MatReplace is a new reference‑free benchmark for evaluating material replacement in interior scenes, assessing edits on local material correctness, global lighting harmony, outside preservation, and inside structure. It offers three tracks that vary the conditioning signal—instruction only, instruction plus region mask, and material reference image—allowing systematic comparison of different editing approaches. Results show that while closed‑source editors excel at named‑material rendering, grounding materials from pixel references remains a significant challenge.
By Mingzhe Du, Thong Thanh Nguyen, Nguyen Tran Cong Duy, See-Kiong Ng, Luu Anh Tuan
arXiv:2608. 06075v1 Announce Type: cross Abstract: Commercial vision-language models are reshaping computer vision, with visual priors broad enough to rival task-specific systems.
By Shilin Hu, Jingyi Xu, Dimitris Samaras, Hieu Le
Commercial vision-language models are reshaping computer vision, with visual priors broad enough to rival task-specific systems. This raises a natural question: do they reduce the need for classic, physics-informed low-level vision?
arXiv:2607. 22705v1 Announce Type: cross Abstract: Object-centric learning aims to represent scenes as objects whose properties can be reused in new combinations.
By Anuraag Gadehothur Karnam, Tarunesh Sathish
arXiv:2606. 00188v1 Announce Type: cross Abstract: While current multimodal models are proficient at open-ended visual editing, executing precise single-answer edits remains an important obstacle.
By Kai Xu, Ellis Brown, Shrikar Madhu, Rob Fergus, He He, Saining Xie
arXiv:2608.21229v1 Announce Type: new
Abstract: Omnimodal generation is central to a wide range of content creation and editing applications. In-context conditioning is essential to this paradigm. It...
By Yangshuai Liu, Zheming Li, Jiaao Li, Kang He, Ziliang Lai, Zhitai Liu, Chengru Song
ReDeck introduces a step‑level render‑grounded refinement framework for document‑to‑slide generation, breaking slide revision into atomic edit actions with immediate renderer‑derived observations. It employs multi‑granular feedback—step‑level spatial checks, turn‑level adaptive critique, and a submission‑level layout gate—to balance local repair with overall quality. The authors also present DeckQuiz, a benchmark that separates content fidelity, spatial correctness, and design quality, and demonstrate ReDeck’s superior performance across GPT‑5.4, Claude‑4.6, and Gemini‑3.1.
By Muzhao Tian, Zezi Zeng, Yifan Yang, Xin Gao, Yan Li, Zisu Huang, Xiaohua Wang, Changze Lv, Mingxi Cheng, Bei Liu, Kai Qiu, Qi Dai, Dong Chen, Yue Dong, Xiaoqing Zheng, Ji Li, Chong Luo
Paint-Anything introduces a unified hex-prompt interface that allows users to specify any 24‑bit hex color for both image generation and editing. The method trains on a new Paint‑500K dataset created from real images with object grounding, perceptual color labeling, and editing‑pair synthesis, and supplements this with pure‑color anchors to address shadow‑induced color inaccuracies. Evaluated on the newly proposed Any Color Benchmark (ACBench), Paint‑Anything achieves significant improvements over the base FLUX.2‑4B model, boosting T2I and editing scores by 85.3 % and 28.3 % respectively, and outperforms competing methods on the CompColor metric.
By Ji Xie, Dewei Zhou, Xinyu Huang, Zhennan Chen, Xun Wang
RefineEdit is a training‑free prompt‑to‑prompt image editing framework that uses a Generative Refinement Network to edit images by refining binary image codes. It couples edit localization with content generation, selecting editable positions based on signed probability differences between an editing branch and a source branch, and stabilizes edits with adaptive spatial freezing and finite bit locking. The method requires no additional training, external masks, or attention control, and outperforms other methods on PIE‑Bench in background‑preservation metrics and CLIP scores.
By Yulong Chen, Ziqian Zhang, Haoyu Zhang, Ao He, Senmao Li, Kai Wang
TransPhy is a framework for visually in-context learning that focuses on physically grounded image editing. It introduces PhysVICL-74, a dataset of 74 transformation rules and 5,240 source–target pairs, and evaluates models on novel-instance transfer and unseen-rule generalization. The method predicts the demonstrated rule and a query-specific target-state description, then synthesizes the target image using token-wise mixture-of-experts guided by localized transition cues, improving rule adherence, query consistency, and generalization over existing methods.
By Siyi Xie, Xuanke Shi, Jinsheng Quan, Haoran Tang, Zukai Chen, Lei Yang, Quan Wang
arXiv:2607. 21318v1 Announce Type: cross Abstract: Replacing an object with one that differs in category or shape requires complete source removal, natural target formation unconstrained by the source silhouette, and preservation of unrelated content.
By Jian Zhang, Zhijun Zhang
arXiv:2609.14899v1 Announce Type: new
Abstract: Neural 3D scene editing is often evaluated by semantic alignment alone, although a convincing result may alter unrelated content or become inconsistent...
By Sariah Patro, Arjun Mehra, Nikhil Bhatia