Commercial vision-language models are reshaping computer vision, with visual priors broad enough to rival task-specific systems. This raises a natural question: do they reduce the need for classic, physics-informed low-level vision?
arXiv:2606. 18451v1 Announce Type: new Abstract: Single-image-to-3D generators are improving quickly, but there is no agreed, human-free way to tell whether one generated mesh is better than another.
By Ali Asaria, Tony Salomone, Deep Gandhi
arXiv:2605. 20306v2 Announce Type: replace-cross Abstract: We introduce WildRoadBench, a wild aerial road-damage grounding benchmark that couples direct visual grounding by vision-language models with autonomous research-and-engineering by LLM-driven agents on a single professionally annotated UAV corpus.
By Bingnan Liu, Chenhang Cui, Rui Huang, Jiani Luo, Zhirong Shen, Tinghao Wang, Xiande Huang, Lingbei Meng, Fei Shen, An Zhang
arXiv:2607. 10826v1 Announce Type: cross Abstract: Automated evaluation is essential for scaling generative 3D systems, where exhaustive human review is costly and slow.
By Zhenyu Zhao, Nanshan Jia, Jihyeon Je, Yifu Tang, Alvin Chan, Michael Spedden, Michael V. Palleschi, Sui Huang, Jingshen Wang, Zeyu Zheng
Automated evaluation is essential for scaling generative 3D systems, where exhaustive human review is costly and slow. However, the reliability of an automated judge depends on the entire evaluation pipeline, not only the underlying vision-language model (VLM), but also how assets are rendered, what visual evidence is provided, how the task is specified, and how human reference labels are constructed.
arXiv:2606. 28401v1 Announce Type: cross Abstract: Vision-Language Models (VLMs) have shown strong performance in visual understanding, yet they still suffer from hallucinations, generating content that is not grounded in the image.
By Yunhun Nam, Jongheon Jeong
Editable 3D scene creation requires object instances and lights that can be inspected, moved, and imported into standard engines, yet existing single-image methods largely stop at room-scale geometry, baked/global illumination, or text-driven generation. We introduce Lumera (Light-aware Unified Engine-native Reconstruction and Assembly), a benchmark and reference pipeline for engine-native, light-aware 3D scene parsing from a single image.
arXiv:2607. 22705v1 Announce Type: cross Abstract: Object-centric learning aims to represent scenes as objects whose properties can be reused in new combinations.
By Anuraag Gadehothur Karnam, Tarunesh Sathish
arXiv:2607. 21318v1 Announce Type: cross Abstract: Replacing an object with one that differs in category or shape requires complete source removal, natural target formation unconstrained by the source silhouette, and preservation of unrelated content.
By Jian Zhang, Zhijun Zhang
arXiv:2607. 00491v1 Announce Type: cross Abstract: Benchmarks for vision-language models (VLMs) mostly test observational spatial reasoning: models describe relations already visible in the input.
By Leyuan Yu, Xiao Tang, Minghao Liu, Xinyuan Li, Xiaokai Bai, Sheng Zhou, Qunshu Lin, Weihao Xuan, Naoto Yokoya
arXiv:2606. 10862v1 Announce Type: cross Abstract: Vision-Language-Action (VLA) models achieve strong performance on standard manipulation benchmarks, but most evaluations assume that task-relevant objects are fully visible.
By Taishan Li, Jiwen Zhang, Siyuan Wang, Xuanjing Huang, Zhongyu Wei
Replacing an object with one that differs in category or shape requires complete source removal, natural target formation unconstrained by the source silhouette, and preservation of unrelated content. Existing training-free editors either localize edits from terminal predictions under source and target prompts or preserve unrelated content through spatially unselective source-feature reuse without explicit region discovery.