arXiv:2607. 25904v1 Announce Type: new Abstract: Graphical user interface task evaluation aims to determine whether a GUI agent has successfully completed a user instruction.
By Chenrui Shi, Yuwei Wu, Yang Liu, Ruining Feng, Zirui Shang, Zhi Gao, Lifeng Fan, Che Sun
LiteGUI is a new framework for training lightweight GUI agents that tackles the long‑horizon, multi‑path nature of GUI interactions. It introduces a two‑stage post‑training pipeline: Guided On‑Policy Distillation, which uses human‑verified multi‑solution action annotations to provide privileged teacher guidance at each state, and Multi‑Solution Dual‑Level GRPO, which combines action‑level supervision with history‑conditioned planning‑quality supervision while handling multiple valid actions. The authors also present a scalable data generation pipeline and the Lite‑Dataset, enabling extensive evaluation across GUI benchmarks and demonstrating substantial performance gains over existing training paradigms.
By Yubin Wu, Zicheng Cai, Liping Ning, Hua Wang, Zhi Chen, Yaohua Tang, Hao Chen
arXiv:2606. 31410v1 Announce Type: new Abstract: Graphical user interface (GUI) agents build on vision-language models to complete user tasks end-to-end in real applications through interface actions such as tapping, swiping, text entry, and navigation.
By Wanxia Cao, Chengzhen Duan, Pei Fu, Pengzhi Gao, Niu Lian, Fazhan Liu, Hui Liu, Heng Qu, Qinzhuo Wu, Zhehao Yu, Tongbo Chen, Shiqi Cui, Anan Du, Shukai Jia, Yuanfa Li, Yike Liu, Wenchao Lu, Haoyuan Sun, Jiatong Sun, Cheng Tan, Yajie Wang, Changqiao Wu, Tao Xiong, Jiahui Yang, Yuxuan Yuan, Ruoceng Zhang, Shaojie Zhang, Jian Zhu, Jian Luan, Cong Zou
The paper introduces EvoSkill-GUI, a training‑free framework that enables GUI agents to evolve their skills during deployment. Each skill is packaged with metadata, executable plans, and recovery rules, and the system follows a reflect‑revise‑reuse loop where the agent instantly revises skills based on execution feedback. Experiments on MobileWorld, AndroidWorld, and OSWorld show consistent performance gains up to +16.2% without any additional training.
By Bofan Chen, Boxuan Zhang, Fei Tang, Zhengxi Lu, Yong Du, Tongbo Chen, Weiming Lu, Jun Xiao, Yueting Zhuang, Yongliang Shen
APPSim-Bench is a new benchmark for mobile GUI agents that uses controllable simulated apps to balance realism and reproducibility. It includes 557 tasks across 17 popular Chinese and English apps, with a coding-agent-assisted and human-verified workflow that ensures deterministic evaluation. Evaluation of 19 agents shows that autonomous mobile execution is still far from perfect, with the best model completing only 50.27% of tasks and many failures in longer workflows and numerical reasoning.
By Jintian Feng, Long Chen, Xiao Yu, Jiayi Dai, Chenglong Liu, Haoru Wang, Zizhen Xue, Yuxuan Shi, Ziyang Wang, Yichen Gong
arXiv:2608. 15930v1 Announce Type: new Abstract: Foundation GUI agents can automate complex digital tasks, but deployment is hindered by scarce and biased training data, ambiguous prompts, and unreliable execution.
By Zihan Ding, Longxu Dou, Qi Gao, Xiangwu Guo, Shengchao Hu, Zilong Huang, Zihang Jiang, Lei Ke, Mengcheng Lan, Weixian Lei, Hanxuan Li, Honglin Li, Xiyun Li, Zaitang Li, Leowei Liang, Xin Luo, Haozhe Ma, Jiayi Mao, Zhoujie Pan, Can Qin, Tianyuan Qu, Weiqi Wang, Wenkai Wang, Yonglin Wang, Yuxin Wang, Chenxu Wu, Yingchen Yu, Chenyu Zhang, Yuhao Zheng
MAI-Gym is an open, all-in-one platform that unifies GUI agent evaluation, data collection, and online reinforcement learning training across mobile, computer, and web environments. It supports ten established benchmarks, scales to 20,000 parallel environment instances, and enables automated synthesis of diverse GUI applications and tasks with execution-validated verifiers. Using this platform, the authors trained a 9B-parameter agent, MAI-Gym-9B, achieving state‑of‑the‑art performance on MobileWorld and OSWorld-Verified, and demonstrated that training on a mocked train‑ticketing app improves real‑world task success from 28.8% to 48.1% on a physical phone.
By Panrong Tong, Quyu Kong, Pengxiang Li, Tianyu Xia, Hanzhang Zhou, Lei Wang, Chenglin Cai, Long Li, Long Chen, Jianan Zhang, Zhengwen Zeng, Xu Zhang, Gongjie Zhang, Yue Wang, Steven Hoi
arXiv:2609.39547v1 Announce Type: new
Abstract: GUI agents built on large language and vision-language models still struggle on unseen applications and complex multi-step tasks, as completing real GU...
By Bo Han, Qianyi Wang, Shuai Liu, Xiong Zifan, Changqiao Wu, Yuanfa Li, Pengzhi Gao, Wei Liu, Jian Luan, Heng Qu, Yunpeng Song, Zhongmin Cai
Work2Skill is a framework that captures human GUI experience to induce reusable agent skills. It introduces WorkRecorder, an infrastructure that aligns screen recordings, mouse and keyboard events, and accessibility-tree data, and uses it to build WorkDemo-350, the first synchronized multimodal dataset of 350 human desktop GUI demonstrations. The proposed skill‑induction method extracts workflow rules, step dependencies, and completion checks, achieving higher scores and success rates than baseline methods on MyPCBench and OSWorld benchmarks.
By Yuqi Huang, Hui Li, Yifei Cao, Zikun Cai, Tianci Xie, Yangfan Gao, Pinxue Guo, Chaoyun Zhang, Bingxuan Li, Rui Zheng, Hang Yan, Ning Liao
arXiv:2509.23263v3 Announce Type: replace
Abstract: Long-horizon GUI automation remains challenging due to error accumulation over extended interaction sequences. Process Reward Models (PRMs) provide...
By Tao Xiong, Xavier Hu, Yurun Chen, Yuhang Liu, Changqiao Wu, Pengzhi Gao, Wei Liu, Jian Luan, Shengyu Zhang
arXiv:2607. 15550v1 Announce Type: new Abstract: Mobile graphical user interface (GUI) agents have demonstrated remarkable capabilities in automating complex tasks, yet they introduce critical safety risks where a single erroneous action can lead to irreversible consequences.
By Xue Yu, Bo Yuan, Pengshuai Yang, Kailin Zhao, Hong Hu, Junlan Feng
The paper introduces GUI‑SD‑v2, an on‑policy self‑distillation framework that extends previous methods from GUI grounding to multi‑turn GUI interaction. It employs a two‑stage training process that first improves privilege following by jointly optimizing rollouts with and without privileged guidance, then selectively distills step‑specific reasoning and memory guidance via a privilege‑conditioned self‑teacher. Experiments on AndroidWorld and MobileWorld benchmarks demonstrate that GUI‑SD‑v2 outperforms existing OPSD baselines and state‑of‑the‑art methods in Pass@1 and Pass@3 success rates.
By Yan Zhang, Daiqing Wu, Huawen Shen, Liang Li, Gang Cao, Zhi Gong, Wei Dai, Xiaode Zhang, Can Ma, Yu Zhou