Anchor3R is a streaming 3D reconstruction framework that predicts window-relative poses and local geometry in the current‑frame coordinate system, forming a dense relative‑pose graph for online pose updates and loop‑aware motion averaging. It improves long‑horizon pose accuracy and dense reconstruction quality on indoor, outdoor, driving, and RGB‑D benchmarks, and generalizes from 48‑frame training sequences to streams exceeding 10,000 frames while keeping GPU memory bounded. The method addresses issues of train‑test mismatch, early‑anchor bias, and accumulated drift found in previous streaming models.
By Peilin Tao, Chong Cheng, Yuansen Du, Caiwei Song, Zhengqing Chen, Xiaoyang Guo, Wei Yin, Weiqiang Ren, Qian Zhang, Hainan Cui, Shuhan Shen
Feed-forward 3D foundation models such as VGGT predict cameras, depth, and point maps in a single pass, but can fail silently under low overlap, low parallax, and extreme relative rotation. Stratified...
The paper introduces Self-Geometry, a plug‑and‑play test‑time adaptation framework that enforces explicit multi‑view geometric constraints on Vision Foundation Models (VFMs) using 2D pixel correspondences as pseudo ground truth. It combines Geometric Disentanglement Optimization—mixing Multi‑View and Epipolar Consistency losses with Gradient Disentanglement—to avoid gradient conflicts, a Frame Angular‑Neighbor sampler based on SO(3) geodesic distances to select informative views, and a Lightweight TTA module that adapts VFMs via LoRA. Experiments on six VFMs and four benchmarks (7Scenes, ETH3D, ScanNet++, HiRoom) show consistent improvements in pose and geometry estimation.
By Seokhyun Youn, Dahyeon Kye, Sung-Ho Bae, Jihyong Oh
arXiv:2609.18465v1 Announce Type: new
Abstract: Feed-forward 3D foundation models such as VGGT predict cameras, depth, and point maps in a single pass, but can fail silently under low overlap, low pa...
By David Ahmedt-Aristizabal, Mohammad Ali Armin, Russell Tsuchida, Lars Petersson
GeoFF3D is a new feed‑forward 3D reconstruction method designed for large‑scale UAV mapping. It uses a coordinate‑anchored model that predicts camera poses and dense point maps directly in a gravity‑aligned Z‑up metric frame, while a spatial large‑scale reconstruction framework (SLRF) partitions images into overlapping chunks, propagates shared‑view priors, and aggregates local reconstructions hierarchically. Across nine aerial mapping blocks, GeoFF3D achieves the best average reconstruction quality, improving F@5 from 0.829 to 0.877, and can reconstruct 2,000 images in about five minutes.
By Xiang Yang, Yongli Wang, Yunsheng Zhang
arXiv:2609.14634v1 Announce Type: new
Abstract: Recently, 3D Gaussian Splatting SLAM (3DGS-SLAM) has gained significant momentum in simultaneous localization and 3DGS scene reconstruction. In real-wo...
By Kumaran Karthik, Pramat Shastri Jois, Suresh Sundaram
arXiv:2608.27529v1 Announce Type: new
Abstract: Streaming 3D reconstruction from extremely long videos requires estimating camera motion and scene geometry online under bounded memory and computation...
By Jiarong Han, Jincheng Xiong, Yuzhou Liu, Linzhe Shi, Changjie Wu, Ning Guo, Mu Xu, Hang Zhang, Ming Qian
arXiv:2609.13504v1 Announce Type: new
Abstract: Recent developments in feed-forward 3D reconstruction resulted in models which can recover dense scene representations and camera motion solely from an...
By Tingjun Huang, Dmitry Rudshin, Mathieu Meyer, Pietro Bonazzi, Marc Pollefeys, Emilia Szyma\'nska
ARC‑Loc introduces a new cross‑view localization method that bypasses heavy Bird’s‑Eye‑View transformations and external depth models. By converting ground keypoints into azimuthal rays on a satellite map and exploiting their convergence at the user’s location, the approach uses a minimal Azimuthal Ray Convergence solver and an ARC loss to directly match ground and satellite images. Experiments on VIGOR and KITTI show that ARC‑Loc achieves competitive accuracy while offering faster, memory‑efficient inference and easy integration with existing frameworks.
By Hyeongsik Kim, Mincheol Kim, Heejoon Moon, Je Hyeong Hong
arXiv:2609.00923v1 Announce Type: new
Abstract: While feed-forward 3D reconstruction (3R) offers efficient end-to-end modeling, its application in large-scale UAV mapping is hindered by the prohibiti...
By Zhe Shen, Liyuan Lou, Yifei Yu, Guanbo Wang, Quanjian Ji, Xin Wang, Zongqian Zhan
Visual localization becomes extremely challenging in planetary-like terrains characterized by low texture, perceptual aliasing, harsh illumination, and sparse, weakly overlapping viewpoints induced by forward rover motion and unconstrained driving directions. Under these conditions, state-of-the-art image-to-image and image-to-map matching pipelines suffer significant performance degradation.
TAPVid-MV is a new benchmark for tracking any point in 3D across multiple synchronized camera views. It comprises 284 sequences, 1,142 calibrated camera streams, and 109,769 point tracks, covering indoor and outdoor domains and derived from various modalities such as depth, LiDAR, SLAM, and simulation. The dataset is visually verified, and evaluation shows that current multi‑view trackers do not consistently outperform monocular trackers, highlighting geometry recovery as a key bottleneck.
By Skanda Koppula, Frano Rajic, Abdullah Faiz Ur Rahman, Yi Yang, Ignacio Rocco, Jeet Thakwani, Rishabh Kabra, Andrew Zisserman, Joao Carreira, Siyu Tang, Carl Doersch, Gabriel Brostow