arXiv:2606. 02000v1 Announce Type: cross Abstract: Diffusion models have shown remarkable success in video generation.
By Jingyun Liang, Min Wei, Shikai Li, Yizeng Han, Hangjie Yuan, Lei Sun, Weihua Chen, Fan Wang
arXiv:2606. 00299v1 Announce Type: cross Abstract: While Video Diffusion Models (VDMs) excel at synthesizing high-fidelity videos, enabling precise camera and scene control remains challenging.
By Jiayi Wu, Haoming Cai, Cornelia Fermuller, Christopher Metzler, Yiannis Aloimonos
Precise 3D spatial orchestration in text-to-video generation remains a significant challenge, particularly for multi-object scenes where semantic layout and temporal dynamics are often entangled. While existing depth-conditioned models achieve good structural fidelity, they necessitate dense, frame-accurate guidance that is labor-intensive to author for dynamic events involving deformable objects.
arXiv:2608. 05745v1 Announce Type: cross Abstract: Video Virtual Try-On (VVT) synthesizes a video of a person wearing a target garment while preserving identity, motion, and scene dynamics.
By Yushe Cao, Shikun Feng, Fei Shen, Haikuo Peng, Jianqiang Xia, Yiheng Zhu, Dianxi Shi, Chun Yu
arXiv:2607. 00832v1 Announce Type: cross Abstract: A single panorama captures the full visual sphere from one camera center, yet confines users to looking around in place without enabling true scene exploration.
By Zhenjia Li, Jinrang Jia, Yifeng Shi
We study 4D generation to synthesize temporally coherent sequences of 3D geometry for animation and content creation. In contrast to existing SDS-based optimization methods and video-driven animation approaches, we adopt a skeleton-driven animation framework aligned with standard industrial pipelines, which enables explicit control and editing.