VideoChat3: Fully Open Video MLLM for Efficient and Generalist Video Understanding
Read the original on arXiv Computer Vision →The Flow has not summarised this story yet — read it at arXiv Computer Vision.
The Flow has not summarised this story yet — read it at arXiv Computer Vision.
arXiv:2509. 09151v2 Announce Type: replace-cross Abstract: Research in video understanding has advanced rapidly, driven by increasingly diverse datasets and more powerful model architectures.
arXiv:2606. 31050v1 Announce Type: cross Abstract: How to accurately predict a high-fidelity future world?
arXiv:2607. 18367v1 Announce Type: new Abstract: Unlike conventional video game development, which relies on labor-intensive pipelines for asset production, animation, physics, and programming, video world models generate interactive environments from user inputs instantly.
arXiv:2606. 29531v1 Announce Type: cross Abstract: We propose MotionAtlas, a system for detailed captioning of motion-centric videos, comprising (1) a dedicated human-annotated benchmark, (2) a scalable, high-quality pipeline to construct training samples, and (3) a family of powerful Video-MLLMs.
Camera intrinsics are vital for recovering 3D structure from 2D video. However, most 3D algorithms assume fixed intrinsics throughout a video, an assumption that often fails for real-world in-the-wild videos.
arXiv:2607. 24570v1 Announce Type: cross Abstract: Large-scale video platforms process millions of uploads hourly, requiring moderation systems that can localize when and where policy violations occur within each video.