Hugging Face Trending Papers

MemPose: Category-level Object Pose Estimation with Memory

In the pursuit of robust and generalizable category-level object pose estimation, most existing methods adopt parametric formulations that learn effective representations from data, yet they primarily encode category-level patterns into fixed shape priors or static parameter weights, which limits their scalability to highly diverse instances. In this paper, we rethink category-level pose estimation from a memory-centric perspective and present MemPose, a memory-augmented framework that explicitly incorporates category-level geometric memory into the pose estimation pipeline.

arXiv AI
Jul 7

MemPose: Category-level Object Pose Estimation with Memory

arXiv:2607. 04930v1 Announce Type: cross Abstract: In the pursuit of robust and generalizable category-level object pose estimation, most existing methods adopt parametric formulations that learn effective representations from data, yet they primarily encode category-level patterns into fixed shape priors or static parameter weights, which limits their scalability to highly diverse instances.

By Xiao Lin, Minghao Zhu, Yun Peng, Liuyi Wang, Qiyi Wang, Chengju Liu, Qijun Chen
arXiv Computer Vision
Sep 16

PriorPose: Reference-Guided Joint Deformation and Alignment for Category-Level Object Pose Estimation

PriorPose introduces a reference-guided correspondence framework for category-level object pose estimation that jointly performs canonicalization and alignment in a shared feature space. By embedding partial observations and a category prior as token sets in a seeded transformer, the network predicts per-point NOCS fields and a canonical deformation, while a deep pose head regresses the similarity transform. A two-part shape consistency objective couples correspondence, deformation, and pose, reducing reliance on memorized canonical orientations and avoiding error cascades, leading to state-of-the-art results on standard and larger-category benchmarks, especially under strict pose thresholds.

By Yihan Chen, Huan Ren, Wenfei Yang, Hang Du, Tianzhu Zhang, Feng Wu
arXiv Computer Vision
4d ago

GenCOPE: Syn2Real Generalized Category-Level Object Pose Estimation for Robotic Picking

GenCOPE introduces a synthetic-to-real (Syn2Real) approach for category-level object pose estimation (COPE) that eliminates the need for labor-intensive real-world data collection. By learning domain-invariant representations through 2D and 3D semantic consistency constraints and employing an end-to-end pose regression framework with 2D-3D cross consistency, the model achieves robust generalization across synthetic and real domains. The architecture relies solely on global features, resulting in a lightweight and efficient design validated on REAL275, Wild6D, and real-world robotic manipulation scenes.

By Jian Liu, Wei Sun, Zhenqi Dai, Hui Yang, Jian Xiao, Nicu Sebe, Na Zhao
arXiv Computer Vision
Sep 17

Category Level 6D Object Pose Estimation from a Single RGB Image using Diffusion

The paper presents a generative framework that estimates category-level 6D pose and 3D size of objects from a single RGB image, using score-based diffusion models to produce a multi-hypothesis pose distribution. It replaces costly likelihood pruning with a Mean Shift approach to isolate the mode as the final pose estimate, achieving state-of-the-art results on the REAL275 benchmark. The method also decouples detection from pose estimation, enabling robust zero-shot generalisation on the Wild6D dataset and extending naturally to video sequences by propagating the pose distribution over time.

By Adam Bethell, Ravi Garg, Ian Reid
arXiv Computer Vision
Sep 23

Moving6DPoSe: A Multimodal Database for Monocular 6D Pose Estimation and Segmentation of Moving Objects

Moving6DPoSe is a multimodal database for monocular 6D pose estimation and segmentation of moving objects, comprising two subsets: real-world recordings (Moving6DPoSe‑R) and synthetic sequences (Moving6DPoSe‑S). It includes 16 scanned objects, 1,702 real and synthetic rosbags, and annotations for semantic segmentation, object detection, and monocular 6D pose estimation. Baseline results show that event-based representations outperform conventional RGB images for moving‑object segmentation, while monocular orientation estimation remains challenging.

By Ignacio Bugueno-Cordova, Javier Ruiz-del-Solar, Rodrigo Verschae
arXiv AI
Aug 25

Object-Uni: A Unified Model for Object-Centric Spatial Understanding and Controllable Generation

Object-Uni is a unified model that integrates pose perception, spatial reasoning, pose-conditioned generation, and novel view synthesis for object-centric spatial understanding and controllable image generation. It treats object pose as an explicit geometric variable shared across tasks and introduces a viewpoint-based orientation abstraction to make pose interpretable by multimodal large language models. The authors also create a new benchmark, UniSpatial-80K, and demonstrate that Object‑Uni improves both pose understanding and pose‑controllable generation compared to existing models.

By Mining Tan, Yinuo Wang, Ziqi Zhou, Weize Quan, Sifei Li, Jingdong Chen, DanDan Zheng, Libin Wang, Weiming Dong
arXiv AI
Sep 24

MessyKitchens: Contact-rich object-level 3D scene reconstruction

MessyKitchens introduces a new dataset of cluttered real-world kitchen scenes with detailed 3D object shapes, poses, and accurate contact information. The authors extend the SAM 3D single-object reconstruction method with a Multi-Object Decoder (MOD) to jointly reconstruct entire scenes, achieving better registration accuracy and reduced inter-object penetration compared to prior work. The dataset, benchmark, code, and pretrained models will be publicly released on the project website.

By Junaid Ahmed Ansari, Ran Ding, Fabio Pizzati, Ivan Laptev
arXiv Computer Vision
Sep 7

Object Concepts Emerge from Motion

The paper introduces a biologically inspired framework that learns object‑centric visual representations from raw videos without human annotations or camera calibration. By using motion boundaries detected via optical flow and clustering to create pseudo‑instance masks, the method supervises a single‑image encoder with pixel‑level pairwise metric learning. Training on 195 million pseudo‑labeled frames and expanding to 421 million frames through Motion‑Verified Self‑Training, the approach yields Swin‑based encoders that outperform or match supervised and self‑supervised baselines on tasks such as monocular depth estimation, 3D object detection, 3D occupancy prediction, and end‑to‑end planning.

By Boshi Li, Xiaohui Wang, Xiaoyang Wu, Zhichao Li, Ya Yang, Naiyan Wang
arXiv AI
Sep 21

Think Locally, Refine Globally for Memory-Efficient 3D Reconstruction

LoG-VGGT is a memory‑efficient framework for long‑sequence 3D reconstruction that balances local temporal modeling with global camera consistency. It uses cross‑window attention in a small subset of transformer blocks to propagate information across adjacent temporal windows while keeping memory usage bounded. A global camera consistency refinement module further improves long‑horizon pose stability by enforcing scene‑level constraints through cross‑attention between camera and compact register tokens, leading to better depth accuracy and robust camera pose estimation on multiple benchmarks.

By Jingke Zhou, Chenhang Ma, Zhizhou Zhong, Mingkai Liu, Zhuang Zhou, Yicheng ji, Binghua Su, Bo Cai, Xianliang Huang