arXiv:2609.15795v2 Announce Type: replace
Abstract: Streaming geometric foundation models are emerging as a compelling alternative to SLAM systems. Yet this streaming nature introduces a fundamental...
By Mingkai Liu, Hao Zhao, Xingxing Zuo
Anchor3R is a streaming 3D reconstruction framework that predicts window-relative poses and local geometry in the current‑frame coordinate system, forming a dense relative‑pose graph for online pose updates and loop‑aware motion averaging. It improves long‑horizon pose accuracy and dense reconstruction quality on indoor, outdoor, driving, and RGB‑D benchmarks, and generalizes from 48‑frame training sequences to streams exceeding 10,000 frames while keeping GPU memory bounded. The method addresses issues of train‑test mismatch, early‑anchor bias, and accumulated drift found in previous streaming models.
By Peilin Tao, Chong Cheng, Yuansen Du, Caiwei Song, Zhengqing Chen, Xiaoyang Guo, Wei Yin, Weiqiang Ren, Qian Zhang, Hainan Cui, Shuhan Shen
Feed-forward 3D foundation models such as VGGT predict cameras, depth, and point maps in a single pass, but can fail silently under low overlap, low parallax, and extreme relative rotation. Stratified...
MIRAGE is a method that fuses feed‑forward visual geometry with LiDAR‑IMU metric motion to provide reliable metric pose estimation and high‑fidelity Gaussian reconstruction. It regulates pose corrections based on correspondence support and cross‑modal agreement, achieving accurate metric trajectories and outperforming COLMAP on datasets such as Oxford Spires, M2DGR, and INS. Additionally, MIRAGE was used to create a new multimodal data‑collection platform and establish accurate 6‑DoF reference trajectories for a vision‑only benchmark, enabling systematic evaluation of monocular large‑scale reconstruction methods in long‑horizon indoor scenes.
By Xinzhe Wang, Changjian Jiang, Kaiwen Song, Xudong Li, Kerui Ren, Ran Yi, Lizhuang Ma, Chunhua Shen, Linning Xu, Tao Lu, Mulin Yu
The paper introduces Self-Geometry, a plug‑and‑play test‑time adaptation framework that enforces explicit multi‑view geometric constraints on Vision Foundation Models (VFMs) using 2D pixel correspondences as pseudo ground truth. It combines Geometric Disentanglement Optimization—mixing Multi‑View and Epipolar Consistency losses with Gradient Disentanglement—to avoid gradient conflicts, a Frame Angular‑Neighbor sampler based on SO(3) geodesic distances to select informative views, and a Lightweight TTA module that adapts VFMs via LoRA. Experiments on six VFMs and four benchmarks (7Scenes, ETH3D, ScanNet++, HiRoom) show consistent improvements in pose and geometry estimation.
By Seokhyun Youn, Dahyeon Kye, Sung-Ho Bae, Jihyong Oh
The paper introduces LingGS, an online monocular RGB Gaussian splatting SLAM system that decouples feed‑forward geometry prediction from camera tracking. By leveraging a frozen streaming 3D foundation model as a virtual RGB‑D sensor for depth estimation and an explicit geometric solver for camera motion via feature reprojection, LingGS achieves higher tracking accuracy than learned predictions. Experiments on indoor and outdoor datasets demonstrate significant improvements in reconstruction quality, achieving about 7 FPS on a single RTX 4090 and 2–3× the throughput of prior SLAM systems.
By Da Li, Yihan Zang, Ivan Viola, Zeyu Wang, Dominik Engel
GeoCond is a lightweight reliability adapter that enhances frozen feed‑forward 3D reconstruction backbones by reading their predicted geometry to produce pose‑level uncertainty and a refinement gate. It can be trained using permutation‑orbit variance, ground‑truth pose error, or cycle residuals from unlabeled pose graphs, and at inference requires only a single backbone pass plus a small MLP. On the VGGT backbone, GeoCond reduces out‑of‑distribution AUSE from 0.32 to 0.20, transfers zero‑shot to outdoor extreme‑view scenes, and prevents collapse from uniform bundle adjustment, while also enabling gated refinement, pose‑graph weighting, calibration, curation, and capture decisions.
By David Ahmedt-Aristizabal, Mohammad Ali Armin, Russell Tsuchida, Lars Petersson
Geometry foundation models estimate camera poses and 3D scene structure from video sequences, but maintaining consistent reconstructions over long horizons remains challenging. Feed-forward models pro...
GeoFF3D is a new feed‑forward 3D reconstruction method designed for large‑scale UAV mapping. It uses a coordinate‑anchored model that predicts camera poses and dense point maps directly in a gravity‑aligned Z‑up metric frame, while a spatial large‑scale reconstruction framework (SLRF) partitions images into overlapping chunks, propagates shared‑view priors, and aggregates local reconstructions hierarchically. Across nine aerial mapping blocks, GeoFF3D achieves the best average reconstruction quality, improving F@5 from 0.829 to 0.877, and can reconstruct 2,000 images in about five minutes.
By Xiang Yang, Yongli Wang, Yunsheng Zhang
arXiv:2609.14634v1 Announce Type: new
Abstract: Recently, 3D Gaussian Splatting SLAM (3DGS-SLAM) has gained significant momentum in simultaneous localization and 3DGS scene reconstruction. In real-wo...
By Kumaran Karthik, Pramat Shastri Jois, Suresh Sundaram
arXiv:2610.19674v1 Announce Type: new
Abstract: Geometry foundation models estimate camera poses and 3D scene structure from video sequences, but maintaining consistent reconstructions over long hori...
By Soumick Sarker, Mengmi Zhang
arXiv:2610.01927v1 Announce Type: new
Abstract: Feedforward foundation models have recently shown remarkable 3D reconstruction capabilities. However, existing models exhibit large tracking drift in l...
By Moyang Li, Zihan Zhu, Wei Zhang, Marc Pollefeys, Daniel Barath