arXiv Computer Vision

Streaming4D: Accelerate 4D World Models via Block-wise Video Generation and Incremental Reconstruction

Hugging Face Trending Papers
Aug 20

Stream4D: 4D-Consistency for Streaming Autoregressive Diffusion Video Models

Streaming autoregressive diffusion models enable real-time, long-horizon video generation, but their training objectives optimize local frame prediction rather than the geometry and dynamics of a coherent world: long rollouts accumulate geometric drift and degrade into static or unnatural motion. Recent bidirectional approaches address this problem using rewards signals built upon 3D Gaussian-Splatting reconstruction.

arXiv AI
Aug 21

Stream4D: 4D-Consistency for Streaming Autoregressive Diffusion Video Models

arXiv:2608. 19556v1 Announce Type: cross Abstract: Streaming autoregressive diffusion models enable real-time, long-horizon video generation, but their training objectives optimize local frame prediction rather than the geometry and dynamics of a coherent world: long rollouts accumulate geometric drift and degrade into static or unnatural motion.

By Yuanhao Ban, Jiaqi Feng, Hengguang Zhou, Xiaohuan Pei, Justin Cui, Cho-Jui Hsieh
arXiv Computer Vision
Aug 27

4DStreamCtrl: Interactive Video Generation with Online 4D Control

The paper introduces 4DStreamCtrl, a system that unifies camera motion, object trajectories, and depth into a single 3D point‑track representation, enabling joint control, depth editing, and motion transfer in a single forward pass. By mining in‑the‑wild video for 3D motion supervision and encoding it with a lightweight Geometric Motion Head, the authors train a causal streaming student that can generate arbitrarily long videos in just four denoising steps, achieving 20 FPS on a single high‑end GPU for 480p video. This approach outperforms prior camera‑only, 2D, and offline‑3D methods in motion‑control precision while maintaining temporal coherence over hundreds of frames, thereby enabling interactive 4D‑controllable streaming generation for the first time.

By Shiqian Li, Chenguo Lin, Zhiguang Liu, Yu Tang, Jiarong Ou, Rui Chen, Yixin Zhu
arXiv Computer Vision
Sep 11

Dream4D: Lifting Camera-Controlled I2V towards Spatiotemporally Consistent 4D Generation

Dream4D is a new framework for generating spatiotemporally coherent 4D content. It uses a two‑stage pipeline: first, few‑shot learning predicts optimal camera trajectories from a single image; second, a pose‑conditioned diffusion process creates geometrically consistent multi‑view sequences that are converted into a persistent 4D representation. The method uniquely combines rich temporal priors from video diffusion models with geometric awareness from reconstruction models, achieving higher quality metrics such as mPSNR and mSSIM compared to existing approaches.

By Xiaoyan Liu, Kangrui Li, Jiaxin Liu, Yuehao Song, Yujie Xing
arXiv AI
3d ago

Turbo4DGen: Ultra-Fast Acceleration for 4D Generation

Turbo4DGen is an ultra‑fast acceleration framework designed for diffusion‑based multi‑view 4D content generation. It introduces a spatiotemporal cache that reuses intermediate attention across denoising steps, along with semantic‑aware attention pruning and an adaptive SCM chain bypass scheduler to cut redundant computations. Experiments on ObjaverseDy and Consistent4D show an average 9.7× speedup without quality loss, making it the first dedicated acceleration solution for 4D generation.

By Yuanbin Man, Ying Huang, Zhile Ren, Miao Yin
arXiv Computer Vision
Oct 27

FL4N: Feed-forward Latent Model for 4D Novel View Synthesis

arXiv:2610.35854v1 Announce Type: new Abstract: 4D novel view synthesis (NVS) aims to render dynamic scenes across viewpoints and timestamps, which requires jointly inferring 3D structure and tempora...

By Eunbeen Hong, Hyeonseo Yu, Honggyu An, Jooho Son, Hyunah Ko, Soowon Son, Chaehyun Kim, Jahyeok Koo, Jisoo Kim, Junhwa Hur, Seungryong Kim
arXiv Computer Vision
6d ago

4D Reconstruction with Events & RGB

The paper presents a lightweight extension to the Monst3R 4D reconstruction model by adding an event-camera input branch while keeping the rest of the architecture unchanged. Across three benchmark datasets, this RGB‑event fusion reduces absolute relative error by an average of 3.4% compared to the RGB‑only baseline, with the largest gains occurring under high object motion where RGB‑only methods falter. The study demonstrates that incorporating event data can meaningfully improve 4D reconstruction robustness without a full architectural redesign.

By Dulanga Weerakoon, Darshana Rathnayake, Van Minh Do, Hemanth Sabbella, Kaichen Zhou, Fangneng Zhan, Alok Prakash, Sanjay E. Sarma, Archan Misra, Paul Pu Liang
arXiv Computer Vision
Oct 16

Gen4P: Video Generators are 4D Perceivers

Gen4P is a unified framework that transforms a pretrained video generator into a feed‑forward 4D perceiver, enabling recovery of 4D geometry and motion from monocular video without iterative denoising. It processes video latents in a single encoder pass and uses a lightweight cross‑attention decoder to predict requested 4D attributes, supporting flexible spatial sampling and continuous‑time queries. By integrating a frozen video‑depth LoRA as a geometry prior, Gen4P improves performance on 3D point tracking, video depth, and camera pose estimation, achieving state‑of‑the‑art or competitive results on benchmark tasks and demonstrating robust tracking of complex motion in in‑the‑wild videos.

By Yitong Xia, Zeren Jiang, Chuanxia Zheng