Regressor-Guided Image Editing Shifts Emotion and Disengagement Timing in Social Media
arXiv:2501. 12289v3 Announce Type: replace-cross Abstract: Internet overuse is a widespread phenomenon in today's digital society.
The paper presents a real‑time on‑device system for editing the emotional intensity of visual content. Using a MobileNetV4 backbone with FiLM‑based conditioning, the model predicts parameters for differentiable global transformations in a single 3.7 ms forward pass, replacing 80‑second per‑image optimization. A user study with 54 participants showed reduced viewer arousal and higher perceived quality compared to a grayscale filter, and the system runs at 60 fps on a Samsung Galaxy S23.
arXiv:2501. 12289v3 Announce Type: replace-cross Abstract: Internet overuse is a widespread phenomenon in today's digital society.
Video quality assessment (VQA) plays a critical role in optimizing video delivery systems. While numerous objective metrics have been proposed to approximate human perception, the perceived quality strongly depends on viewing conditions and display characteristics.
AffectDelta is a new image editing framework that moves beyond single emotion labels by modeling edits as transitions between eight‑dimensional emotion distributions. It uses a frozen Emotion Distribution Predictor to estimate the source image’s affective state and encodes the signed difference to guide a diffusion backbone that applies context‑dependent semantic and appearance changes. The authors created a large AffectPair‑249K dataset of source‑target pairs and show that AffectDelta outperforms six baselines in both affective alignment and content preservation, with ablation studies supporting their design choices.
AffectDelta is a new image editing framework that moves beyond single emotion labels by modeling edits as transitions between eight‑dimensional emotion distributions. It uses a frozen Emotion Distribution Predictor to estimate the source state and a signed difference vector to encode the desired change, which is then translated into context‑dependent semantic and appearance modifications via a transition encoder and a diffusion backbone. The authors introduce AffectPair‑249K, a dataset of 248,841 source‑target pairs covering both cross‑category and within‑category transitions, and show that AffectDelta outperforms six baselines in affective alignment and content preservation.
Video2Reaction is a multimodal dataset that links short movie segments to the emotional reactions of viewers, gathered from social media comments. The dataset models reactions as distributions over categorical emotions, capturing the subjective and ambiguous nature of emotional perception. Experiments show that vision‑language models fine‑tuned with LoRA learn effectively from Video2Reaction and outperform specialized baselines, and that models pre‑fine‑tuned on this dataset transfer well to other emotion prediction tasks.
EditaLive! is a new real‑time framework for character video editing in live streaming, built on a pretrained image animation model (Wan‑Animate) that separates appearance from motion. It uses the CharEdit‑50K dataset for reference‑frame editing and video reconstruction, and adapts the model from offline bidirectional to causal streaming generation. A self‑rollout distillation strategy compresses the model into a two‑step sampler, employing fixed RoPE, alignment forcing, and first‑frame preserved sparse attention to reduce appearance drift and achieve low‑latency inference while preserving facial expressions.
arXiv:2607. 06875v1 Announce Type: cross Abstract: Understanding and forecasting audience reactions to video content are crucial for improving content creation, recommendation systems, and media analysis.
arXiv:2609.24788v1 Announce Type: new Abstract: In this paper, we propose SVEET, a framework that requires merely training on a pretrained bidirectional video diffusion model but supports high-qualit...
arXiv:2607. 03803v1 Announce Type: cross Abstract: The growing demand for image-to-video creation on mobile devices has increasingly focused on cinematic motion effects like bullet time, dolly zoom, slow motion, etc.
arXiv:2609.13264v1 Announce Type: cross Abstract: Generating human-centric videos that preserve both visual identity and person-specific expressive behavior remains a fundamental challenge. In additi...
We introduce EgoPlay, an event-triggered video-to-video editor for egocentric streams, obtained by fine-tuning a pretrained V2V diffusion transformer on event-conditioned data built primarily from Ego4D. Given a monocular video and an event-triggered prompt of the form "when X happens, do Y," EgoPlay infers whether and when event X occurs, preserves pre-event frames, and applies edit Y only to the post-event continuation.
arXiv:2506.19445v5 Announce Type: replace Abstract: Motion blur remains one of the most common and visually disruptive degradations in real-world smartphone imaging, yet existing deblurring benchmark...