Multimodal Duplex Interaction Agent
arXiv:2609.08977v3 Announce Type: replace-cross Abstract: In this work, we present Gander, a native multimodal duplex interaction model that builds on MiniCPM-o 4.5 and is further adapted for realtim...
The technical report introduces Gander, an end‑to‑end model that integrates omni perception, real‑time interaction, and agentic capabilities into a single framework. Unlike traditional turn‑based systems, Gander continuously processes streaming inputs from video, speech, and text, enabling natural full‑duplex interaction in both everyday conversations and workflow‑oriented scenarios. Its architecture features a Cerebellum‑Brain collaboration—where the Cerebellum handles real‑time interaction and omni conversational tasks while the Brain manages complex reasoning—and a streaming Thinker‑Talker design that flattens inputs and outputs into an ordered token stream for low‑latency, continuous dialogue. Evaluations across conversational ability, omni understanding, interactive capability, and agentic intelligence show that Gander matches state‑of‑the‑art open‑source models in spoken dialogue while maintaining robust performance in noisy, multi‑party, and backchannel environments.
arXiv:2609.08977v3 Announce Type: replace-cross Abstract: In this work, we present Gander, a native multimodal duplex interaction model that builds on MiniCPM-o 4.5 and is further adapted for realtim...
Natural interaction in digital and physical environments requires continuous perception and timely responses. Spoken dialogue relies on acoustic and linguistic cues, while video interaction also requi...
arXiv:2609.13814v1 Announce Type: new Abstract: Natural interaction in digital and physical environments requires continuous perception and timely responses. Spoken dialogue relies on acoustic and li...
OmniVChat defines a native audio‑visual dialogue task where models receive raw audio and video from a user and produce text responses, eliminating the need for separate text queries or speech recognition. To address data scarcity and evaluation challenges, the authors introduce OmniVChat‑Studio, a multi‑agent engine that synthesizes single‑ and multi‑turn dialogues, and OmniVChat‑Bench, a benchmark assessing models across five dialogue ability categories. They also propose OmniVChat‑RL, a reinforcement‑learning reward that balances reply correctness, efficiency, and style, and demonstrate that training Qwen3‑Omni‑Instruct with this reward on synthesized data improves performance on both synthetic and human‑recorded benchmarks.
We introduce Qwen3.8-Omni-Flash, a natively multimodal agentic model for real-world multimodal productivity. Compared with previous omni models, which primarily emphasized perception and interaction,...
Qwen3.8-Omni-Flash is a natively multimodal agentic model designed for real‑world multimodal productivity, offering enhanced multimodal understanding, reasoning, and long‑horizon agentic task performance. It builds on a sparse mixture‑of‑experts architecture, extends its context window to one million tokens, and supports long‑context multimodal reasoning and planning. The release includes Qwen-MM-Plugins for native audio and video support and Qwen-Live-Harness for building responsive, real‑time multimodal agents, with extensive evaluations confirming strong performance across multimodal tasks.
arXiv:2606. 14777v1 Announce Type: cross Abstract: Many moments in the real world do not wait for a user to ask.
arXiv:2607. 16610v1 Announce Type: new Abstract: Long-horizon AI agents are becoming increasingly capable, yet their interaction with users remains surprisingly thin.
arXiv:2608. 10720v1 Announce Type: new Abstract: Omni-modal dialogue models can understand multimodal inputs and synthesize spoken replies, yet their responses remain visually disembodied.
EgoBench is an interactive egocentric multimodal benchmark designed to evaluate tool-using AI agents. It contains 1,590 video‑grounded tasks across five daily scenarios and a user‑agent‑tool environment that enforces joint visual perception, multi‑hop reasoning, and dynamic interaction. The benchmark includes a simulated user for realistic feedback and a deterministic validation framework, revealing that current video‑MLLM agents achieve only a 34.95% average Joint Success Rate, highlighting significant capability gaps.
arXiv:2602. 22897v3 Announce Type: replace Abstract: Human intelligence naturally intertwines omni-modal perception -- spanning vision, audio, and language -- with complex reasoning and tool usage to interact with the world.
arXiv:2606. 12688v1 Announce Type: cross Abstract: We are entering a new era of composite model architectures that integrate diverse components such as vision encoders, language backbones, diffusion and flow heads, audio codecs, action generators, and world-model predictors.