arXiv:2609.25569v1 Announce Type: new
Abstract: Soccer tactics are interactive: an attacking action changes the opponent's defensive problem, and the observed response depends on the multi-agent matc...
By Abel A. Reyes-Angulo, Henry O. Velesaca, Steven Araujo
arXiv:2606. 09289v1 Announce Type: new Abstract: Understanding tactical organisation of association football, hereafter referred to as football, requires identifying distinct match phases.
By Yuesen Li, Daniel Link
arXiv:2606. 24391v1 Announce Type: new Abstract: We introduce Age of LLM, a turn-based 1v1 benchmark in which two LLMs face off on a 13x7 grid to destroy the enemy base.
By Arnaud Ricci
arXiv:2607. 14616v1 Announce Type: new Abstract: Vision--language models have become increasingly capable of interpreting visual scenes, but it remains unclear whether they can use information to make strategically effective decisions.
By Jasin Cekinmez, Addison J. Wu, Haotian Xia, Akshaya Bharadhwaj, Anay Putty, Anirudh Ravishankar, Jaewoong Lee, Jinglin Xiao, Kyumin Andrew Shim, Mishika Ahuja, Nisarga Patil, Leo Liu, Zhuohan Liu, Weining Shen
arXiv:2607. 24573v1 Announce Type: new Abstract: Large language models (LLMs) increasingly support decisions about uncertain future events, yet evaluating their ability to forecast real-world outcomes remains difficult.
By Jonas Schr\"oder, Jonas Schweisthal, Oliver M\"uller, Markus Weinmann, Stefan Feuerriegel
arXiv:2606. 06353v1 Announce Type: new Abstract: Machine learning is increasingly employed for the evaluation of football tactics.
By Sean Groom, Michael Groom, Francisco Belo, Axl Rice, Liam Anderson, Victor-Alexandru Darvariu, Shuo Wang
arXiv:2602. 12080v2 Announce Type: replace Abstract: Despite recent advances in AI, event data collection in soccer still relies heavily on labor-intensive manual annotation.
By Hyunsung Kim, Kunhee Lee, Sangwoo Seo, Sang-Ki Ko, Jinsung Yoon, Chanyoung Park
The paper introduces Graph-to-Grid (G2G), a method that paints continuous‑coordinate player features onto a grid using bilinear interpolation, enabling end‑to‑end training of per‑player encoders for pass surface prediction. On 53,628 World Cup passes, this painting approach improves selection likelihood by about a quarter of a nat compared to raster‑only inputs, with further gains from learned encoders and message passing. The study also shows that painting benefits existing models like SoccerMap and U‑Net, while other variants such as offset channels or raster‑free decoders do not provide similar improvements.
By Kaan G\"unay, Orhun Gun
The paper introduces the Hierarchical Possession-aware Graph Pointer Network (HPGPN) for selecting pass receivers in football analytics. HPGPN treats the task as a variable-size candidate prediction problem, modeling current player interactions, local event context, and possession-level temporal dynamics using a graph representation. Experiments on public football event and freeze-frame datasets show that HPGPN improves pass receiver selection performance, with ablation studies confirming the value of graph-based interaction modeling, fixed event context, and dual-branch dynamic possession-history modeling.
By Jingyi Wang, Da Li, Kaixin Wang, Zhangqin Huang
arXiv:2608.29563v1 Announce Type: cross
Abstract: School coaches prepare for opponents with game film and intuition. The analytics tools of professional teams stay out of reach. We ask how far public...
By Yibo Gong, Cong Guo, Jiacheng Ding
Football score forecasting combines a strong statistical core with a difficult contextual edge. Dynamic Poisson-family models estimate team strength, expected goals, and coherent score probabilities, but do not directly understand roles, tactical matchups, motivation, or how a first goal changes behaviour.
arXiv:2608. 05030v1 Announce Type: new Abstract: Football score forecasting combines a strong statistical core with a difficult contextual edge.
By Shaopeng Liang