arXiv:2606. 18263v1 Announce Type: cross Abstract: Large language models (LLMs) are increasingly used to simulate human populations via persona prompting, often under the assumptions that richer persona descriptions improve behavioral fidelity, similarly sized attribute combinations are equally simulatable, and persona definitions generalize across tasks.
By Aanisha Bhattacharyya, Yaman Kumar Singla, Rajiv Ratn Shah, Changyou Chen, Jitendra Ajmera
arXiv:2610.05828v2 Announce Type: replace
Abstract: Large language models (LLMs) offer new opportunities for public opinion research by enabling early prediction of survey responses, potentially redu...
By Dongryeol Lee, Weronika {\L}ajewska, Leonardo Perelli, Saab Mansour
The paper introduces the concept of Persona Collapse, where large language models (LLMs) produce clustered, non-diverse responses in multi-agent simulations. It defines three diagnostic metrics—Coverage, Uniformity, and Complexity—to quantify this phenomenon across eight LLMs on tasks such as personality, moral reasoning, and self-introduction. Findings show that persona collapse is universal but varies by task, cannot be alleviated by sampling more personas, and that higher per-persona fidelity leads to more polarized populations, while persona-targeted fine-tuning further reduces diversity.
By Yunze Xiao, Vivienne J. Zhang, Chenghao Yang, Weihao Xuan, Jen-tse Huang
The paper introduces a simulation framework that uses large language model (LLM) agents conditioned on data‑driven personas to predict A/B test outcomes. These personas are built from anonymized user behavioral patterns, engagement signals, and inferred demographics, offering a more realistic population model than synthetic or rule‑based personas. The authors evaluate question design, persona data source, behavioral depth versus diversity, and population subsampling, achieving 0.75–0.90 directional accuracy on 40 real A/B tests.
By Ziyad Benomar, Weronika {\L}ajewska, Leonardo Perelli, Saab Mansour
arXiv:2609.22607v1 Announce Type: new
Abstract: We argue here that the current dominant practice in LLM human simulation: prompting instruction-tuned assistant language models to role-play personas,...
By Minwoo Kang, T\'ea Wright, Seun Eisape, Ayush Raj, Suhong Moon, Joseph Suh, Alane Suhr, David M. Chan, John Canny
arXiv:2608. 03044v1 Announce Type: cross Abstract: Large language models are increasingly used to simulate human opinions, but prior work reports conflicting results: some studies find promising alignment with human survey data, while others find persona collapse and weak demographic sensitivity.
By Seth Grief-Albert, Jessica Bo, Difan Jiao, Ashton Anderson
arXiv:2605.12894v2 Announce Type: replace-cross
Abstract: Large Language Model (LLM) agents are increasingly deployed in settings where they interact with diverse users, including those who are uncle...
By Harshita Chopra, Kshitish Ghate, Aylin Caliskan, Tadayoshi Kohno, Chirag Shah, Natasha Jaques
arXiv:2609.38392v1 Announce Type: new
Abstract: Personas used to seed LLM social simulations face a cold-start problem: existing methods lack a principled basis for deciding which attributes to inclu...
By Jinyi Ye, Yuangang Li, Chenxiao Yu, Preyashi Poddar, Priyanka Dey, Longtian Ye, Zihan Wang, Xiyang Hu, Emilio Ferrara, Yue Zhao
PERSONAWEAVER is a new approach to procedural character generation that separates world building from behavioral specification, using manually curated banks of moral positions and conversational reactions to diversify character behavior. By applying this method across ten realistic and fantastical settings and three large language models, the system produces broader moral and interactional response distributions, varied interpersonal language, response length, sentiment, and less archetypal world attribute combinations compared to prior work.
By Maan Qraitem, Kate Saenko, Bryan A. Plummer
arXiv:2512. 07195v2 Announce Type: replace-cross Abstract: Multi-agent role-playing has recently shown promise for studying social behavior with language agents, but existing simulations are mostly monolingual without cross-lingual interaction, an essential property of real societies.
By Xuan Zhang, Wenxuan Zhang, Anxu Wang, See-Kiong Ng, Yang Deng
arXiv:2602.20294v2 Announce Type: replace-cross
Abstract: Simulating real personalities with large language models requires grounding generation in authentic personal data. Existing evaluation approa...
By Yu Li, Pranav Narayanan Venkit, Yada Pruksachatkun, Chien-Sheng Wu
arXiv:2610.16498v1 Announce Type: cross
Abstract: Generative Social Simulation (GSS) leverages Large Language Models (LLMs) to create sophisticated personas that define agents with demographics, emot...
By Dimitris Michailidis, Petter T\"ornberg, Fernando P. Santos