Exit-and-Join Dynamics for Decentralized Coalition Formation
arXiv:2606. 19683v1 Announce Type: new Abstract: This paper studies coalition formation as a decentralized dynamical process driven by unilateral exit-and-join decisions.
arXiv:2606. 26139v1 Announce Type: cross Abstract: This paper develops a multiscale model of coalition formation in which strategic exit-and-join decisions are coupled with tactical consensus dynamics inside coalitions.
arXiv:2606. 19683v1 Announce Type: new Abstract: This paper studies coalition formation as a decentralized dynamical process driven by unilateral exit-and-join decisions.
arXiv:2606. 28824v1 Announce Type: cross Abstract: This paper develops a continuum theory of exit-and-join coalition dynamics in nonatomic cooperative games.
arXiv:2606. 00655v1 Announce Type: cross Abstract: The burgeoning field of LLM-based Multi-Agent Systems (MAS) promises to tackle complex tasks through collaborative intelligence, yet fundamental questions regarding their scaling behavior and intrinsic collective dynamics remain underexplored.
arXiv:2510. 14907v2 Announce Type: replace-cross Abstract: We extend the study of learning in games to dynamics that exhibit non-asymptotic stability.
arXiv:2607. 26788v1 Announce Type: cross Abstract: Clustered federated learning benefits from organizing heterogeneous participants into coalitions that train coalition-specific models, but such clustering is sustainable only if participants prefer their assigned coalition and the required transfers are affordable.
arXiv:2512. 07901v4 Announce Type: replace-cross Abstract: Von Neumann founded both game theory and the theory of self-reproducing automata, but the two programs never merged.
arXiv:2606. 19111v1 Announce Type: cross Abstract: Team science holds that leadership is contingent: it helps only under specific conditions, and capable, autonomous teams may need none at all.
arXiv:2607. 04972v1 Announce Type: cross Abstract: Deploying robot teams in the real world requires simultaneous adaptation to unseen environments, unknown partners, and varying team sizes, yet existing approaches often address these challenges in isolation under the closed-world assumption of fixed teammates.
The paper introduces Hierarchical Reinforcement and Collective Learning (HRCL), a framework that combines multi‑agent reinforcement learning (MARL) with decentralized coordination. HRCL uses MARL at a high level to generate strategic guidance that limits the decision space for low‑level agents, enabling efficient short‑term coordination while considering long‑term effects. Experiments on synthetic, energy‑management, and drone‑swarm scenarios demonstrate faster convergence and significant reductions in system‑wide and individual costs compared to standalone MARL.
The paper proposes a new framework for collective information engines that rely on role differentiation rather than consensus. By modeling anti‑coordination games, agents infer roles from noisy social signals tied to persistent identities, and role‑following actions reinforce those identities, creating a feedback loop that can drive collective order. The authors show that when a social loop gain—determined by identity persistence, cognitive capacity, channel fidelity, and schema strength—exceeds one, roles emerge in a bifurcation cascade whose type is selected by resource‑driven replicator dynamics, offering a mechanistic basis for distributional AGI takeoff and a control lever for platform design.
arXiv:2601. 17454v2 Announce Type: replace-cross Abstract: Centralized value learning underlies a broad class of multi-agent reinforcement learning methods, but its claimed advantage is typically evaluated in settings that confound coordination structure with function approximation and partial observability.
arXiv:2512. 07901v3 Announce Type: replace-cross Abstract: Von Neumann founded both game theory and the theory of self-reproducing automata, but the two programs never merged.