arXiv:2604. 01001v2 Announce Type: replace-cross Abstract: We introduce EgoSim, a closed-loop egocentric world simulator that generates spatially consistent interaction videos and persistently updates the underlying 3D scene state for continuous simulation.
By Jinkun Hao, Mingda Jia, Ruiyan Wang, Hongrui Zhu, Jiafei Cao, Xihui Liu, Ran Yi, Lizhuang Ma, Jiangmiao Pang, Xudong Xu
arXiv:2607. 17790v1 Announce Type: cross Abstract: Egocentric devices, such as wearable front-facing cameras, provide a unique perspective for capturing the continuous interaction between a human viewer and the surrounding environment.
By Xiaozhong Lyu, Gen Li, Zhiyin Qian, Xucong Zhang, Marc Pollefeys, Siyu Tang
Egocentric devices, such as wearable front-facing cameras, provide a unique perspective for capturing the continuous interaction between a human viewer and the surrounding environment. A holistic and efficient multimodal model capable of reconstructing this 4D representation is therefore highly desirable.
arXiv:2506.07886v4 Announce Type: replace
Abstract: Understanding multimodal signals in egocentric vision, such as RGB video, depth, camera poses, and gaze, is essential for applications in augmented...
By Gen Li, Yutong Chen, Yiqian Wu, Kaifeng Zhao, Marc Pollefeys, Siyu Tang
arXiv:2609.01276v1 Announce Type: new
Abstract: Complete 3D perception from egocentric video requires recovering the surrounding scene and the wearer's full-body motion in a shared metric frame. Exis...
By Kai Guan, Minchao Jiang, Ruichen WangLi, Wentao Zhu, Lei Zhang
MINT is a foundation model that directly predicts world-space two-hand trajectories from egocentric RGB video, jointly estimating camera motion, hand states, and hand presence in a single spatiotemporal representation. It uses an open-source labeling pipeline, EGOPIPELINE, to generate large-scale pseudo-labels for pretraining, followed by fine-tuning on a small set of high-quality joint annotations. The model outperforms existing multi-stage approaches in accuracy and speed, and generalizes zero‑shot to unseen egocentric datasets.
By Zijie Zhu, Weiren Cai, Yizhou Wang, Zhenjie Yang, Yide Liu, Jiahao Chen, Guanqi He
arXiv:2611.08477v1 Announce Type: new
Abstract: Modern video models possess strong visual priors, yet do not natively represent human action in metric 3D space. We present EgoGeneralist, which adapts...
By Yanlin Jin, Bowen Yang, Cheng Zhang, Yifan Yang, Zhe Li, Jianfei Cai, Kai Zhu
Modern video models possess strong visual priors, yet do not natively represent human action in metric 3D space. We present EgoGeneralist, which adapts pretrained video generators to unify action-cond...
ESTHER is an end‑to‑end model for egocentric stereo hand reconstruction that integrates stereo geometry, temporal reasoning, and a suitable output representation for wearable cameras. It is trained on pseudo‑labels from a calibrated pipeline and introduces the ESTHER3D benchmark, which pairs a large in‑the‑wild training set with a motion‑capture test set of true metric ground truth. Experiments demonstrate state‑of‑the‑art accuracy, strong generalization, and robustness to missing views, dropped frames, and extreme lighting or motion blur, while preserving metric scale even when reduced to a single monocular view.
By Hongyu Ma, Hairong Qu, Shiqi Zhao, Yongsong Yang, Peng Yin
arXiv:2610.27946v1 Announce Type: new
Abstract: Egocentric action transfer aims to decouple the semantic action from egocentric observations and reproduce them in new visual contexts, enabling scalab...
By Yue Ma, Pengjie Song, Xinyu Wang, Yi He, Zeqian Long, Fangneng Zhan, Kaichen Zhou, Hongyu Liu, Hongfa Wang, Peihao Li, Haoyang Huang, Nan Duan, Qifeng Chen
arXiv:2606.08495v2 Announce Type: replace-cross
Abstract: Humanoid robots require whole-body motions that adapt to scene context, task requirements, and user intent. Motion tracking reproduces specif...
By Haoyang Ge, Peng Ren, Yukun Shi, Cong Huang, Kun Li, Kai Chen
Ego2Act is a new benchmark that tests video generation models on goal‑directed, egocentric manipulation tasks. It contains 2,640 videos from 110 real‑world tasks, each requiring multiple steps of object manipulation to achieve a high‑level goal. The benchmark includes Ego2ActJudge, a reference‑free evaluation pipeline that better aligns with human judgments of task completion and physics plausibility.
By Patrick Amadeus Irawan, Iskandar Muda Rizky Parlambang, Rava Maulana, Qinrong Cui, Erland Hilman Fuadi, Zayd M. K. Zuhri, Nanda Ryaas Absar, Ahmed Elshabrawy, Wilfried Ariel Mulyawan, Shoubin Yu, Yue Zhang, Mohit Bansal, Alham Fikri Aji