arXiv:2602. 11351v2 Announce Type: replace Abstract: Proactive large language model (LLM) agents aim to actively plan, query, and interact over multiple turns, enabling efficient task completion beyond passive instruction following and making them essential for real-world, user-centric applications.
By Yihang Yao, Zhepeng Cen, Haohong Lin, Shiqi Liu, Zuxin Liu, Jiacheng Zhu, Zhang-Wei Hong, Laixi Shi, Ding Zhao
UnifiedPlayers is a cooperative framework that jointly adapts planning, execution, and evaluation for tool-integrated reinforcement learning agents. It consists of a Planning Player that generates tasks, an Execution Player that creates multi-turn trajectories with Python tool calls, and an Evaluation Player that builds executable verifiers, all coordinated by role‑specific rewards under GRPO. The approach outperforms prior baselines on mathematical and general reasoning benchmarks and yields a verifier with high adversarial detection accuracy and more discriminative reward signals.
By Wenjie Liao, Liangjie Zhao, Zehong Cao
arXiv:2607. 25369v1 Announce Type: new Abstract: Agentic systems have rapidly advanced in their ability to interact with real-world environments, leverage external tools, and provide services for users.
By Jiaqi Zhang, Tong Chen, Junliang Yu, Quoc Viet Hung Nguyen, Hongzhi Yin
arXiv:2604. 26962v3 Announce Type: replace-cross Abstract: Education is one of the most promising real-world applications for Large Language Models (LLMs).
By Bingxi Zhao, Jiahao Zhang, Xubin Ren, Zirui Guo, Tianzhe Chu, Yi Ma, Chao Huang
arXiv:2606. 05793v1 Announce Type: cross Abstract: While LLM-based agents excel at individual tasks, effective collaboration with realistic human partners remains challenging.
By Hong Qian, Yuanhao Liu, Zihan Zhou, Zongbao Zhang, Hanjie Ge, Haotian Shi, Liang Dou, Xiangfeng Wang, Jingwen Yang, Aimin Zhou
arXiv:2609.38043v1 Announce Type: new
Abstract: Interactive agent benchmarks and multi-turn reinforcement learning increasingly place a second language model in the role of the user. This simulated u...
By Ashish Jain, Armaan Sandhu
arXiv:2608. 08604v1 Announce Type: new Abstract: Multi-agent reinforcement learning (MARL) is a powerful framework for solving complex collaborative tasks, but it relies heavily on well-defined global reward functions.
By Ni Mu, Yao Luan, Yiqin Yang, Qing-Shan Jia
arXiv:2607. 03025v1 Announce Type: new Abstract: The use of Large Language Models (LLMs) across diverse areas of human activity-ranging from everyday tasks to safety-critical applications-aims to enhance decision-making effectiveness with minimal human feedback.
By Andreas Kouridakis, Dimitrios Patiniotis Spyropoulos, George Vouros
arXiv:2607. 19739v1 Announce Type: cross Abstract: Although large language models (LLMs) have recently gained traction in recommender systems due to their strong reasoning capabilities and extensive world knowledge, previous LLM-based agents suffer from hallucination and context-length limitations, and thus are not suitable for full-ranking recommendation tasks.
By Mingdai Yang, Zhiwei Liu, Weizhi Zhang, Yibo Wang, Hao Peng, Philip Yu
arXiv:2609.33665v2 Announce Type: replace
Abstract: Automatically generated environments provide a scalable source of interaction data for training general agents. However, existing approaches mainly...
By Xiao-Wen Yang, Weiyi Xu, Wen Da, Hang Xu, Canwei Li, Hong-Jie You, Pusen Dong, Yucheng Zeng, Zhaokai Luo, Yu-Feng Li, Yao Hu, Mu Chuan
The paper introduces Test-Time Adaptation through Human‑Agent Interaction (TAHI), a method that uses iterative human feedback to adapt AI agents to individual users’ criteria. By integrating cross‑session interaction data into agent context and weights, and building an evolving rubric module, the authors demonstrate that agents can improve task success by 4.5–20.9% after only a few interactions. The evolving rubric also serves as a scalable annotation tool, detecting 16.0–22.3% more failures than language models or humans alone, and personalized agents can even generalize improvements up to 8.8% across users.
By Zora Zhiruo Wang, Apurva Gandhi, Rulin Shao, Aspen Chen, Jonas Mueller, Zhiqi Liang, Jett Chen, Michael Ryan, Qianou Ma, Luxi He, Zhoujun Cheng, Andre He, Seungone Kim, Jiayi Geng, Mingqian Zheng, Weiwei Sun, Zheyuan Zhang, Xinran Zhao, Yike Wang, Abe Hou, Liwei Jiang, Pang Wei Koh, Diyi Yang, Graham Neubig, Daniel Fried
Behavior2Trip introduces a new task—Behavior‑Aware Travel Planning—where user preferences are inferred from past behavior trajectories rather than explicit instructions. The benchmark contains 11,400 instances from a major Chinese travel platform, each with nearly 40 recorded behaviors across 14 attributes and 5 preference dimensions. A reinforcement‑learning agent, B2T‑Agent, leverages these trajectories, external retrieval tools, and internal memory, outperforming GPT‑4.1 and other baselines on the dataset.
By Zihao Cheng, Yingyu Shan, Hongru Wang, Zeming Liu, Xinyi Wang, Xiangrong Zhu, Yuhang Guo, Wei Lin, Yunhong Wang