arXiv Computer Vision

Stabilizing Camera-Controlled Novel View Synthesis at Inference Time

The paper introduces CamTrol++, a training‑free method that stabilizes camera‑controlled novel view synthesis from a single image by decomposing large camera motions into small autoregressive steps, thereby limiting per‑step distortion and error accumulation. It also incorporates geometry‑constrained spatial attention, low‑frequency appearance anchoring, and a registration‑free warping pipeline to further enhance stability. Experiments on RealEstate10K and MegaScene demonstrate improved temporal and geometric consistency, better downstream 3D reconstruction quality, and higher generation efficiency, even for long 56‑frame sequences and under depth corruption.

arXiv Computer Vision
Sep 3

RoGe: Novel View Synthesis via End-to-End Implicit Reconstruction and Generation

RoGe is a new end‑to‑end framework for novel view synthesis that jointly learns an implicit 3D scene representation and a video diffusion model. It eliminates the need for explicit 3D intermediates by querying the implicit scene with camera rays to produce geometric features that condition the diffusion model. Experiments on DL3DV show that RoGe surpasses reconstruction‑based, generation‑based, and hybrid baselines in image quality and temporal consistency, and ablations confirm the benefits of ray‑queried features and joint training.

By Xiaolei Lang, Ze Kang, Zehao Huang, Naiyan Wang
arXiv Computer Vision
Oct 23

WorldForge V2: Eliciting Camera-Trajectory Alignment in Video Diffusion Models

WorldForge V2 introduces a training‑free guidance framework that refines video diffusion outputs along a target camera path using warped references and optical‑flow‑identified latent channels for selective guidance. It employs a dual‑path strategy to correct artifacts, a v‑cache to reduce refinement cost, and Trajectory LoRA adapters trained in two stages to focus on trajectory‑responsive network blocks. The approach achieves state‑of‑the‑art generation quality and trajectory accuracy with minimal training data, enabling reliable camera control across unseen scenes.

By Chenxi Song, Yanming Yang, Tong Zhao, Ruibo Li, Joey Tianyi Zhou, Chi Zhang
arXiv Computer Vision
Oct 16

Benchmarking Efficient & Effective Camera Pose Estimation Strategies for Novel View Synthesis

The paper introduces a benchmark for evaluating Structure-from-Motion (SfM) methods used in novel view synthesis (NVS) such as NeRFs and 3DGS. It compares classical SfM, which relies on local feature matches and bundle adjustment, with recent neural network approaches that regress camera parameters directly for faster but less accurate results. The study finds that reducing feature counts speeds up classical SfM without sacrificing pose accuracy, and that combining neural network initial estimates with classical refinement yields the best balance of efficiency and effectiveness.

By Jhacson Meza, Martin R. Oswald, Torsten Sattler
arXiv Computer Vision
Sep 2

CameraEditor: Camera-Controlled Image Editing via Video-Prior Sequential Modeling

CameraEditor is a new framework that transforms camera-controlled image editing into a temporal sequence prediction problem. By using video diffusion models, it incorporates a geometric perception module and dynamic reference routing to create precise visual references through dynamic panorama cropping. The method also inserts intermediate transition frames to handle large perspective shifts, maintaining content identity and spatial coherence, and is evaluated on a dataset of 5,760 instances with a benchmark of 462 test cases, achieving state‑of‑the‑art performance.

By Xin Shen, Chengyou Jia, Keshuo Xing, Zifeng Zhu, Changliang Xia, Bowen Ping, Zhuohang Dang, Hangwei Qian, Minnan Luo
arXiv AI
Oct 9

LVS: Local View Synthesis from Relative Camera Pose by Reusing Previous Views

The paper introduces LVS, a framework that replaces repeated rendering of nearby views in interactive scene exploration with relative‑pose‑guided RGB‑D image reuse. It uses geometric warping based on depth and pose to transport source content, and a lightweight multiscale network to predict RGB residuals that correct artifacts and fill in missing appearance. Cached source features further reduce computation, yielding a 0.72 dB PSNR improvement over pure warping and low query latency on both captured and rendered scenes.

By Qizhou Huo, Xuan Sun, Yongfei Guo, Zhipeng Wang, Yuanhao Gong
Hugging Face Trending Papers
Jul 2

NeoMap: Training-free Novel-View Synthesis from Single Images and Videos

We study the challenging problem of novel view video synthesis from single images or monocular videos. Existing methods, which operate under the assumption that pre-trained video models lack native novel view synthesis capability and enforce view alignment via camera conditioning, task-specific fine-tuning, or stepwise hard denoising guidance, often suffer from artifacts and compromised global scene consistency.

Hugging Face Trending Papers
Jul 27

CameraAnything: Refilming Videos with Arbitrary Camera Control

We introduce CameraAnything, the first unified framework for camera controlled video editing that enables joint control of both intrinsic and extrinsic camera parameters. Existing approaches either rely on expensive 3D reconstruction to achieve full camera functionality or restrict editing to extrinsic parameter manipulation.