arXiv:2610.01210v1 Announce Type: new
Abstract: Egocentric video has become a primary source of supervision for embodied models, and its value rests on recovering hand motion in world coordinates, wh...
By Hongming Fu, Jingcheng Shi, Wenjia Wang, Binhua Zuo, Bo Zhao
arXiv:2610.20124v1 Announce Type: new
Abstract: Human mesh recovery (HMR) provides a geometric foundation for understanding human motion, but accurately reconstructing both body motion and fine hand...
By Zhengjie Xu, Ruihao Gong, Xianglong Liu
arXiv:2605.20992v4 Announce Type: replace
Abstract: We ask whether everyday open-world monocular videos can be turned into reusable 4D interaction primitives: articulated hand motion, object shape wi...
By Hao Xu, Yilin Liu, Yinqiao Wang, Chi-Wing Fu, Niloy J. Mitra
arXiv:2608.28386v1 Announce Type: new
Abstract: Existing monocular full-body 3D human-object interaction (HOI) methods do not combine explicit finger-level grasp optimization with category-agnostic o...
By Semin Kim, Haechan Shin, Jongyoo Kim
arXiv:2609.24424v1 Announce Type: new
Abstract: Monocular RGB-based hand pose estimation has emerged as a critical research frontier in computer vision. The local hand pose estimation methods predict...
By Kaiwen Ren, Yiran Jiang, Yongjing Ye, Shihong Xia
arXiv:2610.29936v1 Announce Type: new
Abstract: Recovering metric world-space hand motion from egocentric video supports understanding human interactions and transferring them to embodied agents. Thr...
By Naru Suzuki, Satoshi Ikehata, Takehiko Ohkawa, Yoichi Sato, Shuhei Kurita
arXiv:2608. 20093v1 Announce Type: new Abstract: In this work, we present HandMvNet, one of the first real-time method designed to estimate 3D hand motion and shape from multi-view camera images.
By Muhammad Asad Ali, Nadia Robertini, Didier Stricker
HOPE is a framework that estimates hand‑object pressure from monocular videos by treating pressure estimation as a hand‑centric video prediction task. It lifts diverse pressure and contact annotations into a shared hand vertex space and uses a vertex‑anchored video transformer with a contact‑gated pressure head to predict temporally evolving per‑vertex normal pressure and contact. Experiments on multiple datasets show that HOPE generalizes to bare‑hand egocentric and in‑the‑wild videos, outperforming baselines that rely only on contact or planar pressure.
By Subin Jeon, Byungjun Kim, Hanbyul Joo
Estimating physical pressure from vision is essential for understanding contact-rich hand-object interaction. However, prior vision-based pressure estimation methods are largely limited to planar surfaces and single image input, making them difficult to apply to dynamic hand-object interaction with diverse objects.
arXiv:2610.09455v1 Announce Type: new
Abstract: Recently, approaches that leverage human video datasets for robot policy training have become increasingly prevalent. However, most existing hand track...
By Seungjun Moon, Subin Jeon, Sangwoo Kim, Hanbyul Joo, Jinwoo Shin
EgoHSI3R is a unified feed‑forward framework that reconstructs 4D hand‑scene interactions from egocentric monocular video. It jointly estimates camera motion, dense scene geometry, world‑space bilateral MANO hands, and per‑vertex hand contact by maintaining a recurrent scene representation and using hand‑centric prompts and MANO vertex queries. The method achieves the lowest world‑space hand joint error on ARCTIC while offering faster inference than existing pipelines.
By Mingzhi Pei, Zhangchen Ye, Ruoqu Chen, Liu Cao, Mengdi Xu
arXiv:2606. 25619v2 Announce Type: replace Abstract: In this paper, we present ScaleHP, a unified framework that explicitly represents per-instance metric scale to resolve the coupled errors in calibrated camera-space hand pose estimation.
By Ruitao Jing, Xingyu Chen, Hongyang Li, Qing Jiang, Yukai Shi, Lei Zhang