Wan-Streamer v0.2: Higher Resolution, Same Latency
arXiv:2607. 04443v1 Announce Type: cross Abstract: We present Wan-Streamer v0.
arXiv:2606. 25041v2 Announce Type: replace-cross Abstract: We present Wan-Streamer, a native-streaming, end-to-end interactive foundation model designed from the ground up for real-time, low-latency, full-duplex audio-visual interaction.
arXiv:2607. 04443v1 Announce Type: cross Abstract: We present Wan-Streamer v0.
arXiv:2606. 06991v1 Announce Type: cross Abstract: Online Video Large Language Models (Video-LLMs) have advanced toward seamless human-AI interaction through frame-by-frame processing and proactive responding.
arXiv:2608. 08469v1 Announce Type: new Abstract: Existing streaming multimodal models process observations incrementally but still follow a turn-based prefill-then-decode pattern, making them non-duplex: new observations cannot naturally enter an active generation stream.
arXiv:2606. 05121v1 Announce Type: cross Abstract: Audio is an inherently interactive modality, yet today's Large Audio Language Models (LALMs) are offline, and streaming audio models each handle only a single task such as streaming ASR or voice chatting.
Real-time long-form avatar audio--video generation requires causal, continuous synthesis while maintaining audiovisual synchronization and visual consistency. Adapting a pretrained bidirectional model to this setting presents two key dilemmas.
arXiv:2608. 10720v1 Announce Type: new Abstract: Omni-modal dialogue models can understand multimodal inputs and synthesize spoken replies, yet their responses remain visually disembodied.
arXiv:2606. 07547v1 Announce Type: cross Abstract: Speech-based large language models are typically constrained to spoken replies, which limits their user-facing outputs to what can be verbalized and suppresses text-native capabilities such as code generation, structured analysis, and multi-step reasoning in realtime interaction, for tasks that require persistent, structured, and inspectable intermediate outputs.
arXiv:2606. 30145v1 Announce Type: new Abstract: Natural face-to-face conversation requires real-time speech generation together with synchronized facial motion.
Natural face-to-face conversation requires real-time speech generation together with synchronized facial motion. Existing systems only partially address this problem: speech-only full-duplex models can generate speech in real time but do not produce facial motion, while audio-driven facial motion models animate a face from already available audio rather than jointly generating speech and motion online.
arXiv:2606. 07639v1 Announce Type: cross Abstract: Video understanding is shifting from the offline paradigm -- taking a fully recorded video as input and producing a single answer after it ends -- toward real-time interaction, in which the model perceives new frames while still replying, revises its answer as new evidence appears, and remains silent when there is nothing to say.
arXiv:2606. 10147v1 Announce Type: new Abstract: Multimodal Large Language Models (MLLMs) can listen and see, but how do audio and visual signals actually travel through the network to shape an answer?
arXiv:2506. 10915v2 Announce Type: replace-cross Abstract: Text-to-video generation has significantly enriched content creation and holds the potential to evolve into powerful world simulators.