UniE2F: A Unified Diffusion Framework for Event-to-Frame Reconstruction with Video Foundation Models
Read the original on arXiv Computer Vision →The Flow has not summarised this story yet — read it at arXiv Computer Vision.
The Flow has not summarised this story yet — read it at arXiv Computer Vision.
arXiv:2607. 20628v1 Announce Type: cross Abstract: Real-world video deblurring remains challenging due to diverse motion patterns, complex degradations, and the scarcity of realistic training data, yet robust restoration is critical for downstream pipelines such as mobile imaging and 3D reconstruction.
The paper introduces Event-guided Neural Video Codec (ENVC), a neural video compression method that incorporates event streams—capturing brightness changes between frames—into both motion and frame coding stages. By using event-guided motion priors and event-conditioned predictors, ENVC improves RGB compression efficiency, achieving significant BD-rate savings across six benchmarks. The authors also synthesize paired RGB-event data for training and demonstrate that the gains persist on large-motion sequences, highlighting events as a valuable complementary modality for video coding.
arXiv:2501.12375v4 Announce Type: replace Abstract: Depth Anything has achieved remarkable success in monocular depth estimation with strong generalization ability. However, it suffers from temporal...
WorldForge V2 introduces a training‑free guidance framework that refines video diffusion outputs along a target camera path using warped references and optical‑flow‑identified latent channels for selective guidance. It employs a dual‑path strategy to correct artifacts, a v‑cache to reduce refinement cost, and Trajectory LoRA adapters trained in two stages to focus on trajectory‑responsive network blocks. The approach achieves state‑of‑the‑art generation quality and trajectory accuracy with minimal training data, enabling reliable camera control across unseen scenes.
arXiv:2608. 05728v1 Announce Type: cross Abstract: Reference-based event-to-video reconstruction aims to recover target RGB frames from a reference frame and the event stream captured over the reference-to-target interval.
NeuralSRender is a sim‑to‑real video translation framework that improves the photorealism of synthetic driving videos while preserving geometric consistency. It builds on a pretrained video diffusion transformer and uses a lightweight projector to inject G‑buffer geometric and material priors, with LoRA for efficient adaptation. The two‑stage training first learns G‑buffer conditioning from synthetic data, then adapts to real‑world appearance, adding only 1.45 % parameter overhead and requiring 24 GB GPU memory. The authors also release GenReal, a large‑scale dataset of synthetic and real driving videos with G‑buffers, and show that training perception models on NeuralSRender‑translated videos boosts detection AP₅₀ on nuImages from 35.1 to 40.6 and segmentation mIoU on Cityscapes from 32.4 to 40.8.