arXiv Machine Learning

Evaluating Open-Weight E-Commerce Agents with Environment-Grounded Verification

The paper introduces a deterministic, reproducible e‑commerce environment that pre‑commits customer and trajectory parameters, enabling a simulated consumer to attempt purchasing a target cart with the help of an evaluated model. The environment records every assistant action and state, allowing post‑trial evaluation of specific conversation components and applying penalties based on tool‑call accuracy. Using this setup, the authors benchmark eight open‑weight agents (20B–35B parameters) across 160 trials and 44 metrics, revealing nuanced performance issues such as under‑action, over‑purchase, unsupported product attributes, and poor search that are hidden by overall success rates.

arXiv AI
2d ago

Screen Before You Serve: Simulation for Production Customer Experience AI Agents at 140M Scale

The paper introduces a hypothesis-driven simulation workflow that screens customer experience (CX) agents before deployment, using synthetic customers and simulated tool outputs to emulate multi-step interactions without accessing production backends. Applied to Nubank’s high-volume Card Delivery and Card Management chat-support agents, the simulation’s binary evaluator scores correlated strongly with production results, and simulation-guided iterations raised transactional net promoter score by 36.69 points in a live A/B test. Additionally, screening over 16,000 simulated conversations helped select a model that increased self‑service rate by 8.82 percentage points without harming net promoter score, demonstrating that simulation enables extensive model exploration safely.

By Edesio Alcoba, Kevin Rossell, Aman Gupta, Shao Tang, Jiwoo Hong, Pabel Carrillo-Mendoza, Wanderson Concei\c{c}\~ao Ferreira, Alvaro Tedeschi, Zayd Simjee, Shreya Rajpal, Bruno Finardi Hime, Christian Sousa, Luis Moneda, Herbert Fei, Daniel Silva, Rohan Ramanath
arXiv AI
Aug 28

PACEShop: Evaluating Personalized, Actionable, Compositional, and Evidence-grounded Shopping Assistants

PACEShop introduces a new evaluation framework, PACE, for shopping assistants that emphasizes personalized, actionable, compositional, and evidence‑grounded responses. The benchmark dataset contains 22,625 records with structured personas, auditable evidence pools, and detailed defect annotations, while PACEJudge offers a training‑free protocol for assessing these dimensions. Experiments demonstrate that generic judges miss key diagnostic fields, whereas PACEJudge improves evaluation across persona alignment, cross‑component consistency, grounding, and defect localization without retraining.

By Weimin Lyu, Chen Luo, Guangrui Li, Yaochen Xie, Dhineshkumar Ramasubbu, Arief Koesdwiady, Wanqiu Long, Hansu Gu, Yutong Chen, Zheshen Wang, Dakuo Wang, Yi Liu
arXiv AI
Aug 3

MerchantBench: Benchmarking LLM Agents for Long-Term Coherence in E-Commerce Operations

arXiv:2607. 28956v1 Announce Type: new Abstract: Large language model agents are increasingly evaluated as autonomous tool users, yet most benchmarks focus on bounded tasks with immediate success criteria.

By Qiming Shi, Yulong Tao, Linbo Jin, Zhaolu Kang, Yibo Dou, Jiawen Zhu, Tianjun Pan, Shaokang Fu, Chengyu Wang, Siyue Li, Yaping Cheng, Di Weng, Chengfu Huo
arXiv Machine Learning
Sep 14

GAUGE: When Not to Trust LLM-as-a-Judge in User-Simulated Evaluation of Task-Oriented Agents

GAUGE is a new offline protocol that evaluates whether the common practice of using an LLM-as-a-judge to rank task‑oriented agents actually aligns with a verifiable reward. Across 25 agents from six providers on two benchmarks, GAUGE finds that user satisfaction scores are largely uncorrelated with task success, and that the judge’s ranking loses precision when agents are closely matched in performance. The study highlights a gap between ranking validity and construct validity in current evaluation practices.

By Umesh Bodhwani, Thanh Tran, Kai Wei
arXiv AI
3d ago

CAVEAT: Towards Robust Computer-Use Agents in Incentive-Misaligned Environments

CAVEAT is a new benchmark that tests computer‑use agents (CUAs) in nine online marketplace environments where platform incentives may steer agents away from user goals. The study finds that agents succeed in choosing user‑optimal products only 78.6% of the time in neutral settings, dropping to 17.3% when steering mechanisms are active. By diagnosing three failure points—priority distortion, premature narrowing of options, and early commitment—CAVEAT-Harness interventions raise user‑optimal purchasing success by 55.0%.

By Yuxuan Li, Will Epperson, Wesley Deng, Zezhou Huang
arXiv Computation and Language
Aug 21

One Success Isn't Reliability: Thinkingbox, a Sandbox and Benchmark for Agents in Stateful Business Workflows

arXiv:2608. 19741v1 Announce Type: new Abstract: Recent agent benchmarks increasingly ground evaluation in executable environments, from code repair to web navigation, app APIs, and function calling.

By Zhuochun Li, Youngmin Ko, Ali Keramati, Nicola Ferri, Susana Palmaz Lopez Pelaez, Liang-Chun Tsai, Calvin Wang, Mirco Milletari, Tuhin Kundu, Vadim Smolyakov, Kjartan Olafsson, Tommy Guy