arXiv:2607. 15648v1 Announce Type: cross Abstract: In multi-party dialogues between a dialogue system and multiple users, identifying to whom an utterance is addressed is a key challenge.
By Taiga Mori, Koji Inoue, Divesh Lala, Tatsuya Kawahara
TurnBench is a new multi‑domain benchmark for evaluating turn‑taking dynamics in spoken dialogue. It comprises a 30‑hour hand‑labeled corpus of dyadic human conversations, a standardized evaluation protocol for end‑of‑turn and interruption detection, and covers six distinct interaction styles with triple annotation. The benchmark also provides a 104‑hour training set, a public leaderboard, and an interactive dataset viewer at https://turnbench.sesame.com.
By Freeman Jiang, Ramon Sanabria, Soham Deshmukh, Bandhav Veluri, Simon Michael Vuch Williams, Elliott K. Suen, Garreth Lee, Kevin Yoonho Choi, Takuya Umeki, Riku Kubo, Sathvik Udupa, Chien-yu Huang, Shih-Yun Shan Kuan, Zhuoyan Tao, Satyapriya Krishna, Sefik Emre Eskimez, Yu Tsao, Hung-yi Lee, Shinji Watanabe
arXiv:2608.22071v1 Announce Type: cross
Abstract: Turn-taking is a basic organizational feature of human conversation and remains difficult to model in natural, synchronous dialog systems. While exis...
By Ahmet Tu\u{g}rul Bayrak, Fatma Nur Korkmaz, Bekir Berker T\"urker, Mustafa Serta\c{c} T\"urkel, Alper Kaplan
arXiv:2606. 16731v1 Announce Type: cross Abstract: Current multiparty turn-taking models often rely on complex microphone arrays or multi-camera setups, limiting their applicability in human-robot interaction scenarios.
By Haotian Qi, Gabriel Skantze
arXiv:2607.26178v2 Announce Type: replace
Abstract: Turn-taking is a central component of full-duplex interaction. Which turn-taking behaviors are appropriate varies with the scenario, yet current mo...
By Takyoung Kim, Kang-wook Kim, Sang Hoon Woo, Julia Hirschberg, Gunhee Kim, Dilek Hakkani-T\"ur
arXiv:2603. 16859v2 Announce Type: replace Abstract: Omni-modal large language models (OLMs) redefine human-machine interaction by natively integrating audio, vision, and text.
By Tianyu Xie, Jinfa Huang, Yuexiao Ma, Rongfang Luo, Yan Yang, Wang Chen, Yuhui Zeng, Yixuan Zou, Qingchuan Ma, Zhiqiang Lu, Ruize Fang, Xiawu Zheng, Jiebo Luo, Rongrong Ji
arXiv:2609.00802v1 Announce Type: new
Abstract: Multi-party interaction is a central setting for human communication and a necessary target for human-agent interaction systems that must participate i...
By Taiga Mori, Koji Inoue, Mikey Elmers, Divesh Lala, Tatsuya Kawahara
arXiv:2607. 07294v1 Announce Type: cross Abstract: Turn-taking prediction is a key requirement for social robots involved in human-human interaction, particularly in mediator settings, where the robot must anticipate conversational dynamics rather than merely react to pauses.
By Antonio Cano, Guillermo P\'erez, Luis Merino, Randy Gomez
arXiv:2606. 11386v1 Announce Type: cross Abstract: Full-duplex spoken language models (FD-SLMs) enable seamless speech interaction by allowing models to listen and speak simultaneously, yet the internal mechanism by which they coordinate listening and speaking remains underexplored.
By Cheng-Kuang Chang, Kai-Wei Chang, Alexander H. Liu, James Glass
Turn-taking prediction is a key requirement for social robots involved in human-human interaction, particularly in mediator settings, where the robot must anticipate conversational dynamics rather than merely react to pauses. This work presents a Multimodal Voice Activity Projection (MM-VAP) framework that extends the original audio-only VAP formulation to synchronized audio-visual inputs while preserving its self-supervised future-projection objective.
arXiv:2607. 01345v1 Announce Type: cross Abstract: Turn-taking naturalness is central to full-duplex spoken dialogue systems, yet its automatic evaluation remains limited.
By Hao Zhang, Thomas Thebaud, Georgi Tinchev, Venkatesh Ravichandran, Laureano Moro-Velazquez
Turn-taking in multi-party spoken conversations remains a fundamental challenge for voice-based agents, particularly under dynamic floor competition and varying user expectations. We propose ModeratorLM, a role-playing voice agent that conditions turn-taking behavior on an explicitly assigned role in multi-party settings.