arXiv AI

Can Agents Work for Everyone? Cross-User Reliability for Mobile GUI Agents in Personalized User Interfaces

The paper introduces PAIR, a pipeline that creates user-conditioned application states to evaluate mobile GUI agents across different users, and RePAIR, a reinforcement learning method that incorporates personalization-aware interaction rewards. Experiments with six agents reveal significant variability in task success and subgoal achievement across users, especially when targeting personal content. RePAIR improves success rates over supervised fine-tuning, suggesting that learning from cross-user differences can enhance GUI-agent reliability.

arXiv AI
Aug 25

Training Proactive and Personalized LLM Agents

The paper proposes shifting AI agent training from isolated task completion to collaborative interaction, defining three key dimensions—Productivity, Proactivity, and Personalization (PPP). It introduces UserVille, an environment with LLM-based user simulators and user-centric feedback, and a multi-objective reinforcement learning framework that optimizes PPP using rewards from task outcomes, question effort, and preference adherence. Experiments on SWE-Bench and BrowseComp-Plus show PPP-trained agents outperform strong LLM baselines, ask more targeted questions, and generalize to unseen preferences and tasks, with a user study underscoring the value of user-centric feedback for effective, supervised collaboration.

By Weiwei Sun, Xuhui Zhou, Weihua Du, Xingyao Wang, Sean Welleck, Graham Neubig, Maarten Sap, Yiming Yang
arXiv AI
Aug 25

GSAR: Goal-State-Anchor Rewards for Mobile GUI Agents with Self-Evolving Data Synthesis

arXiv:2608.22847v1 Announce Type: new Abstract: Vision-Language Models (VLMs) based GUI agents stand to benefit significantly from online reinforcement learning (RL). However, their training is bottl...

By Long Zhang, Yuhan Chen, Chaoran Zhang, Wanxia Cao, Kun Huang, Pengzhi Gao, Wei Liu, Jian Luan, Chenliang Li, Lixin Zou
arXiv AI
Sep 2

GUI-CC: Benchmarking Contextual Consistency of GUI World Models as Agent Environments

GUI-CC is a benchmark designed to assess the contextual consistency of GUI world models when used as agent environments, rather than just one‑step next‑screen predictors. It includes two tracks: an offline reference‑action track that rolls models along real mobile GUI trajectories, and an online agent‑loop track where fixed probing agents interact with model‑generated UIs. The benchmark evaluates transition fidelity, plausibility, contextual consistency, and task progress across 500 offline trajectory tasks and 200 online tasks spanning 30 mobile apps.

By Lin Fu, Zheyuan Yang, Tianhui Zhang, Jinbiao Wei, Guo Gan, Boxu Liu, Yilun Zhao, Yu Rong
arXiv AI
Oct 16

MAI-Gym: An Open All-in-One Platform for GUI Agent Evaluation and RL Training across Mobile and Computer Environments

MAI-Gym is an open, all-in-one platform that unifies GUI agent evaluation, data collection, and online reinforcement learning training across mobile, computer, and web environments. It supports ten established benchmarks, scales to 20,000 parallel environment instances, and enables automated synthesis of diverse GUI applications and tasks with execution-validated verifiers. Using this platform, the authors trained a 9B-parameter agent, MAI-Gym-9B, achieving state‑of‑the‑art performance on MobileWorld and OSWorld-Verified, and demonstrated that training on a mocked train‑ticketing app improves real‑world task success from 28.8% to 48.1% on a physical phone.

By Panrong Tong, Quyu Kong, Pengxiang Li, Tianyu Xia, Hanzhang Zhou, Lei Wang, Chenglin Cai, Long Li, Long Chen, Jianan Zhang, Zhengwen Zeng, Xu Zhang, Gongjie Zhang, Yue Wang, Steven Hoi