arXiv Computer Vision

OmniAssistBench: Assistant-style Interaction Benchmark for Omni-LLMs

OmniAssistBench is a new benchmark for evaluating omni-modal large language models (Omni-LLMs) as real‑time video assistants that actively guide users toward goals. The benchmark addresses the challenge of dynamic interaction paths by providing models with predefined priors from source videos, forcing them to follow the same routes as users. The dataset was constructed by reverse‑engineering existing Internet videos into multi‑turn clips, a process that required over 1,000 expert person‑hours. Results show that proprietary Gemini‑3‑Pro scores 66.4/100 while open‑source Qwen3‑Omni‑Instruct scores 51.2, revealing that current models often give incorrect or incomplete answers, struggle with visual prompts, and fail to maintain context or delay responses until target events.

Hugging Face Trending Papers
Jul 21

OmniReasoner: Thinking with Long Audio-Video via Native Tool Use

Long audio-video reasoning is difficult for omnimodal LLMs because the decisive evidence is often sparse, cross-modal, and too expensive to preserve with uniformly high-fidelity inputs. We introduce OmniReasoner, a tool-use post-training framework for Thinking with Long Audio-Video: omni-modal LLMs learn, via supervised fine-tuning and reinforcement learning, to decide whether and where to call a zoom-in tool before answering.

arXiv Computer Vision
2d ago

Video-IFBench: Evaluating Instruction Following of Multimodal LLMs in Video Understanding Scenarios

arXiv:2608.25529v1 Announce Type: new Abstract: Multimodal Large Language Models (MLLMs) have shown strong performance in video understanding. However, their ability to follow instructions in this do...

By Hongbo Liu, Peixian Chen, Sihan Liu, Peiyuan Zhang, Kai Zou, Dian Zheng, Xiaoxing Hu, Yuhao Dong, Mengdan Zhang, Yunhang Shen, Haoyu Cao, Wei Liu, Weibo Gu, Xing Sun, Shengjie Zhao
arXiv AI
4d ago

OVIBench: Benchmarking Online Video Question Answering under Interruption

OVIBench introduces the first standardized benchmark for evaluating vision‑language models on Online Video Question Answering under Interruption, a realistic setting where users can interrupt the model during answer generation. The benchmark categorizes interruptions into Cancellation, False Trigger, and Correction, supports both open‑ended and multiple‑choice tasks, and provides an offline simulation protocol plus a multi‑dimensional metric suite. Experiments show that OVIBench can distinguish models’ interruption‑handling abilities, particularly in following correction requests, and that fine‑tuning on the newly created OVI‑Train dataset yields significant performance gains.

By Naiming Liu, Zhiheng Wu, Shuning Wang, Tie Zhang, Bowen Liu, Tong Wang
arXiv AI
Jul 3

OmniGAIA: Towards Native Omni-Modal AI Agents

arXiv:2602. 22897v3 Announce Type: replace Abstract: Human intelligence naturally intertwines omni-modal perception -- spanning vision, audio, and language -- with complex reasoning and tool usage to interact with the world.

By Xiaoxi Li, Wenxiang Jiao, Jiarui Jin, Haoxuan Li, Hao Wang, Shijian Wang, Guanting Dong, Jiajie Jin, Yinuo Wang, Yuan Lu, Ji-Rong Wen, Zhicheng Dou, Zhouchen Lin
arXiv AI
4d ago

Thinking Beyond Videos: Unifying Video Reasoning and Deep Research for Open-World Video Agents

arXiv:2608.23329v1 Announce Type: cross Abstract: Open-world video understanding often requires a model to locate sparse visual evidence and acquire external knowledge that is absent from the video a...

By Wenqi Liu, Shijie Ma, Yunxiao Wang, Meng Liu, Qile Su, Han Liu, Bohan Hou, Xuanyu Zheng, Changyi Liu, Tianke Zhang, Haonan Fan, Kaiyu Jiang, Yingxin Li, Jiankang Chen, Xu Wang, Bin Wen, Tingting Gao, Han Li, Jianhua Yin, Yinwei Wei, Xuemeng Song
arXiv AI
Jun 9

MOSS-Video-Preview: Toward Real-Time Video Understanding via Cross-Attention

arXiv:2606. 07639v1 Announce Type: cross Abstract: Video understanding is shifting from the offline paradigm -- taking a fully recorded video as input and producing a single answer after it ends -- toward real-time interaction, in which the model perceives new frames while still replying, revises its answer as new evidence appears, and remains silent when there is nothing to say.

By Pengyu Wang, Chenkun Tan, Shaojun Zhou, Wei Huang, Qirui Zhou, Zhan Huang, Zhen Ye, Jijun Cheng, Xiaomeng Qian, Yanxin Chen, Xingyang He, Huazheng Zeng, Chenghao Wang, Pengfei Wang, Hongkai Wang, Shanqing Gao, Yixian Tian, Chenghao Liu, Xinghao Wang, Botian Jiang, Xipeng Qiu
arXiv Computer Vision
2d ago

Zero-WAM: In-Context World-Action Modeling from Human Videos for Open-Ended Task Generalization

Zero-WAM introduces a causal video-action model that enables robots to perform unseen manipulation tasks by following in-context human video guidance. The authors create HumanGen, a dataset of 74.2K human-robot ICL pairs across 8.6K tasks, and propose an in-context future chunk prediction objective to prevent shortcut learning. In simulation, Zero-WAM attains a 47.0% success rate on seven unseen tasks, outperforming the best video-action baseline by 29.5 percentage points, and demonstrates real‑world generalization to complex, long‑horizon, and fine‑grained tasks.

By Jiaming Zhou, Qihang Zhang, Gangwei Xu, Cunxin Fan, Yujie Zhao, Ruilin Wang, Yiming Luo, Shuai Yang, Xing Zhu, Yujun Shen, Junwei Liang, Yinghao Xu