arXiv:2605.12957v2 Announce Type: replace
Abstract: Recent developments in generative models and large-scale datasets have substantially advanced 3D world generation, facilitating a broad range of do...
By Hanxin Zhu, Cong Wang, Peiyan Tu, Jiayi Luo, Tianyu He, Xin Jin, Zhibo Chen
arXiv:2508.15774v2 Announce Type: replace
Abstract: Visual diffusion models achieve remarkable progress, yet they are typically trained at limited resolutions due to the lack of high-resolution data...
By Gordon Chen, Haonan Qiu, Ning Yu, Ziqi Huang, Paul Debevec, Ziwei Liu
arXiv:2511.18991v2 Announce Type: replace
Abstract: Camera-controlled video generation has attracted increasing interest for its applications in simulation, gaming, and world modeling. However, curre...
By Duolikun Danier, Ge Gao, Chengxi Zeng, Steven McDonagh, Changjian Li, Hakan Bilen, Oisin Mac Aodha
arXiv:2609.23169v1 Announce Type: new
Abstract: High-quality texture generation is essential for creating realistic and production-ready 3D assets. Recent multi-view diffusion methods have shown prom...
By Yibo Zhang, Ze Yuan, Nan Cao, Li Zhang, Yan-Pei Cao, Yuan-Chen Guo, Rui Ma
The paper introduces LEGO, a lifting‑free method for generating egocentric videos from a single exocentric recording. Instead of reconstructing depth and point clouds, it trains a transformer‑based view synthesizer that directly predicts the egocentric view, providing a probabilistic correspondence map that balances structural alignment with texture averaging. This approach outperforms existing explicit pipelines and generalizes across datasets without retraining.
By Suhwan Cho, Yonwoo Choi, Soongjin Kim, Jicheol Park, Taegyu Lim
arXiv:2607. 20628v1 Announce Type: cross Abstract: Real-world video deblurring remains challenging due to diverse motion patterns, complex degradations, and the scarcity of realistic training data, yet robust restoration is critical for downstream pipelines such as mobile imaging and 3D reconstruction.
By Renbiao Jin, Mingxin Yang, Yutian Chen, Junhao Zhuang, Xin Cai, Mulin Yu, Linning Xu, Wenxian Yu, Danping Zou, Shi Guo, Tianfan Xue
SpatialCrafter introduces a two‑stage framework for single‑image world modeling that first generates a global 3D proxy using a Point‑anchored Sparse Structure Flow module, then refines appearance with a Generative Deferred Refiner built on a video diffusion model. The method incorporates Parallel Geometry Injection and Proxy‑Aware Corruption training to integrate the proxy without disrupting the pretrained generative manifold, and it is evaluated on a newly constructed dataset of 115K scenes. Experiments demonstrate that SpatialCrafter outperforms existing approaches, reducing long‑term drift and maintaining consistency under rapid camera motion and extreme viewpoints.
By Chuan Fang, Lingteng Qiu, Yixun Liang, Rui Chen, Kunming Luo, Zhaohua Zheng, Tongyuan Bai, Feipeng Tian, Zilong Dong, Zihan Zhou, Ping Tan
arXiv:2602.19202v3 Announce Type: replace
Abstract: Event cameras excel at high-speed, low-power, and high-dynamic-range scene perception. However, as they fundamentally record only relative intensit...
By Gang Xu, Zhiyu Zhu, Junhui Hou
arXiv:2607.14935v2 Announce Type: replace
Abstract: Recent advances in video understanding have spanned motion, long video, and streaming interaction, driving this field toward real-world application...
By Xinhao Li, Yuhan Zhu, Xiangyu Zeng, Yuhao Dong, Haoning Wu, Zhiqiu Zhang, Yuandong Yang, Changlian Ma, Qingyu Zhang, Yansong Shi, Xinyu Chen, Haoran Chen, Zizheng Huang, Jun Zhang, Kun Ouyang, Lin Sui, Ziang Yan, Yicheng Xu, Chenting Wang, Yinan He, Hongjie Zhang, Yi Wang, Yu Qiao, Yali Wang, Ziwei Liu, Kai Chen, Limin Wang
arXiv:2608.23549v1 Announce Type: new
Abstract: Rendering views using 3D scene representations such as Gaussian Splatting (3DGS), Neural Radiance Fields (NeRF), meshes, or even point clouds produces...
By Khiem Vuong, Deva Ramanan, Srinivasa Narasimhan
AnyView is a diffusion-based video generation framework designed for dynamic view synthesis, requiring minimal inductive biases or geometric assumptions. It trains a generalist spatiotemporal implicit representation using diverse data sources—monocular, multi-view static, and multi-view dynamic—to produce zero-shot novel videos from arbitrary camera locations and trajectories. The authors evaluate AnyView on standard benchmarks, introduce a new challenging benchmark called AnyViewBench for extreme dynamic view synthesis, and demonstrate that AnyView outperforms baselines in maintaining realistic, plausible, and spatiotemporally consistent videos across diverse real-world scenarios.
By Basile Van Hoorick, Dian Chen, Shun Iwase, Pavel Tokmakov, Muhammad Zubair Irshad, Igor Vasiljevic, Swati Gupta, Fangzhou Cheng, Sergey Zakharov, Vitor Campagnolo Guizilini
The paper revisits pixel-space diffusion models, showing that a vanilla diffusion transformer can generate directly in pixel space by swapping velocity prediction for clean image prediction. It introduces MFlow, an adaptive parameterization that interpolates between these two prediction modes based on data representation and model capacity, and demonstrates competitive performance on ImageNet, UCF‑101, and text‑to‑image tasks. Additionally, the authors add ConvRefiner, a lightweight convolutional module trained post‑hoc to restore high‑frequency details while preserving FID.
By Soumik Mukhopadhyay, Long Mai, Abhinav Shrivastava, Aniruddha Mahapatra