Hugging Face Trending Papers

GeoCond: A Conditioning-Aware Reliability Adapter for Feed-Forward 3D Reconstruction

arXiv Computer Vision
Sep 3

Self-Geometry: GT-Free and Plug-and-Play Test-Time Adaptation for Geometrically Consistent 3D Vision Foundation Models

The paper introduces Self-Geometry, a plug‑and‑play test‑time adaptation framework that enforces explicit multi‑view geometric constraints on Vision Foundation Models (VFMs) using 2D pixel correspondences as pseudo ground truth. It combines Geometric Disentanglement Optimization—mixing Multi‑View and Epipolar Consistency losses with Gradient Disentanglement—to avoid gradient conflicts, a Frame Angular‑Neighbor sampler based on SO(3) geodesic distances to select informative views, and a Lightweight TTA module that adapts VFMs via LoRA. Experiments on six VFMs and four benchmarks (7Scenes, ETH3D, ScanNet++, HiRoom) show consistent improvements in pose and geometry estimation.

By Seokhyun Youn, Dahyeon Kye, Sung-Ho Bae, Jihyong Oh
arXiv Computer Vision
3d ago

Anchor3R: Streaming 3D Reconstruction with Transient Anchors for Long-Horizon Visual Mapping

Anchor3R is a streaming 3D reconstruction framework that predicts window-relative poses and local geometry in the current‑frame coordinate system, forming a dense relative‑pose graph for online pose updates and loop‑aware motion averaging. It improves long‑horizon pose accuracy and dense reconstruction quality on indoor, outdoor, driving, and RGB‑D benchmarks, and generalizes from 48‑frame training sequences to streams exceeding 10,000 frames while keeping GPU memory bounded. The method addresses issues of train‑test mismatch, early‑anchor bias, and accumulated drift found in previous streaming models.

By Peilin Tao, Chong Cheng, Yuansen Du, Caiwei Song, Zhengqing Chen, Xiaoyang Guo, Wei Yin, Weiqiang Ren, Qian Zhang, Hainan Cui, Shuhan Shen
arXiv Machine Learning
Jul 23

SwiftGS: Episodic Priors for Immediate Satellite Surface Recovery

arXiv:2603. 18634v3 Announce Type: replace-cross Abstract: Rapid, large-scale 3D reconstruction from multi-date satellite imagery is vital for environmental monitoring, urban planning, and disaster response, yet remains difficult due to illumination changes, sensor heterogeneity, and the cost of per-scene optimization.

By Rong Fu, Jiekai Wu, Haiyun Wei, Xiaowen Ma, Shiyin Lin, Kangan Qian, Chuang Liu, Jianyuan Ni, Simon James Fong
arXiv Computer Vision
Sep 4

VI3: Grounding Pretrained 3D Foundation Models with Inertial Cues

VI3 is a model‑agnostic framework that grounds pretrained 3D foundation models (3DFMs) by using inertial measurement unit (IMU) data to provide metric scale. It initializes and preintegrates IMU readings to create a metric motion reference, which is then used to recover the scale of 3DFM outputs. The approach includes adaptable anchoring strategies for different 3DFM architectures and demonstrates scale recovery on synthetic and real aerial datasets without ground‑truth supervision.

By Ernesto Lozano, Alberto Jaenal, Javier Civera
Hugging Face Trending Papers
Jul 9

Geometry and Gradient-based Partitioning for Panoramic Outdoor Reconstruction

Scaling 3D Gaussian Splatting (3DGS) to large outdoor scenes is costly in both data acquisition and computation. Adopting panoramic images with equirectangular projection (ERP) can reduce capture effort via their full $360^{\circ}$ field of view, yet the resulting omnipresent visibility invalidates existing partitioning strategies that rely on local camera frustums, causing block-wise optimization to degenerate into global training.