Partner Capability Estimation for Task-Agnostic Adaptation in Ad-Hoc Teamwork
arXiv:2607. 27177v1 Announce Type: new Abstract: Effective collaboration with novel and diverse partners is a crucial skill for autonomous agents.
arXiv:2602. 17737v2 Announce Type: replace-cross Abstract: Mutual adaptation is a central challenge in human-AI teaming, as humans naturally adjust their strategies in response to an AI agent's behavior.
arXiv:2607. 27177v1 Announce Type: new Abstract: Effective collaboration with novel and diverse partners is a crucial skill for autonomous agents.
The paper introduces ICRL4AHT, a large-scale benchmark for evaluating In-Context Reinforcement Learning (ICRL) in Ad-Hoc Teamwork (AHT) scenarios using Overcooked-V2. It provides a diverse teammate suite, a reproducible pipeline, and evaluates history-conditioned ICRL algorithms such as Algorithm Distillation and Decision-Pretrained Transformer. The results show that these methods often perform worse than random baselines and do not improve with longer horizons, underscoring the difficulty of strategic inference under partial observability in AHT.
arXiv:2504. 03991v2 Announce Type: replace-cross Abstract: Understanding how humans collaborate and communicate in teams is essential for improving human-agent teaming and AI-assisted decision-making.
arXiv:2607. 04972v1 Announce Type: cross Abstract: Deploying robot teams in the real world requires simultaneous adaptation to unseen environments, unknown partners, and varying team sizes, yet existing approaches often address these challenges in isolation under the closed-world assumption of fixed teammates.
arXiv:2403. 16178v2 Announce Type: replace-cross Abstract: For effective human-agent teaming, robots and other artificial intelligence (AI) agents must infer their human partner's abilities and behavioral response patterns and adapt accordingly.
arXiv:2609.39727v1 Announce Type: new Abstract: Cooperative language-model agents must coordinate over long horizons and adapt to changing environments and to partners with unfamiliar conventions, ye...
CONCAT is a training‑free framework that improves the efficiency of large language model (LLM) based multi‑agent systems by clustering agents according to their initial answers and selecting cluster leaders based on confidence. It uses a Theory‑of‑Mind‑inspired heuristic to predict collaboration benefits between leaders, then prunes communications to form an ad‑hoc network that reduces latency. Experiments on three LLMs and benchmarks show up to 2.02× higher accuracy/latency ratio than LLM‑Debate and a 50.1% latency reduction on Qwen2.5‑14B‑Instruct without task‑specific training.
The paper introduces ROTATE, a regret-driven open‑ended training framework that jointly improves an Ad Hoc Teamwork (AHT) agent and an adversarial teammate generator. Unlike traditional two‑stage pipelines, ROTATE alternates between enhancing the agent and generating teammates that specifically probe its collaboration weaknesses. Experiments on Overcooked and Level‑Based Foraging show that ROTATE outperforms existing baselines on unseen teammates, setting a new benchmark for robust, generalizable teamwork.
arXiv:2608. 06381v1 Announce Type: cross Abstract: Explainable AI (XAI) has shown promise for human-agent collaboration, yet results rely on hand-crafted policies in custom environments, limiting generalizability to state-of-the-art teaming research.
The paper explores a runtime strategy-selection framework where a large language model (LLM) guides a pre‑trained reinforcement learning (RL) policy for non‑player characters (NPCs) in a Unity combat game without altering the underlying policy. Five NPC agents sharing a PPO policy were compared in a baseline setup and an LLM‑augmented setup, where a locally hosted Mistral 7B model assigns one of four tactical tags every five seconds based on live game state. Across 600 episodes against three scripted opponents, the LLM‑augmented agents more than doubled their win rate against a Balanced opponent, improved performance against an Evasive opponent, but struggled against an Aggressive opponent due to over‑reliance on encirclement; analysis of 2,430 strategy selections revealed limited zero‑shot differentiation with the model favoring Surround in 83.8% of cases.
arXiv:2606. 10906v1 Announce Type: cross Abstract: We study models for human-AI teaming through the lens of statistical calibration.
arXiv:2510.26915v2 Announce Type: replace-cross Abstract: While heterogeneous teams have typically been designed for well-specified missions with known semantics, generative intelligence, i.e., large...