arXiv:2606.13345v2 Announce Type: replace
Abstract: Existing 3D scene editing methods typically rely on per-scene optimization over explicit 3D representations or cascaded edit-and-reconstruct pipeli...
By Xinnan Zhu, Ruijie Xu, Jiayu Ying, Daoguo Dong, Jiachen Xu, Yuan Xie, Xin Tan
Material replacement is a common interior-design operation: changing the material of a selected surface while preserving its geometry, surroundings, and illumination. Despite its commercial relevance,...
MatReplace is a new reference‑free benchmark for evaluating material replacement in interior scenes, assessing edits on local material correctness, global lighting harmony, outside preservation, and inside structure. It offers three tracks that vary the conditioning signal—instruction only, instruction plus region mask, and material reference image—allowing systematic comparison of different editing approaches. Results show that while closed‑source editors excel at named‑material rendering, grounding materials from pixel references remains a significant challenge.
By Mingzhe Du, Thong Thanh Nguyen, Nguyen Tran Cong Duy, See-Kiong Ng, Luu Anh Tuan
arXiv:2610.08684v1 Announce Type: new
Abstract: Modern video models can generate realistic videos from real appearance references and proxy renders that specify scene structure, viewpoint changes, an...
By Dicong Qiu, Zhiyuan Xu, Yaosheng Liu, Feng Han, Bo Ye
SR-Edit is a new image editing framework that uses iterative self‑refinement to improve fidelity. At each step it extracts precise, self‑consistent region separations from the model’s predictions and then enforces preservation in non‑edit areas with correction updates that stay aligned with the original sampling dynamics. Experiments show that SR‑Edit delivers better preservation and overall image quality than existing editing techniques.
By Andong Wang, Zehua Chen, Yuxuan Jiang, Jun Zhu
arXiv:2608.23238v1 Announce Type: new
Abstract: We present Mover360, a controllable object manipulation framework for 360{\deg} images. Unlike perspective images, 360{\deg} images in equirectangular...
By Haoyi Zhong, Fang-Lue Zhang, Andrew Chalmers, Taehyun Rhee