arXiv Computer Vision

EditaLive! Unified Character Video Editing for Live Streaming

EditaLive! is a new real‑time framework for character video editing in live streaming, built on a pretrained image animation model (Wan‑Animate) that separates appearance from motion. It uses the CharEdit‑50K dataset for reference‑frame editing and video reconstruction, and adapts the model from offline bidirectional to causal streaming generation. A self‑rollout distillation strategy compresses the model into a two‑step sampler, employing fixed RoPE, alignment forcing, and first‑frame preserved sparse attention to reduce appearance drift and achieve low‑latency inference while preserving facial expressions.

arXiv Computer Vision
Sep 21

Edit-VAR: Taming Visual Autoregressive Model for Precise Video Editing

Edit‑VAR is a training‑free, inversion‑free framework that uses a pretrained visual autoregressive video model for text‑guided video editing. It encodes the source video into multi‑scale discrete tokens and applies probability‑guided conditional token replacement, attention‑guided token‑wise and scale‑aware modulation, and scale‑decoupled generation to preserve source appearance while enabling precise edits. The method also includes residual‑guided token pruning to reduce inference cost, and experimental results show it outperforms existing training‑free video editing methods in fidelity, source preservation, temporal coherence, and efficiency.

By Chongbo Zhao, Jiangming Wang, Xilai Wang, Xinyu Wang, Jingyi Tang, Chunjie Hao, Pengjie Song, Yue Ma
arXiv Computer Vision
Aug 21

ID-V2V: Identity-Preserving Video Restylization

arXiv:2607. 22830v2 Announce Type: replace Abstract: In visual storytelling, human performances are central to creative intent and narrative meaning.

By Yuancheng Xu, Mingming He, Pablo Salamanca, Li Ma, Yash Kant, Emmett Steven, Paul Debevec, Ning Yu
arXiv Computer Vision
Aug 25

EditStream: A Unified Autoregressive Framework for Interactive Video Generation and Editing

EditStream is a unified DiT‑based framework that supports a wide range of interactive video tasks—Text‑to‑Video, Image‑to‑Video, Video‑to‑Video, Editing Propagation, Reference‑guided Video Editing, and Camera Pose Change—within a single system. It achieves fast, few‑step autoregressive generation by applying a two‑stage distillation process that combines Velocity Moment Matching with autoregressive unrolling, thereby preserving motion quality and temporal stability. The approach aims to make high‑quality diffusion‑based video models practical for real‑time creative workflows.

By Yuqian Zhou, Zhenghong Zhou, Zongze Wu, Cameron Smith, Richard Zhang, Jiebo Luo, Eli Shechtman, Zhe Lin
arXiv AI
Oct 9

VINCIE-NExT: Unlocking Video Editing from Images via In-Context Modeling

VINCIE‑NExT is a unified framework that transfers image editing capabilities to video editing by using in‑context visual demonstrations. It decomposes video editing into a chain of sub‑tasks (Video → Image → Image → Video), routing editing intent through the image domain and enabling joint training from heterogeneous image and video data under a single diffusion objective. The method introduces a novel position encoding to link image demonstrations and video frames, allowing pixel‑faithful appearance propagation, and supports test‑time scaling through progressive diffusion stages.

By Leigang Qu, Feng Cheng, Ziyan Yang, Bangbang Yang, Zhaoyang Huang, Wei Chow, Yicong Li, Wenjie Wang, Tat-Seng Chua, Yan Zeng
Hugging Face Trending Papers
Aug 4

JoyAI-Video-Edit: Real-Time Open-Ended Video Editing with Autoregressive Diffusion

Real-time video editing requires low-latency causal generation with bounded computational resources while preserving source fidelity and long-term temporal consistency. We present JoyAI-Video-Edit, a 16B-parameter autoregressive diffusion framework for real-time, open-ended video editing without access to future frames or a predefined video duration.

Hugging Face Trending Papers
Jun 29

Goku: A Million-Scale Universal Dataset and Benchmark for Instruction-Based Video Editing

Existing instruction-based video editing datasets commonly focus on single-task appearance editing, failing to meet the complex creative demands of real-world scenarios. To bridge this gap, we present Goku, a large-scale dataset featuring 2 million high-quality, instruction-aligned video editing pairs, which is the first to extend task boundaries from basic appearance editing to multi-task and structural manipulations(e.

arXiv Computer Vision
Oct 9

Transforming Image Editors into Video Editors

The paper introduces Anchor-based Video Editing (AVE), a two-stage framework that converts a powerful image editor into a video editor by first editing keyframes and then propagating those edits across time using a motion-guided image-to-video diffusion model. AVE treats edited keyframes as fixed anchors, leveraging the strengths of modern image editors while avoiding costly end-to-end video training. Experiments on IVEBench and VIE-Bench demonstrate strong performance in instruction following, temporal consistency, and content fidelity, and ablations show that video quality correlates with the underlying image editor’s performance.

By Feng Wang, Zijie Li, Ceyuan Yang, Alan Yuille, Peng Wang