arXiv AI

APPSim-Bench: Bridging Real-world Apps and Reproducible Evaluation for Mobile GUI Agents

APPSim-Bench is a new benchmark for mobile GUI agents that uses controllable simulated apps to balance realism and reproducibility. It includes 557 tasks across 17 popular Chinese and English apps, with a coding-agent-assisted and human-verified workflow that ensures deterministic evaluation. Evaluation of 19 agents shows that autonomous mobile execution is still far from perfect, with the best model completing only 50.27% of tasks and many failures in longer workflows and numerical reasoning.

arXiv Computer Vision
Aug 31

Benchmarking General Mobile Assistants in Challenging Real-World Scenarios

The paper introduces GMA, a new benchmark for evaluating general mobile assistants in realistic, challenging scenarios. GMA expands on existing benchmarks by offering seven open‑source applications across diverse domains and 300 tasks organized into four difficulty tiers, ranging from simple actions to complex multi‑step workflows. The authors evaluate eight state‑of‑the‑art models, showing that performance drops sharply with task complexity, and conduct ablation studies on harness design—such as context retention and state tracking—to demonstrate how these choices can improve outcomes, especially for demanding workflows.

By Yiqi Zhu, Feiyu Gao, Jiaxing Fan, Jiahui Zeng, Minggang Wu, Chenliang Li, Haiyang Xu, Peng Li, Ming Yan, Yang Liu
arXiv AI
Oct 16

MAI-Gym: An Open All-in-One Platform for GUI Agent Evaluation and RL Training across Mobile and Computer Environments

MAI-Gym is an open, all-in-one platform that unifies GUI agent evaluation, data collection, and online reinforcement learning training across mobile, computer, and web environments. It supports ten established benchmarks, scales to 20,000 parallel environment instances, and enables automated synthesis of diverse GUI applications and tasks with execution-validated verifiers. Using this platform, the authors trained a 9B-parameter agent, MAI-Gym-9B, achieving state‑of‑the‑art performance on MobileWorld and OSWorld-Verified, and demonstrated that training on a mocked train‑ticketing app improves real‑world task success from 28.8% to 48.1% on a physical phone.

By Panrong Tong, Quyu Kong, Pengxiang Li, Tianyu Xia, Hanzhang Zhou, Lei Wang, Chenglin Cai, Long Li, Long Chen, Jianan Zhang, Zhengwen Zeng, Xu Zhang, Gongjie Zhang, Yue Wang, Steven Hoi
arXiv AI
Sep 24

MobileGym: A Verifiable and Highly Parallel Simulation Platform for Mobile GUI Agent Research

MobileGym is a browser-hosted, lightweight simulation platform designed for mobile GUI agent research. It offers verifiable outcome signals via deterministic, JSON-based state judging and supports scalable online reinforcement learning with hundreds of parallel instances on a single server. The platform includes a declarative task-definition framework, a structured AnswerSheet protocol, and a benchmark of 416 parameterized tasks across 28 apps, demonstrating strong sim-to-real transfer in a case study.

By Dingbang Wu, Rui Hao, Haiyang Wang, Shuzhe Wu, Han Xiao, Zhenghong Li, Bojiang Zhou, Zheng Ju, Zichen Liu, Lue Fan, Zhaoxiang Zhang
arXiv AI
Sep 2

GUI-CC: Benchmarking Contextual Consistency of GUI World Models as Agent Environments

GUI-CC is a benchmark designed to assess the contextual consistency of GUI world models when used as agent environments, rather than just one‑step next‑screen predictors. It includes two tracks: an offline reference‑action track that rolls models along real mobile GUI trajectories, and an online agent‑loop track where fixed probing agents interact with model‑generated UIs. The benchmark evaluates transition fidelity, plausibility, contextual consistency, and task progress across 500 offline trajectory tasks and 200 online tasks spanning 30 mobile apps.

By Lin Fu, Zheyuan Yang, Tianhui Zhang, Jinbiao Wei, Guo Gan, Boxu Liu, Yilun Zhao, Yu Rong
arXiv AI
Sep 10

Improving Proficiency and Efficiency of Android GUI Agents via Self-Generating Tool Actions

The paper introduces DroidTool, a framework that enables Android GUI agents to automatically generate and integrate tool actions—Python functions that manipulate application states—into their hybrid action space. DroidTool follows an agentic workflow with stages of proposal, implementation, test generation, execution, and repair, and it constructs relational tests to ensure comprehensive verification. Experiments on benchmarks such as AndroidWorld, B-MoCA, and MobileSafetyBench show that agents using DroidTool’s self-generated tools outperform GUI-only agents by about 4.47% in performance while reducing interactions by roughly 20.05%.

By Juyong Lee, Woogyeol Jin, Kimin Lee
arXiv Computation and Language
Sep 21

RecreationWorld: Scalable and Verifiable Environments for Hybrid Computer-Use Agents

arXiv:2609.22000v1 Announce Type: new Abstract: Computer-use agents (CUAs) have advanced along two separate lines: graphical interaction and software development through code and the command line. Re...

By Shuai Bai, Jiayong Deng, Yikun Fu, Chang Gao, Xuhao Hu, Mianqiu Huang, Yizhen Jiang, Yuheng Jing, Dehui Kong, Keliang Li, Ning Li, Wanli Li, Dayiheng Liu, Dunjie Lu, Changwei Luo, Que Shen, Zheyuan Wang, Zijian Wang, Jie Wu, Gao Wu, Zhihui Xie, Rui Xie, Haiyang Xu, An Yang, Jiakang Yuan, Yanming Zhang, Jiajun Zhang, Xi Zhang, Zhenru Zhang, Zhuo Zhen, Mingkang Zhu, Bowen Zhou