arXiv AI

Multilingual Agent-Based World Modeling for Social Science

arXiv:2512. 07195v2 Announce Type: replace-cross Abstract: Multi-agent role-playing has recently shown promise for studying social behavior with language agents, but existing simulations are mostly monolingual without cross-lingual interaction, an essential property of real societies.

arXiv AI
Aug 3

Shall We Play a Game? Language Models for Open-ended Wargames

arXiv:2509. 17192v3 Announce Type: replace Abstract: LLM-based social simulations can make a generated transcript look like a single behavioral signal, but the model behind that transcript may be doing several different jobs: choosing what an actor says or does, deciding what happens after an action, or both.

By Glenn Matlin, Isaac Song, Yixiong Hao, Parv Mahajan, Evan Montoya, Ryan Bard, Stuart R. Topp, Anthony Wen-Ming Zang, Mohammed Rehan Parwani, Soham Shetty, Mark Riedl
arXiv AI
Aug 5

Emulate or Estimate? The Divergent Strengths of Base and Post-Trained Language Models for Opinion Simulation

arXiv:2608. 03044v1 Announce Type: cross Abstract: Large language models are increasingly used to simulate human opinions, but prior work reports conflicting results: some studies find promising alignment with human survey data, while others find persona collapse and weak demographic sensitivity.

By Seth Grief-Albert, Jessica Bo, Difan Jiao, Ashton Anderson
arXiv AI
Jun 6

Toward Culturally Aligned LLMs through Ontology-Guided Multi-Agent Reasoning

arXiv:2601. 21700v3 Announce Type: replace-cross Abstract: Large Language Models (LLMs) increasingly support culturally sensitive decision making, yet often exhibit misalignment due to skewed pretraining data and the absence of structured value representations.

By Wonduk Seo, Wonseok Choi, Junseo Koh, Juhyeon Lee, Hyunjin An, Minhyeong Yu, Jian Park, Qingshan Zhou, Seunghyun Lee, Yi Bu
arXiv AI
Jul 17

Step-Level Preference Learning for Generative Agents in Social Simulations

arXiv:2607. 14485v1 Announce Type: new Abstract: Large language model (LLM)-based generative agents simulate human behavior through long-horizon decision-making processes that comprise intermediate steps such as planning, memory retrieval, reflection, and action selection.

By Wenchang Gao, Pingyue Sheng, Lanlan Qiu, Yunfei Ma, Jian Zhao, Baicheng Chen, Kangda Wang, Yuyang Tian, Shunqiang Mao, Tianxing He
arXiv AI
Jun 6

An Infectious Disease Spread Simulation Based on Large Language Model Decision Making

arXiv:2606. 06360v1 Announce Type: new Abstract: Modelling individual decision-making during infectious disease outbreaks is crucial for understanding behavioural dynamics and informing effective public health interventions.

By Yonchanok Khaokaew, Ruochen Kong, Andreas Zufle, Hao Xue, Taylor Anderson, Chandini Raina MacIntyre, Matthew Scotch, Flora D. Salim, David J Heslop