arXiv AI

How Well Do Large Language Models Capture Human Personality?

arXiv:2606. 18263v1 Announce Type: cross Abstract: Large language models (LLMs) are increasingly used to simulate human populations via persona prompting, often under the assumptions that richer persona descriptions improve behavioral fidelity, similarly sized attribute combinations are equally simulatable, and persona definitions generalize across tasks.

arXiv AI
Sep 10

A Three-Tier Persona Vector for Controllable User Simulation in Agentic Evaluation

The paper introduces a three-tier persona vector for user simulation in evaluating LLM agents, comprising 23 dimensions across demographics, behavioral traits, and emotional states, plus a query-complexity overlay. It demonstrates that these nuanced personas generate diverse, scenario-reactive conversations, leading to significant variations in agent goal achievement and compliance across different contexts. The model’s design allows for reproducible, auditable user behavior patterns without relying on learned covariance matrices.

By Rahul Khedar, Eshita, Sneha Teja Sree Reddy Thondapu, Mayank Malhotra, Arup Kumar Das, Jitesh Chandra Mishra, Arun Menon, Avinash Karn, Mouli V
Hugging Face Trending Papers
Sep 8

A Three-Tier Persona Vector for Controllable User Simulation in Agentic Evaluation

The paper introduces a three-tier persona vector to generate diverse, realistic user inputs for evaluating tool-augmented LLM agents. The vector includes 23 dimensions: categorical demographics, continuous behavioral traits, and continuous emotional states, plus a query-complexity overlay. Experiments on 64,698 conversations show that these persona dimensions produce measurable differences in agent performance and realistic scenario-reactive behavior.

arXiv AI
Jun 17

Patients With Personality: Realistic Patient Simulation through Controlled Diversity and Selective Disclosure

arXiv:2606. 17441v1 Announce Type: cross Abstract: Simulating realistic patient interactions is a key requirement to testing clinical applications of LLMs at scale without time-consuming and expensive user studies.

By Moritz Schlager, Friederike Jungmann, Samuel Schmidgall, Philipp Raffler, Franziska Hartl, Eva Wende, Paula Ro{\ss}m\"uller, Conrad Ketzer, Avinatan Hassidim, Dale R. Webster, Yossi Matias, Yun Liu, Daniel Rueckert, Mike Schaekermann, Paul Hager
arXiv Computation and Language
Sep 23

PERSONAWEAVER: Controllable Diversity Beyond Conventional Archetypes in Procedural Character Generation

PERSONAWEAVER is a new approach to procedural character generation that separates world building from behavioral specification, using manually curated banks of moral positions and conversational reactions to diversify character behavior. By applying this method across ten realistic and fantastical settings and three large language models, the system produces broader moral and interactional response distributions, varied interpersonal language, response length, sentiment, and less archetypal world attribute combinations compared to prior work.

By Maan Qraitem, Kate Saenko, Bryan A. Plummer
arXiv AI
Sep 10

The Failure Happens Before the Drift: The Social Dynamics of Values in LLM Agent Societies

The study introduces a World Values Survey–grounded simulation framework to test whether large language model agents can faithfully represent diverse human value systems. In about 4,000 conversations with 1,200 personas across three models, more than half of the agents failed to express their assigned value profiles from the start, and only 2–7% drifted over time. The results show systematic deviations from the intended value distributions and reveal that simulated dialogues differ from human discussions in their balance of stylistic consistency and semantic diversity.

By Farah Atif, Sougata Saha, Monojit Choudhury
arXiv AI
Jul 10

Persona Cartography: Charting Language Model Personality Traits in Weight Space

arXiv:2607. 07916v1 Announce Type: new Abstract: Large language models exhibit recurring behavioural patterns -- personas -- that shape generalisation and safety, but we lack reliable tools for decomposing, measuring, and controlling them.

By Luke Baines, Anton Gonzalvez Hawthorne, Mariia Koroliuk, Irakli Shalibashvili, Cl\'ement Dumas, Konstantinos Voudouris, David Demitri Africa
arXiv AI
Sep 2

Data-Driven Persona-Conditioned Agents for A/B Test Simulation

The paper introduces a simulation framework that uses large language model (LLM) agents conditioned on data‑driven personas to predict A/B test outcomes. These personas are built from anonymized user behavioral patterns, engagement signals, and inferred demographics, offering a more realistic population model than synthetic or rule‑based personas. The authors evaluate question design, persona data source, behavioral depth versus diversity, and population subsampling, achieving 0.75–0.90 directional accuracy on 40 real A/B tests.

By Ziyad Benomar, Weronika {\L}ajewska, Leonardo Perelli, Saab Mansour
arXiv AI
Aug 7

Role Steering of Language Models for Social Simulations

arXiv:2608. 00023v2 Announce Type: replace-cross Abstract: Social simulations built from language-model agents need role-conditioned behavior that can be checked before agents are placed into a simulated population.

By Isaac Song, Mohammed Rehan Parwani, Glenn Matlin, Emile Anand, Akhil Theerthala, Arjun Chatterjee, Anthony Wen-Ming Zang, Maria Kostylew, Yonadav G. Shavit, Sebastien Krier, Mark Riedl