Hugging Face Trending Papers

HandFlow: Fully Generative 4D Hand Recovery with Flow Matching

Accurate monocular 4D hand reconstruction remains challenging. Per-frame discriminative regressors lack temporal context and often produce jittery predictions.

arXiv Computer Vision
Aug 28

Grasp in Gaussians: Fast Monocular Reconstruction of Dynamic Hand-Object Interactions

Grasp in Gaussians (GraG) is a fast, robust method for reconstructing dynamic 3D hand‑object interactions from a single monocular video. It leverages pretrained hand and object priors and represents the scene with a compact Sum‑of‑Gaussians (SoG) model, enabling efficient tracking while preserving geometric fidelity. Experiments show GraG achieves temporally coherent reconstructions on long sequences 4.4×–38.9× faster than prior work.

By Ayce Idil Aytekin, Xu Chen, Zhengyang Shen, Thabo Beeler, Helge Rhodin, Rishabh Dabral, Christian Theobalt
arXiv Computer Vision
Sep 1

ACE-Ego-Hand: Repurposing Video Diffusion Models for Occlusion-Robust Egocentric 3D Hand Motion Recovery

arXiv:2608.20308v2 Announce Type: replace Abstract: Egocentric video offers scalable manipulation data for embodied AI, yet recovering metric 3D hand trajectories remains challenging due to severe ob...

By Yufei Liu, Xixi Wang, Hao Li, Ganlong Zhao, Kaitong Cai, Chengkai Jin, Chunxiao Liu, Jianbo Liu, Siyuan Huang, Xingang Pan, Hongsheng Li
arXiv Computer Vision
Aug 21

DreamHand: Repurposing Video Diffusion Models for Occlusion-Robust Egocentric 3D Hand Motion Recovery

arXiv:2608. 20308v1 Announce Type: new Abstract: Egocentric video offers scalable manipulation data for embodied AI, yet recovering metric 3D hand trajectories remains challenging due to severe object occlusion and frequent out-of-sight gaps.

By Yufei Liu, Xixi Wang, Hao Li, Ganlong Zhao, Kaitong Cai, Chengkai Jin, Chunxiao Liu, Jianbo Liu, Siyuan Huang, Xingang Pan, Hongsheng Li
arXiv Computer Vision
Sep 7

MINT: A Unified Model for World-Space Camera and Hand Motion Estimation from Scalable Egocentric Pipeline Supervision

MINT is a foundation model that directly predicts world-space two-hand trajectories from egocentric RGB video, jointly estimating camera motion, hand states, and hand presence in a single spatiotemporal representation. It uses an open-source labeling pipeline, EGOPIPELINE, to generate large-scale pseudo-labels for pretraining, followed by fine-tuning on a small set of high-quality joint annotations. The model outperforms existing multi-stage approaches in accuracy and speed, and generalizes zero‑shot to unseen egocentric datasets.

By Zijie Zhu, Weiren Cai, Yizhou Wang, Zhenjie Yang, Yide Liu, Jiahao Chen, Guanqi He
arXiv Computer Vision
Sep 16

EventEgoHands++: Event-based Egocentric 3D Hand Mesh Reconstruction with Real Dataset

EventEgoHands++ is a new framework for reconstructing 3D hand meshes from egocentric event-based cameras. It introduces a Hand Detector that provides instance-level bounding boxes and masks for left and right hands, and an Adaptive Attention module that uses these detections to model spatial relationships and interactions. The authors extend the synthetic N-HOT3D dataset and create EEH‑R, a large real-world event-based egocentric hand dataset with about 1 million annotated frames, and show that their method outperforms existing baselines on both synthetic and real data.

By Ryosei Hara, Wataru Ikeda, Masashi Hatano, Mariko Isogawa