arXiv AI

JoyAI-VL-Interaction: Real-Time Vision-Language Interaction Intelligence

arXiv:2606. 14777v1 Announce Type: cross Abstract: Many moments in the real world do not wait for a user to ask.

arXiv AI
Sep 10

Omni Interaction Agent Technical Report

The technical report introduces Gander, an end‑to‑end model that integrates omni perception, real‑time interaction, and agentic capabilities into a single framework. Unlike traditional turn‑based systems, Gander continuously processes streaming inputs from video, speech, and text, enabling natural full‑duplex interaction in both everyday conversations and workflow‑oriented scenarios. Its architecture features a Cerebellum‑Brain collaboration—where the Cerebellum handles real‑time interaction and omni conversational tasks while the Brain manages complex reasoning—and a streaming Thinker‑Talker design that flattens inputs and outputs into an ordered token stream for low‑latency, continuous dialogue. Evaluations across conversational ability, omni understanding, interactive capability, and agentic intelligence show that Gander matches state‑of‑the‑art open‑source models in spoken dialogue while maintaining robust performance in noisy, multi‑party, and backchannel environments.

By Orantqing, Shengpeng Ji, Junlong Tong, Jialong Zuo, Dongjie Fu, Di Cao, Yangzhuo Li, Shangda Wu, Franz, Evan, Theron Veyra, Changhao Pan, Jingyu Lu, Dongchao Yang, Zhifei Xie, Yang Tan, Xiaoyu Shen, Xiaoda Yang, Wenfu Wang, Teddy Sun, Steve Yves, Zhou Zhao
arXiv Computer Vision
Sep 15

Realtime-Venus: A full-duplex interaction system with asynchronous delegation

arXiv:2609.13814v1 Announce Type: new Abstract: Natural interaction in digital and physical environments requires continuous perception and timely responses. Spoken dialogue relies on acoustic and li...

By Ruixiang Zhao, Hualei Wang, Renhe Sun, Enzhi Zhou, Jincenzi Wu, Xujie Song, Kexin Shi, Zihang Liu, Pengcheng Zhu, Jiayi Zhou, Baoyue Zhang, Changhao Zhang, Zitong Wang, Jinhong Wang, Tong Niu, Jingjing Liu, Junan Lin, Haolin He, Hengshuo Chu, Yuhui Chen, Jian Liu, Yuge Huang, Junliang Xing, Yuntao Wang, Weiqiang Wang, Chun Yu, Yuanchun Shi
arXiv AI
Sep 15

Multimodal Duplex Interaction Agent

arXiv:2609.08977v3 Announce Type: replace-cross Abstract: In this work, we present Gander, a native multimodal duplex interaction model that builds on MiniCPM-o 4.5 and is further adapted for realtim...

By Orantqing, Shengpeng Ji, Junlong Tong, Jialong Zuo, Dongjie Fu, Di Cao, Yangzhuo Li, Shangda Wu, Franz, Evan, Theron Veyra, Changhao Pan, Jingyu Lu, Dongchao Yang, Zhifei Xie, Yang Tan, Xiaoyu Shen, Xiaoda Yang, Wenfu Wang, Teddy Sun, Steve Yves, Zhou Zhao
arXiv Computer Vision
Aug 24

OmniAssistBench: Assistant-style Interaction Benchmark for Omni-LLMs

OmniAssistBench is a new benchmark for evaluating omni-modal large language models (Omni-LLMs) as real‑time video assistants that actively guide users toward goals. The benchmark addresses the challenge of dynamic interaction paths by providing models with predefined priors from source videos, forcing them to follow the same routes as users. The dataset was constructed by reverse‑engineering existing Internet videos into multi‑turn clips, a process that required over 1,000 expert person‑hours. Results show that proprietary Gemini‑3‑Pro scores 66.4/100 while open‑source Qwen3‑Omni‑Instruct scores 51.2, revealing that current models often give incorrect or incomplete answers, struggle with visual prompts, and fail to maintain context or delay responses until target events.

By Xianyun Sun, Chaoyou Fu, Zhengye Zhang, Feiyang Duan, Qingyuan Cao, Yonghui Niu, Sihang Yuan, Ge Zhang, Caifeng Shan
arXiv AI
Jun 9

MOSS-Video-Preview: Toward Real-Time Video Understanding via Cross-Attention

arXiv:2606. 07639v1 Announce Type: cross Abstract: Video understanding is shifting from the offline paradigm -- taking a fully recorded video as input and producing a single answer after it ends -- toward real-time interaction, in which the model perceives new frames while still replying, revises its answer as new evidence appears, and remains silent when there is nothing to say.

By Pengyu Wang, Chenkun Tan, Shaojun Zhou, Wei Huang, Qirui Zhou, Zhan Huang, Zhen Ye, Jijun Cheng, Xiaomeng Qian, Yanxin Chen, Xingyang He, Huazheng Zeng, Chenghao Wang, Pengfei Wang, Hongkai Wang, Shanqing Gao, Yixian Tian, Chenghao Liu, Xinghao Wang, Botian Jiang, Xipeng Qiu
arXiv Machine Learning
Sep 23

LiveProBench: Can Streaming Video Models Really Interact Like Humans?

LiveProBench evaluates streaming video models on their ability to interact proactively, assessing whether they respond at appropriate times without explicit cues. The benchmark tests models at one‑second intervals across six subtasks that vary trigger ambiguity and timing tolerance, measuring response accuracy, silence rates, and duplicate responses. Results show that many models issue premature responses more often than missed ones, highlighting a significant shortfall in human‑like temporal decision making.

By Kaixuan Du, Xin Wan, Hang Zhang, Meng Cao, Dai Guan, Ming Chen, YuKun Wang
arXiv AI
Jun 26

Wan-Streamer v0.1: End-to-end Real-time Interactive Foundation Models

arXiv:2606. 25041v2 Announce Type: replace-cross Abstract: We present Wan-Streamer, a native-streaming, end-to-end interactive foundation model designed from the ground up for real-time, low-latency, full-duplex audio-visual interaction.

By Lianghua Huang, Zhi-Fan Wu, Wei Wang, Yupeng Shi, Mengyang Feng, Junjie He, Chen-Wei Xie, Yu Liu, Jingren Zhou, Ang Wang, Bang Zhang, Baole Ai, Chen Liang, Cheng Yu, Chongyang Zhong, Jinwei Qi, Kai Zhu, Pandeng Li, Peng Zhang, Wenyuan Zhang, Xinhua Cheng, Yitong Huang, Yun Zheng, Zoubin Bi