The paper introduces an online skill‑evolution framework that transforms interaction traces and evaluator feedback into a persistent, versioned library of reusable procedures for computer‑use agents. By executing each iteration against a frozen library snapshot, the system updates skills without altering the underlying model parameters. Experiments across four OSWorld domains show that the evolving library consistently outperforms an empty‑library baseline, with gains ranging from 5.7 to 18.6 percentage points, while also revealing domain‑specific temporal stability and challenges in skill retrieval and revision.
By Longtao Hu, Xiao Liang, Linchao Zhu
arXiv:2604. 01687v3 Announce Type: replace Abstract: Anthropic proposes the concept of skills for LLM agents to tackle multi-step professional tasks that simple tool invocations cannot address.
By Hanrong Zhang (Steve), Shicheng Fan (Steve), Henry Peng Zou (Steve), Yankai Chen (Steve), Zhenting Wang (Steve), Jiayu Zhou (Steve), Chengze Li (Steve), Wei-Chieh Huang (Steve), Yifei Yao (Steve), Kening Zheng (Steve), Xue (Steve), Liu, Xiaoxiao Li, Philip S. Yu
arXiv:2607. 09711v1 Announce Type: new Abstract: Existing agent benchmarks primarily test task completion, tool use, or skill utility, but do not isolate whether a runtime can convert evidence from its own runs into reusable skills that improve fresh executions after authoring overhead.
By Zhiyuan Peng, Xin Yin, Chenhao Ying, Zhe Cui, Zixiang Ding, Zhenhua Liu, Jiang Wu, Yuan Luo
arXiv:2607. 04425v1 Announce Type: cross Abstract: Recent advances in multimodal foundation models and agent systems have driven GUI agents from single-platform task execution toward cross-platform interaction.
By Niu Lian, Alan Chen, Zhehao Yu, Chengzhen Duan, Fazhan Liu, Hui Liu, Pei Fu, Jian Luan, Yaowei Wang, Shu-Tao Xia, Jinpeng Wang
OpenClaw has emerged as a leading agent framework for complex task automation, yet it faces insufficient cross-platform GUI interaction support and a well-built self-evolution mechanism. These flaws limit its adaptation to diverse device ecosystems and prevent performance improvements through continuous learning from execution experience.
arXiv:2608. 15071v1 Announce Type: new Abstract: Learning from experience is critical for developing capable, self-improving large language model (LLM) agents.
By Tianxin Wei, Zhan Shi, Minhua Lin, Bing He, Zewen Liu, Yisi Sang, Yuanchen Bei, Xuying Ning, Jiaru Zou, Ting-Wei Li, Xiao Lin, Yanjun Zhao, Chi Wang, Benoit Dumoulin, Dakuo Wang, Jingrui He, Hanqing Lu
arXiv:2607. 21596v2 Announce Type: replace Abstract: Large language model agents can adapt to complex tasks by constructing workflows at inference time, but procedures discovered in one episode are usually discarded after execution.
By Zeyu Ren, Ling Yue, Ran Li, Yishu Wang, Shengxiang Xu, Hanmo Liu, Shaowu Pan, Shimin Di
arXiv:2605. 25160v2 Announce Type: replace Abstract: GUI agents powered by large language models are advancing rapidly, creating urgent needs for evaluation and training based on realistic environments.
By Guohong Liu, Jialei Ye, Pengzhi Gao, Wei Liu, Jian Luan, Yunxin Liu, Yuanchun Li
arXiv:2607. 04425v2 Announce Type: replace-cross Abstract: Recent advances in multimodal foundation models and agent systems have driven GUI agents from single-platform task execution toward cross-platform interaction.
By Niu Lian, Tongbo Chen, Zhehao Yu, Chengzhen Duan, Fazhan Liu, Hui Liu, Pei Fu, Jian Luan, Heng Qu, Shu-Tao Xia, Jinpeng Wang
SPADE (Self-Play in Adaptive Synthetic Executable Environments) is a reinforcement‑learning framework where a single large language model acts as both an Environment Designer—creating executable, long‑horizon training environments—and a Reasoning Agent—learning to act within those environments. The framework uses a regret signal based on the difference between rewarded performance with and without privileged hints to guide the Designer toward environments that are challenging yet solvable. Experiments show that, when scaled to 30‑billion‑parameter models, SPADE outperforms fixed‑environment baselines by significant margins across math, science, code, and reasoning benchmarks, and improves tool‑use performance on BFCL‑v4 and ACEBench‑Agent.
whyItMatters":"By making environment design a learnable component, SPADE enables continuous self‑improvement and demonstrates that adaptive, self‑generated training environments can substantially boost language‑model performance across diverse tasks."
By Bo Liu, Simon Yu, Yiding Jiang, Ao Qu, Andrew Zhao, Zichen Liu, Junsu Kim, Zijian Zhou, Seungone Kim, Tongzheng Ren, Mickel Liu, Hanfei Yu, Zhaorun Chen, Weiyan Shi, Paul Pu Liang, Luke Zettlemoyer, Yejin Choi, Natasha Jaques
arXiv:2602. 12430v4 Announce Type: replace-cross Abstract: The transition from monolithic language models to modular, skill-equipped agents marks a defining shift in how large language models (LLMs) are deployed in practice.
By Renjun Xu, Yang Yan
arXiv:2606. 24551v1 Announce Type: new Abstract: Computer-use agents can execute software tasks through either graphical interfaces or programmatic command interfaces, but existing evaluations confound interaction modality with differences in tasks, initial states, verifiers, and permitted actions.
By Xiao Zhou, Siyue Zhang, Yilun Zhao, Jinbiao Wei, Tingyu Song, Arman Cohan, Chen Zhao