arXiv:2603. 06829v2 Announce Type: replace Abstract: Subsurface ore detection is of paramount importance given the rising depletion of shallow mineral resources in recent years.
By Dhruman Gupta (Ashoka University), Yashas Shende (Ashoka University), Aritra Das (Ashoka University), Chanda Grover Kamra (Ashoka University), Debayan Gupta (Ashoka University)
arXiv:2609.36193v1 Announce Type: new
Abstract: Learning from scientific measurements often requires aligning modalities with different spatial support and resolution. Subsurface characterization is...
By Meher Gajula, Keyla Gonzalez, Ben Lasscock, Alejandro Valenciano
arXiv:2609.36168v1 Announce Type: new
Abstract: Depth completion aims to recover dense metric depth from sparse sensor measurements, increasingly leveraging visual foundation models as geometric prio...
By Mia Zhang, Jizong Peng
arXiv:2510. 21859v3 Announce Type: replace Abstract: Electromagnetic (EM) methods, owing to their efficiency and non-invasive nature, have become one of the most widely used techniques in geological exploration.
By Shuang Wang, Xuben Wang, Fei Deng, Peifan Jiang, Jian Chen, Gianluca Fiandaca
arXiv:2607. 16286v1 Announce Type: cross Abstract: The 3D geometry of real-world scene data is often incomplete.
By Yingzhao Jian, Zihao Lin, Hehe Fan
arXiv:2606. 29600v1 Announce Type: cross Abstract: A faithful 3D world representation should account for layered geometry, where a single camera ray may contain multiple visible and geometrically valid surfaces.
By Xiaohao Xu, Feng Xue, Xiang Li, Haowei Li, Shusheng Yang, Tianyi Zhang, Matthew Johnson-Roberson, Xiaonan Huang
The paper presents a framework that adapts general-purpose Vision Foundation Models (VFMs) to seismic data denoising using Parameter‑Efficient Fine‑Tuning with Low‑Rank Adaptation (LoRA). It introduces a kurtosis‑guided unsupervised test‑time adaptation module that updates only LoRA parameters to self‑calibrate for site‑specific noise without ground truth. Experiments on exploration seismic images and DAS data demonstrate that the approach matches or surpasses domain‑specific models and generalizes well to unseen cross‑site data.
By Jiahua Zhao, Umair bin Waheed, Jing Sun, Yang Cui, Nikos Savva, Eric Verschuur
The paper introduces the Gaussian Belief Propagation Network (GBPN) for depth completion, a hybrid framework that combines deep learning with probabilistic graphical models. GBPN constructs a scene‑specific Markov Random Field via a Graphical Model Construction Network, then infers dense depth distributions using Gaussian Belief Propagation with a serial & parallel message passing scheme. Experiments show GBPN achieves state‑of‑the‑art performance on NYUv2 and KITTI, demonstrating robustness and generalizability across different sparsity levels and patterns.
By Jie Tang, Pingping Xie, Jian Li, Ping Tan
arXiv:2601. 17074v4 Announce Type: replace-cross Abstract: Accurate estimation in time-varying inverse problems under limited and sparse observations remains a fundamental challenge across scientific domains.
By Akila Sampath, Vandana Janeja, Jianwu Wang
arXiv:2606. 02552v1 Announce Type: cross Abstract: Despite advances in depth estimation, flying points remain a persistent failure mode: near object boundaries, depth estimators often predict spurious 3D points in the empty space between foreground and background surfaces.
By Siyuan Bian, Congrong Xu, Jun Gao
The paper introduces SVRecon, a generalizable neural surface reconstruction framework that uses sparse volumetric representations to achieve high-resolution 3D reconstruction. It employs a two-stage architecture: first predicting occupied voxels with an occupancy network, then rendering only within those regions using specialized sparse algorithms. This approach allows reconstruction at resolutions up to 512³ on 32 GB hardware, producing smoother and more precise surfaces, especially in sparse-view scenarios.
By Aoxiang Fan, Corentin Dumery, Nicolas Talabot, Ming Xu, Hieu Le, Pascal Fua
arXiv:2607. 00885v1 Announce Type: cross Abstract: Recent advances in neural rendering have established 3D Gaussian Splatting (3DGS) as a highly efficient representation for novel view synthesis, enabling fast training and real-time rendering with strong fidelity.
By Kangmin Seo, Sangeek Hyun, MinKyu Lee, Jae-Pil Heo