arXiv AI

DIVE: Benchmarking Full-Duplex Interaction with Visual Engagement in Continuous Streams

arXiv Computation and Language
Sep 21

Omni Demand Understanding: A Benchmark for Contextual User-Intent Inference in Multimodal Interaction

The paper introduces Omni Demand Understanding (ODU), a benchmark designed to test whether multimodal models can infer a user's underlying demand from complex audio‑visual interactions. ODU requires models to detect the presence of a demand and infer intent using multimodal and conversational context, evaluated across single‑turn and multi‑turn scenarios. The authors built ODU‑Bench through a taxonomy‑guided approach, agentic video generation, and human‑recorded interactions, and found that even top models like Gemini 3.1 Pro recover only 44.7% of key information, with many models exhibiting high false‑trigger rates.

By Qi Chen, Yunfei Chu, Haolin He, Yifan Yang, Zihan Liu, Yuxuan Wang, Ziyang Ma, Ruiyang Xu, Meng Gao, Yinsong Yan, Ling Wang, Hui Wang, Wen Huang, Yiheng Chen, Guanrou Yang, Qiuqiang Kong, Jin Xu, Xie Chen
arXiv AI
Sep 15

Multimodal Duplex Interaction Agent

arXiv:2609.08977v3 Announce Type: replace-cross Abstract: In this work, we present Gander, a native multimodal duplex interaction model that builds on MiniCPM-o 4.5 and is further adapted for realtim...

By Orantqing, Shengpeng Ji, Junlong Tong, Jialong Zuo, Dongjie Fu, Di Cao, Yangzhuo Li, Shangda Wu, Franz, Evan, Theron Veyra, Changhao Pan, Jingyu Lu, Dongchao Yang, Zhifei Xie, Yang Tan, Xiaoyu Shen, Xiaoda Yang, Wenfu Wang, Teddy Sun, Steve Yves, Zhou Zhao
arXiv AI
Aug 28

Temporally-Grounded Language Generation: Towards Real-Time Vision-Language Models

The paper introduces Temporally-Grounded Language Generation (TGLG), a benchmark that tests vision‑language models on their ability to produce semantically accurate and temporally precise utterances in real‑time settings. It identifies perceptual updating and contingency awareness as key capabilities, curates datasets from sports broadcasting and egocentric interactions, and proposes the TRACE metric to jointly evaluate semantic similarity and temporal alignment. The authors also present VLM‑TSI, a model that interleaves visual and linguistic tokens in a time‑synchronized manner, achieving better performance than a strong baseline yet still showing modest overall results, underscoring the challenge of real‑time VLMs.

By Keunwoo Peter Yu, Joyce Chai
arXiv AI
Jun 2

Moment-Video: Diagnosing Temporal Fidelity of Video MLLMs on Momentary Visual Events

arXiv:2606. 02522v1 Announce Type: cross Abstract: Video multimodal large language models (MLLMs) have made rapid progress on general and long-form video understanding, yet their ability to preserve brief answer-critical visual evidence remains underexplored.

By Xiaolin Liu, Yilun Zhu, Xiangyu Zhao, Xuehui Wang, Yan Li, Xin Li, Haoyu Cao, Xing Sun, Shaofeng Zhang, Xu Yang, Zhihang Zhong, Xue Yang
arXiv Computation and Language
Oct 9

When History Helps and Hurts: Selective History Use across Multimodal Turns

The paper introduces ReTurn, a benchmark of 7,000 multimodal tasks designed to evaluate how models selectively use conversational history. ReTurn includes pairs that test task-carrying history (Reconfirm/Reground) and evidence-carrying history (Retrieve/Rebind), each preserving the same target question, media, and answer. Experiments on 13 vision‑language and audio‑language models show a drop in open‑ended accuracy from 93.7% to 72.3% when history is involved, revealing that high question recall does not guarantee effective task application and that competing media can misdirect responses.

By Shuoyang Sun, Kerui Gu, Hao Fang, Shaoli Huang, Bin Chen
arXiv AI
6d ago

Realtime-Bench: Can Frontier Models Solve Real-time Interactive Problems?

Realtime-Bench is a new benchmark that evaluates whether frontier models can handle real‑time interactive tasks where delayed actions directly impact success. The suite includes dynamic tasks that advance under different time‑clock regimes—Wall Clock, Paused Clock, and Token Clock—to isolate serving latency from a model’s temporal reasoning ability. Results show that even the best models achieve only 44% success under real‑time constraints, highlighting the challenge of balancing decision quality with timely execution.

By Jingyu Tang, Xu Yang, Zhehao Zhang, Zheng Wang, Qi Cheng, Haozhe Zhao, Manling Li, Wenxuan Li, Xide Xia, Jiaxin Pei
arXiv AI
Jun 9

IMUG-Bench: Benchmarking Unified Multimodal Models on Interleaved Understanding and Generation

arXiv:2606. 09169v1 Announce Type: new Abstract: In recent years, unified multimodal models (UMMs) have emerged to support both understanding and generation within a single framework.

By Lingyi Meng, Zecong Tang, Haoran Li, Tengju Ru, Zhejun Cui, Weitong Lian, Qi Kang, Hangshuo Cao, Yichen Zhu, Yechi Liu, Kaixuan Wang, Yu-Jie Yuan, Chunwei Wang, Yu Zhang, Bo Dai
arXiv AI
Jun 26

Wan-Streamer v0.1: End-to-end Real-time Interactive Foundation Models

arXiv:2606. 25041v2 Announce Type: replace-cross Abstract: We present Wan-Streamer, a native-streaming, end-to-end interactive foundation model designed from the ground up for real-time, low-latency, full-duplex audio-visual interaction.

By Lianghua Huang, Zhi-Fan Wu, Wei Wang, Yupeng Shi, Mengyang Feng, Junjie He, Chen-Wei Xie, Yu Liu, Jingren Zhou, Ang Wang, Bang Zhang, Baole Ai, Chen Liang, Cheng Yu, Chongyang Zhong, Jinwei Qi, Kai Zhu, Pandeng Li, Peng Zhang, Wenyuan Zhang, Xinhua Cheng, Yitong Huang, Yun Zheng, Zoubin Bi
arXiv Computer Vision
Aug 28

HUG-VIS: A Multimodal Benchmark for Human-centered Understanding and Generation in Visual Intelligence

HUG‑VIS is a unified multimodal benchmark for human‑centered visual intelligence, comprising 8,400 half‑body videos of 30 professional actors performing 280 emotion‑action prompts in Mandarin. The dataset provides synchronized video, audio, text, and alpha mattes for four tasks—human emotion recognition, video generation, voice cloning, and video matting—allowing evaluation of both open‑ and closed‑source models under a zero‑shot protocol. Results reveal that linguistic cues dominate emotion recognition, visual affect is weakest, and that automatic metrics and human judgments diverge in generation and cloning tasks, while motion‑related boundary fidelity remains a key challenge for matting.

By Fei Ma, Zebang Cheng, Minghui Li, Hongbo Xu, Yuyong Tan, Yihua Shao, Hanling Wang, Zhou Liu, Yuqing Gao, Dong Wang, Long Ma, Laizhong Cui, Nicu Sebe, Qi Tian