Hugging Face Trending Papers

Learning Flexible Generalization in Video Quality Assessment by Bringing Device and Viewing Condition Distributions

Video quality assessment (VQA) plays a critical role in optimizing video delivery systems. While numerous objective metrics have been proposed to approximate human perception, the perceived quality strongly depends on viewing conditions and display characteristics.

Hugging Face Trending Papers
2d ago

CamWorldQA: Perceptual Quality Assessment of Camera-Controlled World Video Generation

Recent advances in generative video models have enabled camera-controlled world video generation, allowing models to synthesize videos under user-defined camera trajectories. However, existing video quality assessment (VQA) methods are mainly developed for natural videos and fail to capture the unique perceptual characteristics of camera-controlled generation, such as viewpoint consistency, motion coherence, and content preservation.

Hugging Face Trending Papers
Jun 29

LEIQ-Assessor: Multi-dimensional Quality Assessment of Low-light Enhanced Images via Multi-task Learning

Low-light image enhancement algorithms (LIEAs) aim to improve the visibility of images captured under poor illumination. However, the enhancement process often introduces artifacts such as noise amplification, color shift, structural damage, and over-exposure, which degrade the perceptual quality of the enhanced images.

arXiv AI
Jul 7

Lights, Camera, Carbon: Architectural Scaling Laws for Video Generation Energy Consumption

arXiv:2607. 04553v1 Announce Type: cross Abstract: We present a bidirectional framework for estimating the energy consumption of text-to-video (T2V) and text-to-video-audio (T2VA) models from architectural first principles and observable generation parameters such as resolution and duration, requiring no access to weights, model size, or implementation details.

By Nidhal Jegham, Boris Gamazaychikov, Sasha Luccioni
Hugging Face Trending Papers
Jul 29

SpatialQ: Understanding 3D Gaussian Splatting Scene Quality via Visual-based MLLM

3D Gaussian Splatting (3DGS) has emerged as an effective representation for novel view synthesis and 3D scene reconstruction, creating an increasing demand for reliable quality assessment. Unlike conventional image quality assessment (IQA), the quality of a 3DGS scene depends not only on the perceptual fidelity of rendered views, but also on scene-level factors such as spatial structure and cross-view consistency.