arXiv:2609.23796v2 Announce Type: replace
Abstract: Single-image 3D object generation can now produce high-fidelity assets, yet accurately placing them into a coherent scene layout remains an open ch...
By Yang-Tian Sun, Tianjia Liu, Zehuan Huang, Yi-Hua Huang, Xiaoyang Lyu, Ziyi Yang, Zi-Xin Zou, Yuan-Chen Guo, Yan-Pei Cao, Xiaojuan Qi
SceneReGen is a new framework for reconstructing 3D scenes from a single image by generating and assembling complete object meshes within a shared observation‑aligned scene frame. It uses selective pose factorization to encode each object’s observed orientation directly into the generated mesh, while estimating translation and scale from instance‑level and global scene cues. Evaluated on the 3D‑FUTURE dataset, SceneReGen outperforms existing methods on scene‑level metrics and shows strong performance on object‑level metrics, demonstrating its effectiveness in autonomous‑driving and embodied‑AI scenarios.
By Zefan Tian, Yuteng Ye, Yiheng Zhang, Yuhang Yang, Xueqiang Lv, Shizhou Zhang, Le Liu, Di Xu
arXiv:2609.39590v1 Announce Type: new
Abstract: Compositional 3D scene generation aims to recover complete 3D object shapes and their spatial arrangement from visual observations. Recent image-condit...
By Guibiao Liao, Mochu Xiang, Heng Li, Ken Deng, Zijie Wang, Guanbin Li, Ping Tan, Shenghua Gao, Yizhou Yu
arXiv:2606. 08402v2 Announce Type: replace-cross Abstract: Generating complete 3D scenes from a single image requires inferring globally consistent geometry, object relationships, and environmental context from inherently ambiguous visual evidence.
By Jeonghwan Kim, Yushi Lan, Yongwei Chen, Hieu Trung Nguyen, Chuanyu Pan, Xingang Pan
arXiv:2606. 08402v1 Announce Type: cross Abstract: Generating complete 3D scenes from a single image requires inferring globally consistent geometry, object relationships, and environmental context from inherently ambiguous visual evidence.
By Jeonghwan Kim, Yushi Lan, Yongwei Chen, Hieu Trung Nguyen, Chuanyu Pan, Xingang Pan
FreeInpaint is a feed‑forward 3D inpainting framework that reconstructs complete, geometrically consistent scenes directly from unposed multi‑view images with masked regions. It extends a 3D foundation model by propagating masked areas across views, using a Learnable Mask Attention mechanism to maintain reliable cross‑view correspondences and a Support Token Refinement strategy that injects diffusion‑generated auxiliary tokens for high‑fidelity completion. Experiments on diverse datasets show that FreeInpaint delivers superior inpainting quality without requiring pre‑computed camera poses, while maintaining fast inference speed.
By Jingyi Pan, Dan Xu, Qiong Luo
GenIA is a framework that aligns generative 3D foundation models with test‑time observations, improving pose estimation and reconstruction from monocular, multi‑view, and dynamic inputs. It derives translation and scale from geometry, retains learned rotation priors, and aligns appearance using visibility‑biased attention, cross‑observation fusion, and differentiable rendering guidance during denoising. An optional post‑denoising refinement further adapts appearance latents and object placement, and the method also supports externally supplied geometry for dynamic objects, achieving better results than recent optimization‑based and image‑to‑3D methods on synthetic and real benchmarks.
By Stefano Esposito, Naama Pearl, Polina Karpikova, Samuel Rota Bul\`o, Lorenzo Porzi, Peter Kontschieder, Andreas Geiger, Jonathon Luiten
Easy-3Dfy introduces a compositional workflow for single-image 3D scene construction that separates object generation from scene layout estimation. By using a specialized 3D object generator for detailed geometry and a 3D foundation model for spatial understanding, the method aligns object-local meshes with partial scene pointmaps via an RPF-based aligner. This approach consistently outperforms SAM-3Dfy on geometric metrics in Scene-Maker and 3D-FUTURE200 without requiring full scene-level supervision.
By Ziang Zhang, Wenyou Yi, Zehan Wang, Jiachen Xu, Xintong Han, Chunchao Guo, Zhou Zhao
The paper introduces SPAR3S, a sparse voxel‑aligned 3D latent generative model that completes 3D scenes from sparse, unconstrained multi‑view images. It learns a compact voxel‑aligned latent space using photometric supervision via differentiable 3D Gaussian Splatting, and employs a masked autoregressive transformer to predict missing voxel occupancy and latent tokens. Experiments on synthetic indoor scenes and RealEstate10k show that SPAR3S achieves higher novel‑view quality than prior methods and generalizes to real‑world data.
By Thomas Lucas, Maxime Pietrantoni, Philippe Weinzaepfel, Wonjune Cho, Bardienus Pieter Duisterhof, Vincent Leroy, Jerome Revaud
WorldSculpt presents a method for generating compositional 3D representations of cluttered scenes with hundreds of objects by adapting a single-object 3D generative prior to multi-view observations. The approach, built on Pixal3D with a multi-view conditioning pathway, can generalize to highly occluded scenes without scene-level training. The authors also introduce the UE-MeshyScene benchmark and demonstrate that their method outperforms prior approaches across various evaluation settings, including converting existing 3DGS worlds into compositional mesh scenes.
By Muyao Niu, Jixuan He, Ruihan Yu, Lian Fu, Yonghao Yu, Zheng-Hui Huang, Yifan Zhan, Fengbo Lan, Yongtao Ge, Yinqiang Zheng, Kaipeng Zhang, Zhixiang Wang
Bri3D is a new framework for generating compositional 3D scenes from a single image. It bridges scene-level structural reasoning with object-level generative priors by using instance-aware voxel scene anchors that encode coarse geometry and spatial arrangements. The method refines each anchor into a pose-preserving voxel support, allowing a frozen object generator to produce detailed, textured geometry while separating scene organization from object-scale detail synthesis, resulting in faster and higher-quality scene generation compared to prior works.
By Hongye Hou, Shuai Zhang, Hongjie Li, Zhuoxiao Li, Haiping Wang, Yuan Liu, Wufan Zhao
arXiv:2605.13018v2 Announce Type: replace
Abstract: Object-centric scene understanding is a fundamental challenge in computer vision. Existing approaches often rely on multi-stage pipelines that firs...
By Yi Du, Yang You, Xiang Wan, Leonidas Guibas