arXiv:2606. 16278v1 Announce Type: cross Abstract: Long-tail hazardous scenarios are essential for safety-oriented autonomous driving, yet they are difficult to collect and reproduce at scale.
By Zhenhua Wu, Yun Pang, Mingkun Chang, Yuwei Ning, Liangzhi Wang, Yi Xiao, Guanbin Li
arXiv:2606. 00299v1 Announce Type: cross Abstract: While Video Diffusion Models (VDMs) excel at synthesizing high-fidelity videos, enabling precise camera and scene control remains challenging.
By Jiayi Wu, Haoming Cai, Cornelia Fermuller, Christopher Metzler, Yiannis Aloimonos
arXiv:2608.23549v1 Announce Type: new
Abstract: Rendering views using 3D scene representations such as Gaussian Splatting (3DGS), Neural Radiance Fields (NeRF), meshes, or even point clouds produces...
By Khiem Vuong, Deva Ramanan, Srinivasa Narasimhan
arXiv:2607. 00832v1 Announce Type: cross Abstract: A single panorama captures the full visual sphere from one camera center, yet confines users to looking around in place without enabling true scene exploration.
By Zhenjia Li, Jinrang Jia, Yifeng Shi
arXiv:2608. 08553v1 Announce Type: cross Abstract: Video super-resolution (VSR) aims to recover high-fidelity high-resolution videos from low-resolution inputs and is central to applications ranging from mobile capture to streaming and archival restoration.
By Rong Fu, Chunlei Meng, Yangchen Zeng, Xiaowen Ma, Yongtai Liu, Wangyu Wu, Shuo Yin, Zijian Zhang, Sicheng Li, Yingrui Ji, Chenhao Wang, Simon Fong
Recent advances in image-to-video generation have improved visual realism, making physically grounded and controllable dynamics an important step toward future world simulation. Current models often generate plausible motion, but it is not reliably governed by explicit physical causes, and instance-level constraints can leak or become entangled in multi-object interactions.
arXiv:2607. 01962v1 Announce Type: cross Abstract: We study the challenging problem of novel view video synthesis from single images or monocular videos.
By Jinxi Li, Tianyi Zhang, Yafei Yang, Zihui Zhang, Peng Huang, Koon Wing Macgyver Lin, Bo Yang
Rendering views using 3D scene representations such as Gaussian Splatting (3DGS), Neural Radiance Fields (NeRF), meshes, or even point clouds produces artifacts when input views are sparse or target v...
arXiv:2608.22861v1 Announce Type: new
Abstract: State Space Models (SSMs) have surfaced as a promising architecture in Video Frame Interpolation (VFI), as they can capture long-range dependencies wit...
By Jaehyun Park, Nam Ik Cho
arXiv:2607.14935v2 Announce Type: replace
Abstract: Recent advances in video understanding have spanned motion, long video, and streaming interaction, driving this field toward real-world application...
By Xinhao Li, Yuhan Zhu, Xiangyu Zeng, Yuhao Dong, Haoning Wu, Zhiqiu Zhang, Yuandong Yang, Changlian Ma, Qingyu Zhang, Yansong Shi, Xinyu Chen, Haoran Chen, Zizheng Huang, Jun Zhang, Kun Ouyang, Lin Sui, Ziang Yan, Yicheng Xu, Chenting Wang, Yinan He, Hongjie Zhang, Yi Wang, Yu Qiao, Yali Wang, Ziwei Liu, Kai Chen, Limin Wang
We study the challenging problem of novel view video synthesis from single images or monocular videos. Existing methods, which operate under the assumption that pre-trained video models lack native novel view synthesis capability and enforce view alignment via camera conditioning, task-specific fine-tuning, or stepwise hard denoising guidance, often suffer from artifacts and compromised global scene consistency.
arXiv:2512. 02473v2 Announce Type: replace-cross Abstract: Video world models have attracted significant attention for their ability to produce high-fidelity future visual observations conditioned on past observations and navigation actions.
By Yuta Oshima, Yusuke Iwasawa, Masahiro Suzuki, Yutaka Matsuo, Hiroki Furuta