arXiv Computer Vision

Ego-Exo4D Human Meshes Dataset: 4D Human Motion Reconstruction for Ego-Exo Captures

Ego-Exo4D is a large-scale dataset that offers synchronized egocentric and multi-view exocentric video for applications such as skill learning, procedural activity understanding, and embodied AI. The original dataset only includes sparse 3D human pose annotations, making dense motion reconstruction challenging. To address this, the authors introduce Ego-Exo4D-HM, a new dataset containing 4D human motion reconstructions for the Ego-Exo4D captures, along with a reconstruction pipeline and accompanying code and documentation.

arXiv Computer Vision
Sep 1

Everybody Tracking Every Body

arXiv:2608.29927v1 Announce Type: new Abstract: We address the problem of 3D body pose estimation of multiple interacting people from their egocentric views with centralized coordination. Each indivi...

By Daeyun Shin, Yunhan Zhao, Shu Kong, Alexander C. Berg, Charless Fowlkes
arXiv AI
Jun 29

HAT-4D: Lifting Monocular Video for 4D Multi-Object Interactions via Human-Agent Collaboration

arXiv:2606. 28215v1 Announce Type: cross Abstract: Extracting dynamic 4D object interactions from massive, in-the-wild monocular videos offers a highly efficient data collection pathway for scaling Embodied AI and training VLAs.

By Jiaxin Li, Yuxiang Wu, Zhenkai Zhang, Xinrui Shi, Haoyuan Wang, Yichen Zhao, Su Linxiang, Chenyang Yu, Mingyu Zhang, Yifan Ding, Boran Wen, Li Zhang, Ruiyang Liu, Yong-Lu Li
arXiv AI
Jul 20

EgoExoMoCap: Distributed Ego-Exo Human Motion Capture

arXiv:2607. 15868v1 Announce Type: cross Abstract: Human motion capture from head-mounted devices (HMDs) offers a scalable way to acquire real-world human motion and interaction data, which is crucial for applications in embodied AI and VR/AR.

By Jiaxi Jiang, Bharat Lal Bhatnagar, Nan Yang, Lingni Ma, Sebastian Starke, Robin Kips, Nadine Bertsch, Christian Holz, Federica Bogo
arXiv AI
Jul 2

EgoSim: Egocentric World Simulator for Embodied Interaction Generation

arXiv:2604. 01001v2 Announce Type: replace-cross Abstract: We introduce EgoSim, a closed-loop egocentric world simulator that generates spatially consistent interaction videos and persistently updates the underlying 3D scene state for continuous simulation.

By Jinkun Hao, Mingda Jia, Ruiyan Wang, Hongrui Zhu, Jiafei Cao, Xihui Liu, Ran Yi, Lizhuang Ma, Jiangmiao Pang, Xudong Xu
arXiv AI
Jul 14

EquiFusion: Kinematics-Agnostic Human Motion Prediction via Equivariant Latent Diffusion

arXiv:2607. 10984v1 Announce Type: cross Abstract: Existing Stochastic 3D Human Motion Prediction models are fundamentally constrained by hard-coding the skeleton kinematics, severely limiting generalization, preventing cross-dataset training, and requiring complex data retargeting.

By Cecilia Curreli, Florian Hofherr, Dominik Muhle, Abhishek Saroha, Riccardo Marin, Daniel Cremers
arXiv Machine Learning
Jul 14

Neural Human Pose Prior

arXiv:2507. 12138v2 Announce Type: replace-cross Abstract: We introduce a principled, data-driven approach for modeling a neural prior over human body poses using normalizing flows.

By Michal Heker, Sefy Kagarlitsky, David Tolpin