Recent advances in image-to-video generation have improved visual realism, making physically grounded and controllable dynamics an important step toward future world simulation. Current models often generate plausible motion, but it is not reliably governed by explicit physical causes, and instance-level constraints can leak or become entangled in multi-object interactions.
arXiv:2608.31025v1 Announce Type: new
Abstract: Inferring object dynamics from visual observations is essential for intelligent agents to reason about and interact with the physical world, yet remain...
By Jailing Lin, Jikuan Zhang, Jianhua Sun
4D generation synthesizes dynamic 3D scenes from conditions such as text or images. Existing methods either reconstruct generated RGB videos with a separate 4D model or adapt a particular video generator to predict geometry directly.
arXiv:2608. 19556v1 Announce Type: cross Abstract: Streaming autoregressive diffusion models enable real-time, long-horizon video generation, but their training objectives optimize local frame prediction rather than the geometry and dynamics of a coherent world: long rollouts accumulate geometric drift and degrade into static or unnatural motion.
By Yuanhao Ban, Jiaqi Feng, Hengguang Zhou, Xiaohuan Pei, Justin Cui, Cho-Jui Hsieh
arXiv:2606. 28128v1 Announce Type: cross Abstract: Video generation models have emerged as a promising paradigm for embodied world simulation.
By Peiwen Zhang, Yufan Deng, Shangkun Sun, Juncheng Ma, Duomin Wang, Jonas Du, Zilin Pan, Ye Huang, Hao Liang, Songyan Huang, Ruihua Zhang, Enze Xie, Ming-Yu Liu, Daquan Zhou
Streaming autoregressive diffusion models enable real-time, long-horizon video generation, but their training objectives optimize local frame prediction rather than the geometry and dynamics of a coherent world: long rollouts accumulate geometric drift and degrade into static or unnatural motion. Recent bidirectional approaches address this problem using rewards signals built upon 3D Gaussian-Splatting reconstruction.
arXiv:2609.24313v1 Announce Type: new
Abstract: World models aim to capture environmental dynamics and predict future trajectories, showing growing potential for embodied intelligence. Physics-inform...
By Jiajing Lin, Xin Zhang, Jianhua Sun
PhysPlan is a training‑free guidance framework that enhances video diffusion models by incorporating physical awareness through agentic physics simulation. It uses a vision‑language model to generate a Chain‑of‑Visual‑Thought representation of kinematic trajectories and 3D depth, which then drives an object‑centric test‑time optimization that isolates kinematic changes and locks the passive environment. The framework also employs Kinetic Intensity Profiling to adapt hyperparameters to varying physical deformations, and demonstrates superior performance on PhyGenBench and Physics‑IQ benchmarks compared to existing VDM baselines.
By Minh-Loi Nguyen, Xuan-Vu Le, Thanh-Toan Do, Tam V. Nguyen, Minh-Triet Tran, Trung-Nghia Le
Real-world spatial intelligence requires agents to understand scenes from continuous video streams, where objects move, persist, disappear, and reappear over time. While recent spatial foundation models have enabled generalizable feed-forward 3D reconstruction, most streaming methods remain geometry-centric and lack temporally consistent object-level understanding.
The paper introduces 4DStreamCtrl, a system that unifies camera motion, object trajectories, and depth into a single 3D point‑track representation, enabling joint control, depth editing, and motion transfer in a single forward pass. By mining in‑the‑wild video for 3D motion supervision and encoding it with a lightweight Geometric Motion Head, the authors train a causal streaming student that can generate arbitrarily long videos in just four denoising steps, achieving 20 FPS on a single high‑end GPU for 480p video. This approach outperforms prior camera‑only, 2D, and offline‑3D methods in motion‑control precision while maintaining temporal coherence over hundreds of frames, thereby enabling interactive 4D‑controllable streaming generation for the first time.
By Shiqian Li, Chenguo Lin, Zhiguang Liu, Yu Tang, Jiarong Ou, Rui Chen, Yixin Zhu
arXiv:2609.17521v1 Announce Type: cross
Abstract: Interactive control for video generation is moving from coarse prompts toward fine-grained, physically meaningful manipulation of dynamic scenes. Yet...
By Chuhao Chen, Peter Wonka, Chaoyang Wang, Chen Wang, Qiao Feng, Sergey Tulyakov, Lingjie Liu
Dream4D is a new framework for generating spatiotemporally coherent 4D content. It uses a two‑stage pipeline: first, few‑shot learning predicts optimal camera trajectories from a single image; second, a pose‑conditioned diffusion process creates geometrically consistent multi‑view sequences that are converted into a persistent 4D representation. The method uniquely combines rich temporal priors from video diffusion models with geometric awareness from reconstruction models, achieving higher quality metrics such as mPSNR and mSSIM compared to existing approaches.
By Xiaoyan Liu, Kangrui Li, Jiaxin Liu, Yuehao Song, Yujie Xing