arXiv AI

PEAM: Parametric Embodied Agent Memory through Contrastive Internalization of Experience in Minecraft

arXiv:2605. 27762v2 Announce Type: replace Abstract: We present PEAM, a Parametric Embodied Agent Memory framework in Minecraft that transforms agent memory from inference-time retrieval into parameter-resident skills internalized through experience.

arXiv AI
Aug 20

Harness Continual Learning: Continual Adaptation Beyond Model Parameters

The paper introduces Harness Continual Learning (HCL), a paradigm where an agent’s state evolves through prompts, memories, tools, skills, and routing rules while keeping the underlying foundation model frozen. HCL defines harness-level forgetting and proposes a guarded evolution process involving a Continual Optimizer and Evaluator to ensure improvements without losing prior behavior. Experiments across textual reasoning, multimodal perception, and open‑world interaction show over 10% performance gains and demonstrate how the stability–plasticity trade‑off can be explicitly tuned.

By Borui Kang, Jinrui Gu, Junhan Lv, Wenbin Li, Lei Wang, Yang Gao
Hugging Face Trending Papers
Aug 19

Harness Continual Learning: Continual Adaptation Beyond Model Parameters

The paper introduces Harness Continual Learning (HCL), a paradigm where an agent’s state evolves through prompts, memories, tools, skills, and routing rules while keeping the foundation model frozen. HCL defines harness-level forgetting and proposes guarded harness evolution with a Continual Optimizer and Evaluator to balance improvement, retention, and validity. Experiments across textual reasoning, multimodal perception, and open‑world interaction show over 10% performance gains and demonstrate explicit control over the stability–plasticity trade‑off.

arXiv Machine Learning
Sep 21

Benchmarking World Models for Continual Learning on Compositional Tasks

The paper introduces a compositional continual learning benchmark for world models in robot manipulation, designed to isolate knowledge reuse from learning speed and capacity. Tasks are curated to combine previously seen action and perception components, allowing analysis of how different modalities affect reuse. Experiments show that modular world models better balance reuse and forgetting than conventional methods, yet none fully solve the challenge, highlighting the need for models explicitly built to reuse knowledge without forgetting.

By Haoyu Zhou, Joe Watson, Anson Lei, Ingmar Posner
arXiv AI
Aug 6

A Survey of Agent Memory in the Second Half: Towards Self-Evolving and Long-Horizon Agents

arXiv:2602. 06052v4 Announce Type: replace-cross Abstract: Research in artificial intelligence is shifting from model innovations and benchmark scores towards problem definition and rigorous real-world evaluation.

By Wei-Chieh Huang, Weizhi Zhang, Yueqing Liang, Yuanchen Bei, Yankai Chen, Tao Feng, Xinyu Pan, Zhen Tan, Yu Wang, Tianxin Wei, Shanglin Wu, Ruiyao Xu, Liangwei Yang, Rui Yang, Wooseong Yang, Chin-Yuan Yeh, Hanrong Zhang, Haozhen Zhang, Siqi Zhu, Henry Peng Zou, Wanjia Zhao, Song Wang, Wujiang Xu, Zixuan Ke, Zheng Hui, Dawei Li, Yaozu Wu, Langzhou He, Chen Wang, Xiongxiao Xu, Baixiang Huang, Juntao Tan, Shelby Heinecke, Huan Wang, Caiming Xiong, Ahmed A. Metwally, Jun Yan, Chen-Yu Lee, Hanqing Zeng, Yinglong Xia, Xiaokai Wei, Ali Payani, Yu Wang, Haitong Ma, Wenya Wang, Chenguang Wang, Yu Zhang, Xin Eric Wang, Yongfeng Zhang, Jiaxuan You, Hanghang Tong, Xiao Luo, Xue Liu, Yizhou Sun, Wei Wang, Julian McAuley, James Zou, Jiawei Han, Philip S. Yu, Kai Shu
arXiv Machine Learning
Jun 2

Simple Recipe Works: Vision-Language-Action Models are Natural Continual Learners with Reinforcement Learning

arXiv:2603. 11653v2 Announce Type: replace Abstract: Continual Reinforcement Learning (CRL) for Vision-Language-Action (VLA) models is a promising direction toward self-improving embodied agents that can adapt in openended, evolving environments.

By Jiaheng Hu, Jay Shim, Chen Tang, Yoonchang Sung, Bo Liu, Peter Stone, Roberto Martin-Martin
arXiv AI
Aug 3

Self-Play Meets Skill Evolution: Self-Evolving Search Agents that Pose, Solve, and Remember

arXiv:2607. 29468v1 Announce Type: new Abstract: Self-play agents can generate training problems without questions from target benchmarks, but their curricula lack persistent state: failures affect gradients yet do not explicitly shape future practice.

By Zenghuang Fu, Zhaoyang Li, Qiuyuan Ai, Haoyu Wu, Minghui Wu, Chenxu Zhao, Ante Wang, Guannan He, Changwei Wang