arXiv AI

Reflect, Revise, Reuse: Training-Free Skill Evolution for GUI Agents

The paper introduces EvoSkill-GUI, a training‑free framework that enables GUI agents to evolve their skills during deployment. Each skill is packaged with metadata, executable plans, and recovery rules, and the system follows a reflect‑revise‑reuse loop where the agent instantly revises skills based on execution feedback. Experiments on MobileWorld, AndroidWorld, and OSWorld show consistent performance gains up to +16.2% without any additional training.

arXiv AI
Sep 7

From Interaction Traces to Persistent Skills: Online Evolution for Computer-Use Agents

The paper introduces an online skill‑evolution framework that transforms interaction traces and evaluator feedback into a persistent, versioned library of reusable procedures for computer‑use agents. By executing each iteration against a frozen library snapshot, the system updates skills without altering the underlying model parameters. Experiments across four OSWorld domains show that the evolving library consistently outperforms an empty‑library baseline, with gains ranging from 5.7 to 18.6 percentage points, while also revealing domain‑specific temporal stability and challenges in skill retrieval and revision.

By Longtao Hu, Xiao Liang, Linchao Zhu
arXiv AI
Aug 12

CoEvoSkills: Self-Evolving Agent Skills via Co-Evolutionary Verification

arXiv:2604. 01687v3 Announce Type: replace Abstract: Anthropic proposes the concept of skills for LLM agents to tackle multi-step professional tasks that simple tool invocations cannot address.

By Hanrong Zhang (Steve), Shicheng Fan (Steve), Henry Peng Zou (Steve), Yankai Chen (Steve), Zhenting Wang (Steve), Jiayu Zhou (Steve), Chengze Li (Steve), Wei-Chieh Huang (Steve), Yifei Yao (Steve), Kening Zheng (Steve), Xue (Steve), Liu, Xiaoxiao Li, Philip S. Yu
arXiv Machine Learning
Jul 14

EvoClawBench: Can Agents Learn Reusable Skills from Their Own Runs?

arXiv:2607. 09711v1 Announce Type: new Abstract: Existing agent benchmarks primarily test task completion, tool use, or skill utility, but do not isolate whether a runtime can convert evidence from its own runs into reusable skills that improve fresh executions after authoring overhead.

By Zhiyuan Peng, Xin Yin, Chenhao Ying, Zhe Cui, Zixiang Ding, Zhenhua Liu, Jiang Wu, Yuan Luo
Hugging Face Trending Papers
Jul 14

KnowAct-GUIClaw: Know Deeply, Act Perfectly, Personal GUI Assistant with Self-Evolving Memory and Skill

OpenClaw has emerged as a leading agent framework for complex task automation, yet it faces insufficient cross-platform GUI interaction support and a well-built self-evolution mechanism. These flaws limit its adaptation to diverse device ecosystems and prevent performance improvements through continuous learning from execution experience.

arXiv AI
Aug 20

SPADE: Self-Play in Adaptive Synthetic Executable Environments

SPADE (Self-Play in Adaptive Synthetic Executable Environments) is a reinforcement‑learning framework where a single large language model acts as both an Environment Designer—creating executable, long‑horizon training environments—and a Reasoning Agent—learning to act within those environments. The framework uses a regret signal based on the difference between rewarded performance with and without privileged hints to guide the Designer toward environments that are challenging yet solvable. Experiments show that, when scaled to 30‑billion‑parameter models, SPADE outperforms fixed‑environment baselines by significant margins across math, science, code, and reasoning benchmarks, and improves tool‑use performance on BFCL‑v4 and ACEBench‑Agent. whyItMatters":"By making environment design a learnable component, SPADE enables continuous self‑improvement and demonstrates that adaptive, self‑generated training environments can substantially boost language‑model performance across diverse tasks."

By Bo Liu, Simon Yu, Yiding Jiang, Ao Qu, Andrew Zhao, Zichen Liu, Junsu Kim, Zijian Zhou, Seungone Kim, Tongzheng Ren, Mickel Liu, Hanfei Yu, Zhaorun Chen, Weiyan Shi, Paul Pu Liang, Luke Zettlemoyer, Yejin Choi, Natasha Jaques
arXiv AI
Jun 24

GUI vs. CLI: Execution Bottlenecks in Screen-Only and Skill-Mediated Computer-Use Agents

arXiv:2606. 24551v1 Announce Type: new Abstract: Computer-use agents can execute software tasks through either graphical interfaces or programmatic command interfaces, but existing evaluations confound interaction modality with differences in tasks, initial states, verifiers, and permitted actions.

By Xiao Zhou, Siyue Zhang, Yilun Zhao, Jinbiao Wei, Tingyu Song, Arman Cohan, Chen Zhao