following in-context human video guidance. The authors create HumanGen, a dataset of 74.2K human-robot ICL pairs across 8.6K tasks, and propose an in-context future chunk prediction objective to prevent shortcut learning. In simulation, Zero-WAM attains a 47.0% success rate on seven unseen tasks, outperforming the best video-action baseline by 29.5 percentage points, and demonstrates real‑world generalization to complex, long‑horizon, and fine‑grained tasks.
By Jiaming Zhou, Qihang Zhang, Gangwei Xu, Cunxin Fan, Yujie Zhao, Ruilin Wang, Yiming Luo, Shuai Yang, Xing Zhu, Yujun Shen, Junwei Liang, Yinghao Xu
Zero-shot cross-task generalization, where a policy must execute manipulation tasks never seen during training, remains a central challenge in robot learning. In large language models, a novel task ca...
PART is a transformer-based framework that performs 3D part retrieval and assembly by selecting appropriate parts from a library and predicting their 6‑DoF poses to reconstruct a target shape. It tackles the combinatorial search space, variable‑length outputs, and continuous pose estimation by formulating the task as set prediction and jointly training with a segmentation‑enhanced optimization module. The authors also introduce a large‑scale dataset of over 80,000 shapes and demonstrate that PART generalizes to scene layouts, image targets, and real‑world scans.
By Ruchao Bao, Wenzheng Wu, Chucheng Xiang, Zhongyuan Liu, Yuan Liu, Jinxin Dong, Ligang Liu, Ziqi Wang
Part-level 3D generation has recently attracted increasing attention for producing structured and editable 3D assets. However, existing methods typically decompose objects according to functional semantics rather than the editable material boundaries (e.
arXiv:2609.38180v1 Announce Type: new
Abstract: Existing 3D part decomposition methods do not necessarily partition the original shape into non-overlapping parts that collectively cover the entire sh...
By Hao-Tang Tsui, Yu-Rou Tuan, Xiaoxuan Ma, Nicolas Ugrinovic, Takaaki Shiratori, Kris Kitani