Hugging Face Trending Papers

Beyond Pixels: From Video Priors to 4D Worlds

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4D generation synthesizes dynamic 3D scenes from conditions such as text or images. Existing methods either reconstruct generated RGB videos with a separate 4D model or adapt a particular video generator to predict geometry directly.

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Hugging Face Trending Papers
6d ago

V-RAE: Rethinking Video Latent Spaces for Generation

Latent video generation relies on autoencoders to define a compact space in which generative models operate. Although video autoencoder architectures have evolved substantially, their latent spaces are still optimized primarily for pixel-level reconstruction and provide limited high-level semantic organization.

Hugging Face Trending Papers
Jun 8

Latent Spatial Memory for Video World Models

Video world models that maintain 3D spatial consistency across generated frames typically rely on explicit point cloud memory constructed in RGB space. This design is both computationally expensive, requiring repeated rendering and VAE encoding, and inherently lossy, as the round trip through pixel space discards rich features of the learned latent representation.